Enum Class GameType

java.lang.Object
java.lang.Enum<GameType>
net.minecraft.world.level.GameType
所有已实现的接口:
Serializable, Comparable<GameType>, Constable, StringRepresentable

public enum GameType extends Enum<GameType> implements StringRepresentable
  • 枚举常量详细资料

    • SURVIVAL

      public static final GameType SURVIVAL
    • CREATIVE

      public static final GameType CREATIVE
    • ADVENTURE

      public static final GameType ADVENTURE
    • SPECTATOR

      public static final GameType SPECTATOR
  • 字段详细资料

  • 构造器详细资料

    • GameType

      private GameType(int pId, String pName)
  • 方法详细资料

    • values

      public static GameType[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      返回:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static GameType valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      参数:
      name - 要返回的枚举常量的名称。
      返回:
      返回带有指定名称的枚举常量
      抛出:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - 如果参数为空值
    • getId

      public int getId()
    • getName

      public String getName()
    • getSerializedName

      public String getSerializedName()
      指定者:
      getSerializedName 在接口中 StringRepresentable
    • getLongDisplayName

      public Component getLongDisplayName()
    • getShortDisplayName

      public Component getShortDisplayName()
    • updatePlayerAbilities

      public void updatePlayerAbilities(Abilities pAbilities)
    • isBlockPlacingRestricted

      public boolean isBlockPlacingRestricted()
    • isCreative

      public boolean isCreative()
    • isSurvival

      public boolean isSurvival()
    • byId

      public static GameType byId(int pId)
    • byName

      public static GameType byName(String pGamemodeName)
    • byName

      @Nullable @Contract("_,!null->!null;_,null->_") public static GameType byName(String pTargetName, @Nullable GameType pFallback)
    • getNullableId

      public static int getNullableId(@Nullable GameType pGameType)
    • byNullableId

      @Nullable public static GameType byNullableId(int pId)