类 ArmorStand
java.lang.Object
net.minecraftforge.common.capabilities.CapabilityProvider<Entity>
net.minecraft.world.entity.Entity
net.minecraft.world.entity.LivingEntity
net.minecraft.world.entity.decoration.ArmorStand
- 所有已实现的接口:
CommandSource
,Attackable
,EntityAccess
,Nameable
,ICapabilityProvider
,ICapabilityProviderImpl<Entity>
,ICapabilitySerializable<CompoundTag>
,IForgeEntity
,IForgeLivingEntity
,INBTSerializable<CompoundTag>
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.LivingEntity
LivingEntity.Fallsounds
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReason
从类继承的嵌套类/接口 net.minecraftforge.common.capabilities.CapabilityProvider
CapabilityProvider.AsField<B extends ICapabilityProviderImpl<B>>
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字段概要
字段修饰符和类型字段说明private final NonNullList<ItemStack>
private static final EntityDimensions
private Rotations
private static final double
static final int
static final int
static final int
static final int
static final EntityDataAccessor<Rotations>
static final EntityDataAccessor<Byte>
static final EntityDataAccessor<Rotations>
static final EntityDataAccessor<Rotations>
static final EntityDataAccessor<Rotations>
static final EntityDataAccessor<Rotations>
static final EntityDataAccessor<Rotations>
private static final Rotations
private static final Rotations
private static final Rotations
private static final Rotations
private static final Rotations
private static final Rotations
static final int
static final int
private int
private static final boolean
private static final double
private final NonNullList<ItemStack>
private static final double
private Rotations
private boolean
long
private Rotations
private Rotations
private static final double
private static final EntityDimensions
private Rotations
private Rotations
static final int
从类继承的字段 net.minecraft.world.entity.LivingEntity
animStep, animStepO, ARMOR_SLOT_OFFSET, ARMOR_SLOTS, attackAnim, attackStrengthTicker, autoSpinAttackTicks, brain, DATA_LIVING_ENTITY_FLAGS, dead, DEATH_DURATION, deathScore, deathTime, DEFAULT_BASE_GRAVITY, DEFAULT_EYE_HEIGHT, EQUIPMENT_SLOT_OFFSET, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, fallFlyTicks, HAND_SLOTS, hurtDuration, hurtTime, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerTime, lerpHeadSteps, lerpSteps, lerpX, lerpXRot, lerpY, lerpYRot, lerpZ, LIVING_ENTITY_FLAG_IS_USING, LIVING_ENTITY_FLAG_OFF_HAND, LIVING_ENTITY_FLAG_SPIN_ATTACK, lyHeadRot, MIN_MOVEMENT_DISTANCE, noActionTime, oAttackAnim, oRun, PLAYER_HURT_EXPERIENCE_TIME, removeArrowTime, removeStingerTime, rotA, rotOffs, run, SLEEPING_DIMENSIONS, SWING_DURATION, swinging, swingingArm, swingTime, timeOffs, USE_ITEM_INTERVAL, useItem, useItemRemaining, walkAnimation, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zza
从类继承的字段 net.minecraft.world.entity.Entity
BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, BREATHING_DISTANCE_BELOW_EYES, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, isInsidePortal, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noCulling, noPhysics, PASSENGERS_TAG, portalEntrancePos, portalTime, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, walkDist, walkDistO, wasEyeInWater, wasInPowderSnow, wasOnFire, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld
从接口继承的字段 net.minecraft.commands.CommandSource
NULL
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构造器概要
构造器构造器说明ArmorStand
(EntityType<? extends ArmorStand> pEntityType, Level pLevel) ArmorStand
(Level pLevel, double pX, double pY, double pZ) -
方法概要
修饰符和类型方法说明void
addAdditionalSaveData
(CompoundTag pCompound) boolean
private void
brokenByAnything
(DamageSource pDamageSource) private void
brokenByPlayer
(DamageSource pDamageSource) boolean
boolean
canTakeItem
(ItemStack pItemstack) private void
causeDamage
(DamageSource pDamageSource, float pAmount) protected void
protected void
private EquipmentSlot
getClickedSlot
(Vec3 pVector) protected SoundEvent
getDimensions
(Pose pPose) private EntityDimensions
getDimensionsMarker
(boolean pIsMarker) protected SoundEvent
getHurtSound
(DamageSource pDamageSource) getItemBySlot
(EquipmentSlot pSlot) getLightProbePosition
(float pPartialTicks) double
protected float
getStandingEyeHeight
(Pose pPose, EntityDimensions pSize) void
