类 BlockEntityWithoutLevelRenderer
java.lang.Object
net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer
public class BlockEntityWithoutLevelRenderer
extends Object
implements ResourceManagerReloadListener
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嵌套类概要
从接口继承的嵌套类/接口 net.minecraft.server.packs.resources.PreparableReloadListener
PreparableReloadListener.PreparationBarrier
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字段概要
字段修饰符和类型字段说明private final BannerBlockEntity
private final BedBlockEntity
private final BlockEntityRenderDispatcher
private final ChestBlockEntity
private final ConduitBlockEntity
private final DecoratedPotBlockEntity
private static final ShulkerBoxBlockEntity
private final EnderChestBlockEntity
private final EntityModelSet
private ShieldModel
private static final ShulkerBoxBlockEntity[]
private Map<SkullBlock.Type,
SkullModelBase> private final ChestBlockEntity
private TridentModel
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构造器概要
构造器构造器说明BlockEntityWithoutLevelRenderer
(BlockEntityRenderDispatcher pBlockEntityRenderDispatcher, EntityModelSet pEntityModelSet) -
方法概要
修饰符和类型方法说明void
onResourceManagerReload
(ResourceManager pResourceManager) void
renderByItem
(ItemStack pStack, ItemDisplayContext pDisplayContext, PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, int pPackedOverlay) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.server.packs.resources.PreparableReloadListener
getName
从接口继承的方法 net.minecraft.server.packs.resources.ResourceManagerReloadListener
reload
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字段详细资料
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SHULKER_BOXES
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DEFAULT_SHULKER_BOX
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chest
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trappedChest
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enderChest
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banner
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bed
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conduit
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decoratedPot
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shieldModel
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tridentModel
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skullModels
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blockEntityRenderDispatcher
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entityModelSet
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构造器详细资料
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BlockEntityWithoutLevelRenderer
public BlockEntityWithoutLevelRenderer(BlockEntityRenderDispatcher pBlockEntityRenderDispatcher, EntityModelSet pEntityModelSet)
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方法详细资料
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onResourceManagerReload
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renderByItem
public void renderByItem(ItemStack pStack, ItemDisplayContext pDisplayContext, PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, int pPackedOverlay)
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