类 ServerboundMovePlayerPacket.StatusOnly
java.lang.Object
net.minecraft.network.protocol.game.ServerboundMovePlayerPacket
net.minecraft.network.protocol.game.ServerboundMovePlayerPacket.StatusOnly
- 所有已实现的接口:
Packet<ServerGamePacketListener>
-
嵌套类概要
从类继承的嵌套类/接口 net.minecraft.network.protocol.game.ServerboundMovePlayerPacket
ServerboundMovePlayerPacket.Pos, ServerboundMovePlayerPacket.PosRot, ServerboundMovePlayerPacket.Rot, ServerboundMovePlayerPacket.StatusOnly
-
字段概要
-
构造器概要
构造器 -
方法概要
从类继承的方法 net.minecraft.network.protocol.game.ServerboundMovePlayerPacket
getX, getXRot, getY, getYRot, getZ, handle, hasPosition, hasRotation, isOnGround
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable
-
构造器详细资料
-
StatusOnly
public StatusOnly(boolean pOnGround)
-
-
方法详细资料
-
read
-
write
-