类 ClientboundRespawnPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundRespawnPacket
- 所有已实现的接口:
Packet<ClientGamePacketListener>
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字段概要
字段修饰符和类型字段说明private final byte
private final ResourceKey<Level>
private final ResourceKey<DimensionType>
private final boolean
private final boolean
static final byte
static final byte
static final byte
private final GameType
private final int
private final GameType
private final long
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构造器概要
构造器构造器说明ClientboundRespawnPacket
(FriendlyByteBuf pBuffer) ClientboundRespawnPacket
(ResourceKey<DimensionType> pDimensionType, ResourceKey<Level> pDimension, long pSeed, GameType pPlayerGameType, GameType pPreviousPlayerGameType, boolean pIsDebug, boolean pIsFlat, byte pDataToKeep, Optional<GlobalPos> pLastDeathLocation, int pPortalCooldown) -
方法概要
修饰符和类型方法说明int
long
getSeed()
void
handle
(ClientGamePacketListener pHandler) boolean
isDebug()
boolean
isFlat()
boolean
shouldKeep
(byte pData) void
write
(FriendlyByteBuf pBuffer) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable
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字段详细资料
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KEEP_ATTRIBUTES
public static final byte KEEP_ATTRIBUTES- 另请参阅:
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KEEP_ENTITY_DATA
public static final byte KEEP_ENTITY_DATA- 另请参阅:
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KEEP_ALL_DATA
public static final byte KEEP_ALL_DATA- 另请参阅:
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dimensionType
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dimension
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seed
private final long seed -
playerGameType
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previousPlayerGameType
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isDebug
private final boolean isDebug -
isFlat
private final boolean isFlat -
dataToKeep
private final byte dataToKeep -
lastDeathLocation
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portalCooldown
private final int portalCooldown
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构造器详细资料
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ClientboundRespawnPacket
public ClientboundRespawnPacket(ResourceKey<DimensionType> pDimensionType, ResourceKey<Level> pDimension, long pSeed, GameType pPlayerGameType, @Nullable GameType pPreviousPlayerGameType, boolean pIsDebug, boolean pIsFlat, byte pDataToKeep, Optional<GlobalPos> pLastDeathLocation, int pPortalCooldown) -
ClientboundRespawnPacket
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方法详细资料
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write
- 指定者:
write
在接口中Packet<ClientGamePacketListener>
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handle
- 指定者:
handle
在接口中Packet<ClientGamePacketListener>
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getDimensionType
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getDimension
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getSeed
public long getSeed() -
getPlayerGameType
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getPreviousPlayerGameType
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isDebug
public boolean isDebug() -
isFlat
public boolean isFlat() -
shouldKeep
public boolean shouldKeep(byte pData) -
getLastDeathLocation
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getPortalCooldown
public int getPortalCooldown()
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