类 GoAndGiveItemsToTarget<E extends LivingEntity & InventoryCarrier>
java.lang.Object
net.minecraft.world.entity.ai.behavior.Behavior<E>
net.minecraft.world.entity.ai.behavior.GoAndGiveItemsToTarget<E>
- 所有已实现的接口:
BehaviorControl<E>
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.ai.behavior.Behavior
Behavior.Status
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字段概要
字段修饰符和类型字段说明private static final int
private static final int
private final float
private final Function<LivingEntity,
Optional<PositionTracker>> 从类继承的字段 net.minecraft.world.entity.ai.behavior.Behavior
DEFAULT_DURATION, entryCondition
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构造器概要
构造器构造器说明GoAndGiveItemsToTarget
(Function<LivingEntity, Optional<PositionTracker>> pTargetPositionGetter, float pSpeedModifier, int pDuration) -
方法概要
修饰符和类型方法说明protected boolean
canStillUse
(ServerLevel pLevel, E pEntity, long pGameTime) private boolean
canThrowItemToTarget
(E pTarget) protected boolean
checkExtraStartConditions
(ServerLevel pLevel, E pOwner) private static Vec3
getThrowPosition
(PositionTracker pPositionTracker) protected void
start
(ServerLevel pLevel, E pEntity, long pGameTime) static void
throwItem
(LivingEntity pEntity, ItemStack pStack, Vec3 pThrowPos) protected void
tick
(ServerLevel pLevel, E pOwner, long pGameTime) private void
triggerDropItemOnBlock
(PositionTracker pPositionTracker, ItemStack pStack, ServerPlayer pPlayer) 从类继承的方法 net.minecraft.world.entity.ai.behavior.Behavior
debugString, doStop, getStatus, hasRequiredMemories, stop, tickOrStop, timedOut, tryStart
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字段详细资料
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构造器详细资料
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GoAndGiveItemsToTarget
public GoAndGiveItemsToTarget(Function<LivingEntity, Optional<PositionTracker>> pTargetPositionGetter, float pSpeedModifier, int pDuration)
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方法详细资料
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checkExtraStartConditions
- 覆盖:
checkExtraStartConditions
在类中Behavior<E extends LivingEntity & InventoryCarrier>
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canStillUse
- 覆盖:
canStillUse
在类中Behavior<E extends LivingEntity & InventoryCarrier>
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start
- 覆盖:
start
在类中Behavior<E extends LivingEntity & InventoryCarrier>
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tick
- 覆盖:
tick
在类中Behavior<E extends LivingEntity & InventoryCarrier>
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triggerDropItemOnBlock
private void triggerDropItemOnBlock(PositionTracker pPositionTracker, ItemStack pStack, ServerPlayer pPlayer) -
canThrowItemToTarget
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getThrowPosition
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throwItem
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