类 Bee
- 所有已实现的接口:
CommandSource
,FlyingAnimal
,Attackable
,NeutralMob
,Targeting
,EntityAccess
,Nameable
,ICapabilityProvider
,ICapabilityProviderImpl<Entity>
,ICapabilitySerializable<CompoundTag>
,IForgeEntity
,IForgeLivingEntity
,INBTSerializable<CompoundTag>
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嵌套类概要
嵌套类修饰符和类型类说明(专用程序包) class
(专用程序包) class
(专用程序包) static class
(专用程序包) class
class
class
(专用程序包) class
(专用程序包) class
(专用程序包) class
(专用程序包) class
(专用程序包) class
(专用程序包) class
从类继承的嵌套类/接口 net.minecraft.world.entity.AgeableMob
AgeableMob.AgeableMobGroupData
从类继承的嵌套类/接口 net.minecraft.world.entity.LivingEntity
LivingEntity.Fallsounds
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReason
从类继承的嵌套类/接口 net.minecraftforge.common.capabilities.CapabilityProvider
CapabilityProvider.AsField<B extends ICapabilityProviderImpl<B>>
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字段概要
字段修饰符和类型字段说明(专用程序包) Bee.BeePollinateGoal
private static final int
private static final int
private static final EntityDataAccessor<Byte>
private static final EntityDataAccessor<Integer>
private static final int
private static final int
private static final int
static final float
(专用程序包) Bee.BeeGoToHiveGoal
private Bee.BeeGoToKnownFlowerGoal
private static final int
private static final int
(专用程序包) BlockPos
private static final int
private static final int
private int
private static final int
private static final UniformInt
private UUID
private static final int
private static final int
(专用程序包) int
(专用程序包) int
private float
private float
(专用程序包) BlockPos
private int
private static final int
static final String
static final String
static final String
static final String
static final String
static final String
static final String
private static final int
static final int
private static final int
(专用程序包) int
private int
private static final int
private int
从类继承的字段 net.minecraft.world.entity.animal.Animal
PARENT_AGE_AFTER_BREEDING
从类继承的字段 net.minecraft.world.entity.AgeableMob
age, BABY_START_AGE, forcedAge, forcedAgeTimer
从类继承的字段 net.minecraft.world.entity.PathfinderMob
DEFAULT_WALK_TARGET_VALUE
从类继承的字段 net.minecraft.world.entity.Mob
ambientSoundTime, armorDropChances, DEFAULT_EQUIPMENT_DROP_CHANCE, goalSelector, handDropChances, jumpControl, LEASH_TAG, lookControl, MAX_ENCHANTED_ARMOR_CHANCE, MAX_ENCHANTED_WEAPON_CHANCE, MAX_PICKUP_LOOT_CHANCE, MAX_WEARING_ARMOR_CHANCE, moveControl, navigation, PICKUP_REACH, PRESERVE_ITEM_DROP_CHANCE, targetSelector, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, xpReward
从类继承的字段 net.minecraft.world.entity.LivingEntity
animStep, animStepO, ARMOR_SLOT_OFFSET, ARMOR_SLOTS, attackAnim, attackStrengthTicker, autoSpinAttackTicks, brain, DATA_LIVING_ENTITY_FLAGS, dead, DEATH_DURATION, deathScore, deathTime, DEFAULT_BASE_GRAVITY, DEFAULT_EYE_HEIGHT, EQUIPMENT_SLOT_OFFSET, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, fallFlyTicks, HAND_SLOTS, hurtDuration, hurtTime, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerTime, lerpHeadSteps, lerpSteps, lerpX, lerpXRot, lerpY, lerpYRot, lerpZ, LIVING_ENTITY_FLAG_IS_USING, LIVING_ENTITY_FLAG_OFF_HAND, LIVING_ENTITY_FLAG_SPIN_ATTACK, lyHeadRot, MIN_MOVEMENT_DISTANCE, noActionTime, oAttackAnim, oRun, PLAYER_HURT_EXPERIENCE_TIME, removeArrowTime, removeStingerTime, rotA, rotOffs, run, SLEEPING_DIMENSIONS, SWING_DURATION, swinging, swingingArm, swingTime, timeOffs, USE_ITEM_INTERVAL, useItem, useItemRemaining, walkAnimation, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zza
从类继承的字段 net.minecraft.world.entity.Entity
BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, BREATHING_DISTANCE_BELOW_EYES, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, isInsidePortal, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noCulling, noPhysics, PASSENGERS_TAG, portalEntrancePos, portalTime, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, walkDist, walkDistO, wasEyeInWater, wasInPowderSnow, wasOnFire, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld
