类 ServerboundMovePlayerPacket

java.lang.Object
net.minecraft.network.protocol.game.ServerboundMovePlayerPacket
所有已实现的接口:
Packet<ServerGamePacketListener>
直接已知子类:
ServerboundMovePlayerPacket.Pos, ServerboundMovePlayerPacket.PosRot, ServerboundMovePlayerPacket.Rot, ServerboundMovePlayerPacket.StatusOnly

public abstract class ServerboundMovePlayerPacket extends Object implements Packet<ServerGamePacketListener>
  • 字段详细资料

    • x

      protected final double x
    • y

      protected final double y
    • z

      protected final double z
    • yRot

      protected final float yRot
    • xRot

      protected final float xRot
    • onGround

      protected final boolean onGround
    • hasPos

      protected final boolean hasPos
    • hasRot

      protected final boolean hasRot
  • 构造器详细资料

    • ServerboundMovePlayerPacket

      protected ServerboundMovePlayerPacket(double pX, double pY, double pZ, float pYRot, float pXRot, boolean pOnGround, boolean pHasPos, boolean pHasRot)
  • 方法详细资料

    • handle

      public void handle(ServerGamePacketListener pHandler)
      指定者:
      handle 在接口中 Packet<ServerGamePacketListener>
    • getX

      public double getX(double pDefaultValue)
    • getY

      public double getY(double pDefaultValue)
    • getZ

      public double getZ(double pDefaultValue)
    • getYRot

      public float getYRot(float pDefaultValue)
    • getXRot

      public float getXRot(float pDefaultValue)
    • isOnGround

      public boolean isOnGround()
    • hasPosition

      public boolean hasPosition()
    • hasRotation

      public boolean hasRotation()