接口 PreparableReloadListener
- 所有已知子接口:
ResourceManagerReloadListener
- 所有已知实现类:
AddReloadListenerEvent.WrappedStateAwareListener
,BlockEntityRenderDispatcher
,BlockEntityWithoutLevelRenderer
,BlockRenderDispatcher
,EntityModelSet
,EntityRenderDispatcher
,FoliageColorReloadListener
,FontManager
,GpuWarnlistManager
,GrassColorReloadListener
,ItemRenderer
,LanguageManager
,LevelRenderer
,LootDataManager
,LootModifierManager
,MobEffectTextureManager
,ModelManager
,ObjLoader
,PaintingTextureManager
,ParticleEngine
,PeriodicNotificationManager
,RecipeManager
,SearchRegistry
,ServerAdvancementManager
,ServerFunctionLibrary
,SimpleJsonResourceReloadListener
,SimplePreparableReloadListener
,SoundManager
,SplashManager
,TagManager
,TextureAtlasHolder
,TextureManager
public interface PreparableReloadListener
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嵌套类概要
嵌套类 -
方法概要
修饰符和类型方法说明default String
getName()
reload
(PreparableReloadListener.PreparationBarrier pPreparationBarrier, ResourceManager pResourceManager, ProfilerFiller pPreparationsProfiler, ProfilerFiller pReloadProfiler, Executor pBackgroundExecutor, Executor pGameExecutor)
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方法详细资料
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reload
CompletableFuture<Void> reload(PreparableReloadListener.PreparationBarrier pPreparationBarrier, ResourceManager pResourceManager, ProfilerFiller pPreparationsProfiler, ProfilerFiller pReloadProfiler, Executor pBackgroundExecutor, Executor pGameExecutor) -
getName
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