从接口继承的字段 net.minecraft.commands.CommandSource
NULL
从接口继承的字段 net.minecraft.world.entity.NeutralMob
TAG_ANGER_TIME, TAG_ANGRY_AT
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
addAdditionalSaveData
(CompoundTag pCompound) void
aiStep()
protected void
checkFallDamage
(double pY, boolean pOnGround, BlockState pState, BlockPos pPos) (专用程序包) boolean
closerThan
(BlockPos pPos, int pDistance) static AttributeSupplier.Builder
protected PathNavigation
createNavigation
(Level pLevel) protected void
protected void
private boolean
doesHiveHaveSpace
(BlockPos pHivePos) boolean
doHurtTarget
(Entity pEntity) void
protected SoundEvent
getBreedOffspring
(ServerLevel pLevel, AgeableMob pOtherParent) (专用程序包) int
protected SoundEvent
private boolean
getFlag
(int pFlagId) protected SoundEvent
getHurtSound
(DamageSource pDamageSource) int
float
getRollAmount
(float pPartialTick) protected float
protected float
getStandingEyeHeight
(Pose pPose, EntityDimensions pSize) int
float
getWalkTargetValue
(BlockPos pPos, LevelReader pLevel) boolean
hasHive()
boolean
boolean
boolean
hasStung()
boolean
hurt
(DamageSource pSource, float pAmount) (专用程序包) void
boolean
(专用程序包) boolean
isFlowerValid
(BlockPos pPos) boolean
isFlying()
boolean
private boolean
(专用程序包) boolean
private boolean
private boolean
(专用程序包) boolean
isTooFarAway
(BlockPos pPos) void
jumpInFluid
(FluidType type) Performs what to do when an entity attempts to go up or "jump" in a fluid.protected void
jumpInLiquid
(TagKey<Fluid> pFluidTag) 已过时。private void
(专用程序包) void
protected void
playStepSound
(BlockPos pPos, BlockState pBlock) void
readAdditionalSaveData
(CompoundTag pCompound) protected void
private void
void
protected void
private void
setFlag
(int pFlagId, boolean pValue) (专用程序包) void
setHasNectar
(boolean pHasNectar) private void
setHasStung
(boolean pHasStung) void
setPersistentAngerTarget
(UUID pTarget) void
setRemainingPersistentAngerTime
(int pTime) private void
setRolling
(boolean pIsRolling) void
setSavedFlowerPos
(BlockPos pSavedFlowerPos) void
setStayOutOfHiveCountdown
(int pStayOutOfHiveCountdown) private void
spawnFluidParticle
(Level pLevel, double pStartX, double pEndX, double pStartZ, double pEndZ, double pPosY, ParticleOptions pParticleOption) void
void
tick()
private void
(专用程序包) boolean
从类继承的方法 net.minecraft.world.entity.animal.Animal
canFallInLove, canMate, checkAnimalSpawnRules, finalizeSpawnChildFromBreeding, getAmbientSoundInterval, getExperienceReward, getInLoveTime, getLoveCause, getMyRidingOffset, handleEntityEvent, isBrightEnoughToSpawn, isInLove, mobInteract, removeWhenFarAway, resetLove, setInLove, setInLoveTime, spawnChildFromBreeding, usePlayerItem
从类继承的方法 net.minecraft.world.entity.AgeableMob
ageBoundaryReached, ageUp, ageUp, canBreed, finalizeSpawn, getAge, getSpeedUpSecondsWhenFeeding, isBaby, onSyncedDataUpdated, setAge, setBaby
从类继承的方法 net.minecraft.world.entity.PathfinderMob
checkSpawnRules, followLeashSpeed, getWalkTargetValue, isPathFinding, onLeashDistance, shouldStayCloseToLeashHolder, tickLeash
从类继承的方法 net.minecraft.world.entity.Mob
ate, baseTick, canAttackType, canBeLeashed, canFireProjectileWeapon, canHoldItem, canPickUpLoot, canReplaceCurrentItem, canReplaceEqualItem, canTakeItem, checkDespawn, checkMobSpawnRules, checkSpawnObstruction, clearRestriction, convertTo, createBodyControl, createMobAttributes, dropCustomDeathLoot, dropFromLootTable, dropLeash, enchantSpawnedArmor, enchantSpawnedWeapon, equipItemIfPossible, getArmorSlots, getControllingPassenger, getDefaultLootTable, getEquipmentDropChance, getEquipmentForSlot, getHandSlots, getHeadRotSpeed, getItemBySlot, getJumpControl, getLeashHolder, getLookControl, getLootTable, getLootTableSeed, getMainArm, getMaxFallDistance, getMaxHeadXRot, getMaxHeadYRot, getMaxSpawnClusterSize, getMeleeAttackRangeSqr, getMoveControl, getNavigation, getPathfindingMalus, getPerceivedTargetDistanceSquareForMeleeAttack, getPickResult, getPickupReach, getRestrictCenter, getRestrictRadius, getSensing, getSpawnType, getTarget, hasRestriction, interact, isAggressive, isEffectiveAi, isLeashed, isLeftHanded, isMaxGroupSizeReached, isNoAi, isPersistenceRequired, isSpawnCancelled, isSunBurnTick, isWithinMeleeAttackRange, isWithinRestriction, isWithinRestriction, lookAt, onOffspringSpawnedFromEgg, onPathfindingDone, onPathfindingStart, pickUpItem, playAmbientSound, playHurtSound, populateDefaultEquipmentEnchantments, populateDefaultEquipmentSlots, removeAfterChangingDimensions, removeAllGoals, removeFreeWill, requiresCustomPersistence, restrictTo, serverAiStep, setAggressive, setCanPickUpLoot, setDelayedLeashHolderId, setDropChance, setGuaranteedDrop, setItemSlot, setItemSlotAndDropWhenKilled, setLeashedTo, setLeftHanded, setNoAi, setPathfindingMalus, setPersistenceRequired, setSpawnCancelled, setSpeed, setTarget, setXxa, setYya, setZza, shouldDespawnInPeaceful, shouldPassengersInheritMalus, spawnAnim, startRiding, tickHeadTurn, updateControlFlags, wantsToPickUp
从类继承的方法 net.minecraft.world.entity.LivingEntity
actuallyHurt, addEffect, addEffect, animateHurt, areAllEffectsAmbient, attackable, blockedByShield, blockUsingShield, brainProvider, broadcastBreakEvent, broadcastBreakEvent, calculateEntityAnimation, calculateFallDamage, canAttack, canAttack, canBeAffected, canBeSeenAsEnemy, canBeSeenByAnyone, canBreatheUnderwater, canChangeDimensions, canDisableShield, canFreeze, canSpawnSoulSpeedParticle, canStandOnFluid, causeFallDamage, checkAutoSpinAttack, clearSleepingPos, completeUsingItem, createLivingAttributes, createWitherRose, curePotionEffects, decreaseAirSupply, die, doAutoAttackOnTouch, doesEmitEquipEvent, doPush, dropAllDeathLoot, dropEquipment, dropExperience, eat, equipmentHasChanged, forceAddEffect, getAbsorptionAmount, getActiveEffects, getActiveEffectsMap, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributeBaseValue, getAttributes, getAttributeValue, getAttributeValue, getBedOrientation, getBlockSpeedFactor, getBoundingBoxForCulling, getBrain, getCapability, getCombatTracker, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDimensions, getDismountPoses, getDrinkingSound, getEatingSound, getEffect, getEquipmentSlotForItem, getEyeHeight, getFallFlyingTicks, getFallSounds, getFluidFallingAdjustedMovement, getFlyingSpeed, getHealth, getHurtDir, getItemInHand, getJumpBoostPower, getJumpPower, getKillCredit, getLastAttacker, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getMainHandItem, getMaxHealth, getMeleeAttackReferencePosition, getNoActionTime, getOffhandItem, getProjectile, getRandom, getRelativePortalPosition, getRiddenInput, getRiddenSpeed, getScale, getSleepingPos, getSlot, getSpeed, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVisualRotationYInDegrees, getVoicePitch, getWaterSlowDown, getYHeadRot, goDownInWater, handleDamageEvent, handleRelativeFrictionAndCalculateMovement, hasEffect, hasItemInSlot, hasLineOfSight, heal, hurtArmor, hurtCurrentlyUsedShield, hurtHelmet, increaseAirSupply, indicateDamage, invalidateCaps, isAffectedByFluids, isAffectedByPotions, isAlive, isAlwaysExperienceDropper, isAutoSpinAttack, isBlocking, isCurrentlyGlowing, isDamageSourceBlocked, isDeadOrDying, isFallFlying, isHolding, isHolding, isImmobile, isInvertedHealAndHarm, isInWall, isPickable, isPushable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isUsingItem, isVisuallySwimming, jumpFromGround, kill, knockback, lerpHeadTo, lerpTo, lookAt, makeBrain, maxUpStep, onBelowWorld, onChangedBlock, onClimbable, onEffectAdded, onEffectRemoved, onEffectUpdated, onEnterCombat, onEquipItem, onItemPickup, onLeaveCombat, onSoulSpeedBlock, playBlockFallSound, push, pushEntities, randomTeleport, recreateFromPacket, releaseUsingItem, remove, