类 ProfiledReloadInstance
java.lang.Object
net.minecraft.server.packs.resources.SimpleReloadInstance<ProfiledReloadInstance.State>
net.minecraft.server.packs.resources.ProfiledReloadInstance
- 所有已实现的接口:
ReloadInstance
-
嵌套类概要
嵌套类从类继承的嵌套类/接口 net.minecraft.server.packs.resources.SimpleReloadInstance
SimpleReloadInstance.StateFactory<S>
-
字段概要
字段修饰符和类型字段说明private static final org.slf4j.Logger
private final com.google.common.base.Stopwatch
从类继承的字段 net.minecraft.server.packs.resources.SimpleReloadInstance
allDone, allPreparations, preparingListeners
-
构造器概要
构造器构造器说明ProfiledReloadInstance
(ResourceManager pResourceManager, List<PreparableReloadListener> pListeners, Executor pBackgroundExecutor, Executor pGameExecutor, CompletableFuture<Unit> pAlsoWaitedFor) -
方法概要
修饰符和类型方法说明private List<ProfiledReloadInstance.State>
finish
(List<ProfiledReloadInstance.State> p_215484_) 从类继承的方法 net.minecraft.server.packs.resources.SimpleReloadInstance
create, done, getActualProgress, of
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.server.packs.resources.ReloadInstance
checkExceptions, isDone
-
字段详细资料
-
LOGGER
private static final org.slf4j.Logger LOGGER -
total
private final com.google.common.base.Stopwatch total
-
-
构造器详细资料
-
ProfiledReloadInstance
public ProfiledReloadInstance(ResourceManager pResourceManager, List<PreparableReloadListener> pListeners, Executor pBackgroundExecutor, Executor pGameExecutor, CompletableFuture<Unit> pAlsoWaitedFor)
-
-
方法详细资料
-
finish
-