handleEntityEvent
(byte pId) private boolean
boolean
hurt
(DamageSource pSource, float pAmount) boolean
interactAt
(Player pPlayer, Vec3 pVec, InteractionHand pHand) boolean
boolean
isBaby()
private boolean
isDisabled
(EquipmentSlot pSlot) boolean
boolean
boolean
isMarker()
boolean
boolean
boolean
boolean
boolean
isSmall()
void
kill()
void
onSyncedDataUpdated
(EntityDataAccessor<?> pKey) private void
protected void
void
readAdditionalSaveData
(CompoundTag pCompound) private void
readPose
(CompoundTag pCompound) void
private byte
setBit
(byte pOldBit, int pOffset, boolean pValue) void
setBodyPose
(Rotations pBodyPose) void
setHeadPose
(Rotations pHeadPose) void
setInvisible
(boolean pInvisible) void
setItemSlot
(EquipmentSlot pSlot, ItemStack pStack) void
setLeftArmPose
(Rotations pLeftArmPose) void
setLeftLegPose
(Rotations pLeftLegPose) private void
setMarker
(boolean pMarker) void
setNoBasePlate
(boolean pNoBasePlate) void
setRightArmPose
(Rotations pRightArmPose) void
setRightLegPose
(Rotations pRightLegPose) void
setShowArms
(boolean pShowArms) private void
setSmall
(boolean pSmall) void
setYBodyRot
(float pOffset) void
setYHeadRot
(float pRotation) boolean
shouldRenderAtSqrDistance
(double pDistance) private void
boolean
skipAttackInteraction
(Entity pEntity) private boolean
swapItem
(Player pPlayer, EquipmentSlot pSlot, ItemStack pStack, InteractionHand pHand) void
thunderHit
(ServerLevel pLevel, LightningBolt pLightning) void
tick()
protected float
tickHeadTurn
(float pYRot, float pAnimStep) void
protected void
private CompoundTag
从类继承的方法 net.minecraft.world.entity.LivingEntity
actuallyHurt, addEffect, addEffect, aiStep, animateHurt, areAllEffectsAmbient, baseTick, blockedByShield, blockUsingShield, brainProvider, broadcastBreakEvent, broadcastBreakEvent, calculateEntityAnimation, calculateFallDamage, canAttack, canAttack, canAttackType, canBeAffected, canBeSeenAsEnemy, canBreatheUnderwater, canChangeDimensions, canDisableShield, canFreeze, canSpawnSoulSpeedParticle, canStandOnFluid, causeFallDamage, checkAutoSpinAttack, checkFallDamage, clearSleepingPos, completeUsingItem, createLivingAttributes, createWitherRose, curePotionEffects, decreaseAirSupply, die, doAutoAttackOnTouch, doesEmitEquipEvent, doHurtTarget, dropAllDeathLoot, dropCustomDeathLoot, dropEquipment, dropExperience, dropFromLootTable, eat, equipmentHasChanged, forceAddEffect, getAbsorptionAmount, getActiveEffects, getActiveEffectsMap, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributeBaseValue, getAttributes, getAttributeValue, getAttributeValue, getBedOrientation, getBlockSpeedFactor, getBoundingBoxForCulling, getBrain, getCapability, getCombatTracker, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDismountPoses, getDrinkingSound, getEatingSound, getEffect, getEquipmentSlotForItem, getExperienceReward, getEyeHeight, getFallFlyingTicks, getFluidFallingAdjustedMovement, getFlyingSpeed, getHealth, getHurtDir, getItemInHand, getJumpBoostPower, getJumpPower, getKillCredit, getLastAttacker, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getLootTable, getLootTableSeed, getMainHandItem, getMaxHealth, getMeleeAttackReferencePosition, getMobType, getNoActionTime, getOffhandItem, getProjectile, getRandom, getRelativePortalPosition, getRiddenInput, getRiddenSpeed, getScale, getSleepingPos, getSlot, getSoundVolume, getSpeed, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVisualRotationYInDegrees, getVoicePitch, getWaterSlowDown, getYHeadRot, goDownInWater, handleDamageEvent, handleRelativeFrictionAndCalculateMovement, hasEffect, hasItemInSlot, hasLineOfSight, heal, hurtArmor, hurtCurrentlyUsedShield, hurtHelmet, increaseAirSupply, indicateDamage, invalidateCaps, isAffectedByFluids, isAlive, isAlwaysExperienceDropper, isAutoSpinAttack, isBlocking, isCurrentlyGlowing, isDamageSourceBlocked, isDeadOrDying, isFallFlying, isHolding, isHolding, isImmobile, isInvertedHealAndHarm, isInWall, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isUsingItem, isVisuallySwimming, jumpFromGround, jumpInLiquid, knockback, lerpHeadTo, lerpTo, lookAt, makeBrain, maxUpStep, onBelowWorld, onChangedBlock, onClimbable, onEffectAdded, onEffectRemoved, onEffectUpdated, onEnterCombat, onEquipItem, onItemPickup, onLeaveCombat, onSoulSpeedBlock, playBlockFallSound, playHurtSound, push, randomTeleport, recreateFromPacket, releaseUsingItem, remove, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeFrost, removeSoulSpeed, resetForwardDirectionOfRelativePortalPosition, reviveCaps, rideTick, sendEffectToPassengers, serverAiStep, setAbsorptionAmount, setArrowCount, setDiscardFriction, setHealth, setItemInHand, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setRecordPlayingNearby, setSleepingPos, setSpeed, setSprinting, setStingerCount, shouldDiscardFriction, shouldDropExperience, shouldDropLoot, shouldRemoveSoulSpeed, shouldRiderFaceForward, shouldShowName, skipDropExperience, spawnSoulSpeedParticle, startSleeping, startUsingItem, stopRiding, stopSleeping, stopUsingItem, swing, swing, take, tickDeath, tickEffects, tickRidden, triggerItemUseEffects, tryAddFrost, tryAddSoulSpeed, updateEffectVisibility, updateSwingTime, updateUsingItem, updateWalkAnimation, verifyEquippedItem, wasExperienceConsumed
从类继承的方法 net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, acceptsFailure, acceptsSuccess, addDeltaMovement, addPassenger, addTag, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canCollideWith, canEnterPose, canRide, canSpawnSprintParticle, canSprint, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, checkBelowWorld, checkDespawn, checkInsideBlocks, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, copyPosition, couldAcceptPassenger, createCommandSourceStack, createHoverEvent, damageSources, dampensVibrations, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doEnchantDamageEffects, doWaterSplashEffect, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, findDimensionEntryPoint, fireImmune, fixupDimensions, gameEvent, gameEvent, getAddEntityPacket, getAirSupply, getAllSlots, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getBoundingBoxForPose, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getControllingPassenger, getCustomName, getDeltaMovement, getDimensionChangingDelay, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getExitPortal, getEyeHeight, getEyeHeight, getEyeHeightAccess, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFeetBlockState, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getHandHoldingItemAngle, getId, getIndirectPassengers, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLookAngle, getMaxAirSupply, getMaxFallDistance, getMaxHeightFluidType, getMotionDirection, getMovementEmission, getName, getNameTagOffsetY, getOnPos, getOnPos, getOnPosLegacy, getPassengers, getPassengersAndSelf, getPassengersRidingOffset, getPercentFrozen, getPermissionLevel, getPersistentData, getPickRadius, getPortalCooldown, getPortalWaitTime, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getViewScale, getViewVector, getViewXRot, getX, getX, getXRot, getY, getY, getYRot, getZ, getZ, handleInsidePortal, handleNetherPortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPermissions, hasPose, interact, is, isAddedToWorld, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isColliding, isControlledByLocalInstance, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isInFluidType, isInFluidType, isInLava, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, killedEntity, lavaHurt, lerpMotion, level, limitPistonMovement, load, makeBoundingBox, makeStuckInBlock, markHurt, maybeBackOffFromEdge, mayInteract, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToWorld, onClientRemoval, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromWorld, onSyncedDataUpdated, pick, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, reapplyPosition, removeAfterChangingDimensions, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, sendSystemMessage, setAirSupply, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setMaxUpStep, setNoGravity, setOldPosAndRot, setOnGround, setOnGroundWithKnownMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRot, setSecondsOnFire, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYRot, shouldBeSaved, shouldBlockExplode, shouldInformAdmins, shouldRender, showVehicleHealth, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startRiding, startSeenByPlayer, stopSeenByPlayer, syncPacketPositionCodec, teleportRelative, teleportTo, teleportTo, teleportToWithTicket, toString, touchingUnloadedChunk, trackingPosition, tryCheckInsideBlocks, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound
从类继承的方法 net.minecraftforge.common.capabilities.CapabilityProvider
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, serializeCaps
从接口继承的方法 net.minecraft.commands.CommandSource
alwaysAccepts
从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability
从接口继承的方法 net.minecraftforge.common.extensions.IForgeEntity
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, deserializeNBT, getClassification, getEyeInFluidType, getFluidFallDistanceModifier, getFluidMotionScale, getFluidTypeHeight, getMaxHeightFluidType, getParts, getPersistentData, getPickedResult, getSoundFromFluidType, getStepHeight, hasCustomOutlineRendering, isAddedToWorld, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, onAddedToWorld, onRemovedFromWorld, revive, serializeNBT, shouldRiderSit
从接口继承的方法 net.minecraftforge.common.extensions.IForgeLivingEntity
canDrownInFluidType, canSwimInFluidType, jumpInFluid, moveInFluid, self, sinkInFluid
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字段详细资料
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WOBBLE_TIME
public static final int WOBBLE_TIME- 另请参阅:
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ENABLE_ARMS
private static final boolean ENABLE_ARMS- 另请参阅:
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DEFAULT_HEAD_POSE
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DEFAULT_BODY_POSE
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DEFAULT_LEFT_ARM_POSE
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DEFAULT_RIGHT_ARM_POSE
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DEFAULT_LEFT_LEG_POSE
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DEFAULT_RIGHT_LEG_POSE
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MARKER_DIMENSIONS
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BABY_DIMENSIONS
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FEET_OFFSET
private static final double FEET_OFFSET- 另请参阅:
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CHEST_OFFSET
private static final double CHEST_OFFSET- 另请参阅:
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LEGS_OFFSET
private static final double LEGS_OFFSET- 另请参阅:
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HEAD_OFFSET
private static final double HEAD_OFFSET- 另请参阅:
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DISABLE_TAKING_OFFSET
public static final int DISABLE_TAKING_OFFSET- 另请参阅:
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DISABLE_PUTTING_OFFSET
public static final int DISABLE_PUTTING_OFFSET- 另请参阅:
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CLIENT_FLAG_SMALL
public static final int CLIENT_FLAG_SMALL- 另请参阅:
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CLIENT_FLAG_SHOW_ARMS
public static final int CLIENT_FLAG_SHOW_ARMS- 另请参阅:
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CLIENT_FLAG_NO_BASEPLATE
public static final int CLIENT_FLAG_NO_BASEPLATE- 另请参阅:
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CLIENT_FLAG_MARKER
public static final int CLIENT_FLAG_MARKER- 另请参阅:
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DATA_CLIENT_FLAGS
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DATA_HEAD_POSE
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DATA_BODY_POSE
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DATA_LEFT_ARM_POSE
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DATA_RIGHT_ARM_POSE
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DATA_LEFT_LEG_POSE
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DATA_RIGHT_LEG_POSE
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RIDABLE_MINECARTS
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handItems
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armorItems
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invisible
private boolean invisible -
lastHit
public long lastHit -
disabledSlots
private int disabledSlots -
headPose
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bodyPose
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leftArmPose
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rightArmPose
