Enum Class DamageScaling
- 所有已实现的接口:
Serializable
,Comparable<DamageScaling>
,Constable
,StringRepresentable
,IExtensibleEnum
public enum DamageScaling
extends Enum<DamageScaling>
implements StringRepresentable, IExtensibleEnum
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嵌套类概要
从类继承的嵌套类/接口 java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>
从接口继承的嵌套类/接口 net.minecraft.util.StringRepresentable
StringRepresentable.EnumCodec<E extends Enum<E> & StringRepresentable>
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枚举常量概要
枚举常量 -
字段概要
字段修饰符和类型字段说明static final com.mojang.serialization.Codec<DamageScaling>
private final String
private final IScalingFunction
从接口继承的字段 net.minecraft.util.StringRepresentable
PRE_BUILT_MAP_THRESHOLD
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构造器概要
构造器限定符构造器说明private
DamageScaling
(String pId) private
DamageScaling
(String id, IScalingFunction scaling) -
方法概要
修饰符和类型方法说明static DamageScaling
create
(String name, String id, IScalingFunction scaling) Creates a new DamageScaling with the specified ID and scaling function.
Example usage:The scaling function is used when a player is hurt by a damage type with this type of scaling.static DamageScaling
Returns the enum constant of this class with the specified name.static DamageScaling[]
values()
Returns an array containing the constants of this enum class, in the order they are declared.从类继承的方法 java.lang.Enum
clone, compareTo, describeConstable, equals, finalize, getDeclaringClass, hashCode, name, ordinal, toString, valueOf
从接口继承的方法 net.minecraftforge.common.IExtensibleEnum
init
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枚举常量详细资料
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NEVER
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WHEN_CAUSED_BY_LIVING_NON_PLAYER
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ALWAYS
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字段详细资料
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CODEC
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id
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scaling
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构造器详细资料
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DamageScaling
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DamageScaling
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方法详细资料
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values
Returns an array containing the constants of this enum class, in the order they are declared.- 返回:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- 参数:
name
- 要返回的枚举常量的名称。- 返回:
- 返回带有指定名称的枚举常量
- 抛出:
IllegalArgumentException
- if this enum class has no constant with the specified nameNullPointerException
- 如果参数为空值
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getSerializedName
- 指定者:
getSerializedName
在接口中StringRepresentable
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getScalingFunction
The scaling function is used when a player is hurt by a damage type with this type of scaling.- 返回:
- The
IScalingFunction
associated with this damage scaling.
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create
Creates a new DamageScaling with the specified ID and scaling function.
Example usage:public static final DamageScaling CUSTOM_SCALING = DamageEffects.create("MYMOD_CUSTOM", "mymod:custom", MyMod.CUSTOM_SCALING_FUNCTION);
- 参数:
name
- The true enum name. Prefix this with your modid.id
- The serialized name. Prefix this with your modid and `:`scaling
- The scaling function that will be used when a player is hurt by a damage type with this type of scaling.- 返回:
- A newly created DamageScaling. Store this result in a static final field.
- API Note:
- This method must be called as early as possible, as if
CODEC
is resolved before this is called, it will be unusable.
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