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeFrost, removeSoulSpeed, resetForwardDirectionOfRelativePortalPosition, reviveCaps, rideTick, sendEffectToPassengers, setAbsorptionAmount, setArrowCount, setDiscardFriction, setHealth, setItemInHand, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setRecordPlayingNearby, setSleepingPos, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDiscardFriction, shouldDropExperience, shouldDropLoot, shouldRemoveSoulSpeed, shouldRiderFaceForward, shouldShowName, skipDropExperience, spawnSoulSpeedParticle, startSleeping, startUsingItem, stopRiding, stopSleeping, stopUsingItem, swing, swing, take, tickDeath, tickEffects, tickRidden, travel, triggerItemUseEffects, tryAddFrost, tryAddSoulSpeed, updateEffectVisibility, updateInvisibilityStatus, updateSwingTime, updateUsingItem, updateWalkAnimation, verifyEquippedItem, wasExperienceConsumed
从类继承的方法 net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, acceptsFailure, acceptsSuccess, addDeltaMovement, addPassenger, addTag, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canCollideWith, canEnterPose, canRide, canSpawnSprintParticle, canSprint, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, checkBelowWorld, checkInsideBlocks, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, copyPosition, couldAcceptPassenger, createCommandSourceStack, createHoverEvent, damageSources, dampensVibrations, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doEnchantDamageEffects, doWaterSplashEffect, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, findDimensionEntryPoint, fireImmune, fixupDimensions, gameEvent, gameEvent, getAddEntityPacket, getAirSupply, getAllSlots, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getBoundingBoxForPose, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getCustomName, getDeltaMovement, getDimensionChangingDelay, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getExitPortal, getEyeHeight, getEyeHeight, getEyeHeightAccess, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFeetBlockState, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getHandHoldingItemAngle, getId, getIndirectPassengers, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxHeightFluidType, getMotionDirection, getMovementEmission, getName, getNameTagOffsetY, getOnPos, getOnPos, getOnPosLegacy, getPassengers, getPassengersAndSelf, getPassengersRidingOffset, getPercentFrozen, getPermissionLevel, getPersistentData, getPickRadius, getPistonPushReaction, getPortalCooldown, getPortalWaitTime, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getViewScale, getViewVector, getViewXRot, getX, getX, getXRot, getY, getY, getYRot, getZ, getZ, handleInsidePortal, handleNetherPortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPermissions, hasPose, ignoreExplosion, interactAt, is, isAddedToWorld, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isColliding, isControlledByLocalInstance, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, killedEntity, lavaHurt, lerpMotion, level, limitPistonMovement, load, makeBoundingBox, makeStuckInBlock, markHurt, maybeBackOffFromEdge, mayInteract, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToWorld, onClientRemoval, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromWorld, onSyncedDataUpdated, pick, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, reapplyPosition, refreshDimensions, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, sendSystemMessage, setAirSupply, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setMaxUpStep, setNoGravity, setOldPosAndRot, setOnGround, setOnGroundWithKnownMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRot, setSecondsOnFire, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYRot, shouldBeSaved, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, syncPacketPositionCodec, teleportRelative, teleportTo, teleportTo, teleportToWithTicket, thunderHit, toString, touchingUnloadedChunk, trackingPosition, tryCheckInsideBlocks, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound
从类继承的方法 net.minecraftforge.common.capabilities.CapabilityProvider
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, serializeCaps
从接口继承的方法 net.minecraft.commands.CommandSource
alwaysAccepts
从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability
从接口继承的方法 net.minecraftforge.common.extensions.IForgeEntity
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, deserializeNBT, getClassification, getEyeInFluidType, getFluidFallDistanceModifier, getFluidMotionScale, getFluidTypeHeight, getMaxHeightFluidType, getParts, getPersistentData, getPickedResult, getSoundFromFluidType, getStepHeight, hasCustomOutlineRendering, isAddedToWorld, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, onAddedToWorld, onRemovedFromWorld, revive, serializeNBT, shouldRiderSit
从接口继承的方法 net.minecraftforge.common.extensions.IForgeLivingEntity
canDrownInFluidType, canSwimInFluidType, moveInFluid, self, sinkInFluid
从接口继承的方法 net.minecraft.world.entity.NeutralMob
addPersistentAngerSaveData, canAttack, forgetCurrentTargetAndRefreshUniversalAnger, getLastHurtByMob, getTarget, isAngry, isAngryAt, isAngryAtAllPlayers, playerDied, readPersistentAngerSaveData, setLastHurtByMob, setLastHurtByPlayer, setTarget, stopBeingAngry, updatePersistentAnger
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字段详细资料
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FLAP_DEGREES_PER_TICK
public static final float FLAP_DEGREES_PER_TICK- 另请参阅:
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TICKS_PER_FLAP
public static final int TICKS_PER_FLAP -
DATA_FLAGS_ID
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DATA_REMAINING_ANGER_TIME
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FLAG_ROLL
private static final int FLAG_ROLL- 另请参阅:
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FLAG_HAS_STUNG
private static final int FLAG_HAS_STUNG- 另请参阅:
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FLAG_HAS_NECTAR
private static final int FLAG_HAS_NECTAR- 另请参阅:
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STING_DEATH_COUNTDOWN
private static final int STING_DEATH_COUNTDOWN- 另请参阅:
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TICKS_BEFORE_GOING_TO_KNOWN_FLOWER
private static final int TICKS_BEFORE_GOING_TO_KNOWN_FLOWER- 另请参阅:
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TICKS_WITHOUT_NECTAR_BEFORE_GOING_HOME
private static final int TICKS_WITHOUT_NECTAR_BEFORE_GOING_HOME- 另请参阅:
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MIN_ATTACK_DIST
private static final int MIN_ATTACK_DIST- 另请参阅:
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MAX_CROPS_GROWABLE
private static final int MAX_CROPS_GROWABLE- 另请参阅:
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POISON_SECONDS_NORMAL
private static final int POISON_SECONDS_NORMAL- 另请参阅:
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POISON_SECONDS_HARD
private static final int POISON_SECONDS_HARD- 另请参阅:
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TOO_FAR_DISTANCE
private static final int TOO_FAR_DISTANCE- 另请参阅:
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HIVE_CLOSE_ENOUGH_DISTANCE
private static final int HIVE_CLOSE_ENOUGH_DISTANCE- 另请参阅:
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PATHFIND_TO_HIVE_WHEN_CLOSER_THAN
private static final int PATHFIND_TO_HIVE_WHEN_CLOSER_THAN- 另请参阅:
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HIVE_SEARCH_DISTANCE
private static final int HIVE_SEARCH_DISTANCE- 另请参阅:
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TAG_CROPS_GROWN_SINCE_POLLINATION
- 另请参阅:
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TAG_CANNOT_ENTER_HIVE_TICKS
- 另请参阅:
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TAG_TICKS_SINCE_POLLINATION
- 另请参阅:
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TAG_HAS_STUNG
- 另请参阅:
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TAG_HAS_NECTAR
- 另请参阅:
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TAG_FLOWER_POS
- 另请参阅:
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TAG_HIVE_POS
- 另请参阅:
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PERSISTENT_ANGER_TIME
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persistentAngerTarget
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rollAmount
private float rollAmount -
rollAmountO
private float rollAmountO -
timeSinceSting
private int timeSinceSting -
ticksWithoutNectarSinceExitingHive
int ticksWithoutNectarSinceExitingHive -
stayOutOfHiveCountdown
private int stayOutOfHiveCountdown -
numCropsGrownSincePollination
private int numCropsGrownSincePollination -
COOLDOWN_BEFORE_LOCATING_NEW_HIVE
private static final int COOLDOWN_BEFORE_LOCATING_NEW_HIVE- 另请参阅:
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remainingCooldownBeforeLocatingNewHive
int remainingCooldownBeforeLocatingNewHive -
COOLDOWN_BEFORE_LOCATING_NEW_FLOWER
private static final int COOLDOWN_BEFORE_LOCATING_NEW_FLOWER- 另请参阅:
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remainingCooldownBeforeLocatingNewFlower
int remainingCooldownBeforeLocatingNewFlower -
savedFlowerPos
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hivePos
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beePollinateGoal
Bee.BeePollinateGoal beePollinateGoal -
goToHiveGoal
Bee.BeeGoToHiveGoal goToHiveGoal -
goToKnownFlowerGoal
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underWaterTicks
private int underWaterTicks
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构造器详细资料
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Bee
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方法详细资料
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defineSynchedData
protected void defineSynchedData()- 覆盖:
defineSynchedData
在类中AgeableMob
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getWalkTargetValue
- 覆盖:
getWalkTargetValue
在类中Animal
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registerGoals
protected void registerGoals()- 覆盖:
registerGoals
在类中Mob
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addAdditionalSaveData
- 覆盖:
addAdditionalSaveData
在类中Animal
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readAdditionalSaveData
- 覆盖:
readAdditionalSaveData
在类中Animal
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doHurtTarget
- 覆盖:
doHurtTarget
在类中Mob
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tick
public void tick() -
spawnFluidParticle
private void spawnFluidParticle(Level pLevel, double pStartX, double pEndX, double pStartZ, double pEndZ, double pPosY, ParticleOptions pParticleOption) -
pathfindRandomlyTowards
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getSavedFlowerPos
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hasSavedFlowerPos
public boolean hasSavedFlowerPos() -
setSavedFlowerPos
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getTravellingTicks
public int getTravellingTicks() -
getBlacklistedHives
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isTiredOfLookingForNectar
private boolean isTiredOfLookingForNectar() -
wantsToEnterHive
boolean wantsToEnterHive() -
setStayOutOfHiveCountdown
public void setStayOutOfHiveCountdown(int pStayOutOfHiveCountdown) -
getRollAmount
public float getRollAmount(float pPartialTick) -
updateRollAmount
private void updateRollAmount() -
customServerAiStep
protected void customServerAiStep()- 覆盖:
customServerAiStep
在类中Animal
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resetTicksWithoutNectarSinceExitingHive
public void resetTicksWithoutNectarSinceExitingHive() -
isHiveNearFire
private boolean isHiveNearFire() -
getRemainingPersistentAngerTime
public int getRemainingPersistentAngerTime()- 指定者:
getRemainingPersistentAngerTime
