类 NearestAttackableTargetGoal<T extends LivingEntity>
java.lang.Object
net.minecraft.world.entity.ai.goal.Goal
net.minecraft.world.entity.ai.goal.target.TargetGoal
net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal<T>
- 直接已知子类:
Bee.BeeBecomeAngryTargetGoal
,EnderMan.EndermanLookForPlayerGoal
,Fox.DefendTrustedTargetGoal
,Llama.LlamaAttackWolfGoal
,NearestAttackableWitchTargetGoal
,NearestHealableRaiderTargetGoal
,NonTameRandomTargetGoal
,PolarBear.PolarBearAttackPlayersGoal
,Shulker.ShulkerDefenseAttackGoal
,Shulker.ShulkerNearestAttackGoal
,Spider.SpiderTargetGoal
,Vindicator.VindicatorJohnnyAttackGoal
-
嵌套类概要
-
字段概要
字段修饰符和类型字段说明private static final int
protected final int
protected LivingEntity
protected TargetingConditions
从类继承的字段 net.minecraft.world.entity.ai.goal.target.TargetGoal
mob, mustSee, targetMob, unseenMemoryTicks
-
构造器概要
构造器构造器说明NearestAttackableTargetGoal
(Mob pMob, Class<T> pTargetType, boolean pMustSee) NearestAttackableTargetGoal
(Mob pMob, Class<T> pTargetType, boolean pMustSee, boolean pMustReach) NearestAttackableTargetGoal
(Mob pMob, Class<T> pTargetType, boolean pMustSee, Predicate<LivingEntity> pTargetPredicate) NearestAttackableTargetGoal
(Mob pMob, Class<T> pTargetType, int pRandomInterval, boolean pMustSee, boolean pMustReach, Predicate<LivingEntity> pTargetPredicate) -
方法概要
修饰符和类型方法说明boolean
canUse()
protected void
protected AABB
getTargetSearchArea
(double pTargetDistance) void
setTarget
(LivingEntity pTarget) void
start()
从类继承的方法 net.minecraft.world.entity.ai.goal.target.TargetGoal
canAttack, canContinueToUse, getFollowDistance, setUnseenMemoryTicks, stop
从类继承的方法 net.minecraft.world.entity.ai.goal.Goal
adjustedTickDelay, getFlags, isInterruptable, reducedTickDelay, requiresUpdateEveryTick, setFlags, tick, toString
-
字段详细资料
-
DEFAULT_RANDOM_INTERVAL
private static final int DEFAULT_RANDOM_INTERVAL- 另请参阅:
-
targetType
-
randomInterval
protected final int randomInterval -
target
-
targetConditions
-
-
构造器详细资料
-
NearestAttackableTargetGoal
-
NearestAttackableTargetGoal
public NearestAttackableTargetGoal(Mob pMob, Class<T> pTargetType, boolean pMustSee, Predicate<LivingEntity> pTargetPredicate) -
NearestAttackableTargetGoal
-
NearestAttackableTargetGoal
public NearestAttackableTargetGoal(Mob pMob, Class<T> pTargetType, int pRandomInterval, boolean pMustSee, boolean pMustReach, @Nullable Predicate<LivingEntity> pTargetPredicate)
-
-
方法详细资料
-
canUse
public boolean canUse() -
getTargetSearchArea
-
findTarget
protected void findTarget() -
start
public void start()- 覆盖:
start
在类中TargetGoal
-
setTarget
-