在接口中NeutralMob
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setRemainingPersistentAngerTime
public void setRemainingPersistentAngerTime(int pTime) - 指定者:
setRemainingPersistentAngerTime
在接口中NeutralMob
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getPersistentAngerTarget
- 指定者:
getPersistentAngerTarget
在接口中NeutralMob
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setPersistentAngerTarget
- 指定者:
setPersistentAngerTarget
在接口中NeutralMob
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startPersistentAngerTimer
public void startPersistentAngerTimer()- 指定者:
startPersistentAngerTimer
在接口中NeutralMob
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doesHiveHaveSpace
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hasHive
public boolean hasHive() -
getHivePos
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getGoalSelector
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sendDebugPackets
protected void sendDebugPackets()- 覆盖:
sendDebugPackets
在类中Mob
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getCropsGrownSincePollination
int getCropsGrownSincePollination() -
resetNumCropsGrownSincePollination
private void resetNumCropsGrownSincePollination() -
incrementNumCropsGrownSincePollination
void incrementNumCropsGrownSincePollination() -
aiStep
public void aiStep() -
isHiveValid
boolean isHiveValid() -
hasNectar
public boolean hasNectar() -
setHasNectar
void setHasNectar(boolean pHasNectar) -
hasStung
public boolean hasStung() -
setHasStung
private void setHasStung(boolean pHasStung) -
isRolling
private boolean isRolling() -
setRolling
private void setRolling(boolean pIsRolling) -
isTooFarAway
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setFlag
private void setFlag(int pFlagId, boolean pValue) -
getFlag
private boolean getFlag(int pFlagId) -
createAttributes
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isFood
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isFlowerValid
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playStepSound
- 覆盖:
playStepSound
在类中Entity
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getAmbientSound
- 覆盖:
getAmbientSound
在类中Mob
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getHurtSound
- 覆盖:
getHurtSound
在类中LivingEntity
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getDeathSound
- 覆盖:
getDeathSound
在类中LivingEntity
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getSoundVolume
protected float getSoundVolume()- 覆盖:
getSoundVolume
在类中LivingEntity
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getBreedOffspring
- 指定者:
getBreedOffspring
在类中AgeableMob
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getStandingEyeHeight
- 覆盖:
getStandingEyeHeight
在类中LivingEntity
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checkFallDamage
- 覆盖:
checkFallDamage
在类中LivingEntity
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isFlapping
public boolean isFlapping()- 覆盖:
isFlapping
在类中Entity
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isFlying
public boolean isFlying()- 指定者:
isFlying
在接口中FlyingAnimal
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dropOffNectar
public void dropOffNectar() -
hurt
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getMobType
- 覆盖:
getMobType
在类中LivingEntity
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jumpInLiquid
已过时。- 覆盖:
jumpInLiquid
在类中Mob
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jumpInLiquidInternal
private void jumpInLiquidInternal() -
jumpInFluid
从接口复制的说明:IForgeLivingEntity
Performs what to do when an entity attempts to go up or "jump" in a fluid.- 指定者:
jumpInFluid
在接口中IForgeLivingEntity
- 覆盖:
jumpInFluid
在类中Mob
- 参数:
type
- the type of the fluid
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getLeashOffset
- 覆盖:
getLeashOffset
在类中Entity
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closerThan
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