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leftLegPose
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rightLegPose
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构造器详细资料
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ArmorStand
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ArmorStand
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方法详细资料
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refreshDimensions
public void refreshDimensions()- 覆盖:
refreshDimensions
在类中Entity
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hasPhysics
private boolean hasPhysics() -
isEffectiveAi
public boolean isEffectiveAi()- 覆盖:
isEffectiveAi
在类中Entity
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defineSynchedData
protected void defineSynchedData()- 覆盖:
defineSynchedData
在类中LivingEntity
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getHandSlots
- 覆盖:
getHandSlots
在类中Entity
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getArmorSlots
- 指定者:
getArmorSlots
在类中LivingEntity
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getItemBySlot
- 指定者:
getItemBySlot
在类中LivingEntity
-
setItemSlot
- 指定者:
setItemSlot
在类中LivingEntity
-
canTakeItem
- 覆盖:
canTakeItem
在类中LivingEntity
-
addAdditionalSaveData
- 覆盖:
addAdditionalSaveData
在类中LivingEntity
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readAdditionalSaveData
- 覆盖:
readAdditionalSaveData
在类中LivingEntity
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readPose
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writePose
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isPushable
public boolean isPushable()- 覆盖:
isPushable
在类中LivingEntity
-
doPush
- 覆盖:
doPush
在类中LivingEntity
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pushEntities
protected void pushEntities()- 覆盖:
pushEntities
在类中LivingEntity
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interactAt
- 覆盖:
interactAt
在类中Entity
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getClickedSlot
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isDisabled
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swapItem
private boolean swapItem(Player pPlayer, EquipmentSlot pSlot, ItemStack pStack, InteractionHand pHand) -
hurt
- 覆盖:
hurt
在类中LivingEntity
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handleEntityEvent
public void handleEntityEvent(byte pId) - 覆盖:
handleEntityEvent
在类中LivingEntity
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shouldRenderAtSqrDistance
public boolean shouldRenderAtSqrDistance(double pDistance) - 覆盖:
shouldRenderAtSqrDistance
在类中Entity
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showBreakingParticles
private void showBreakingParticles() -
causeDamage
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brokenByPlayer
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brokenByAnything
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playBrokenSound
private void playBrokenSound() -
tickHeadTurn
protected float tickHeadTurn(float pYRot, float pAnimStep) - 覆盖:
tickHeadTurn
在类中LivingEntity
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getStandingEyeHeight
- 覆盖:
getStandingEyeHeight
在类中LivingEntity
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getMyRidingOffset
public double getMyRidingOffset()- 覆盖:
getMyRidingOffset
在类中Entity
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travel
- 覆盖:
travel
在类中LivingEntity
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setYBodyRot
public void setYBodyRot(float pOffset) - 覆盖:
setYBodyRot
在类中LivingEntity
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setYHeadRot
public void setYHeadRot(float pRotation) - 覆盖:
setYHeadRot
在类中LivingEntity
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tick
public void tick()- 覆盖:
tick
在类中LivingEntity
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updateInvisibilityStatus
protected void updateInvisibilityStatus()- 覆盖:
updateInvisibilityStatus
在类中LivingEntity
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setInvisible
public void setInvisible(boolean pInvisible) - 覆盖:
setInvisible
在类中Entity
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isBaby
public boolean isBaby()- 覆盖:
isBaby
在类中LivingEntity
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kill
public void kill()- 覆盖:
kill
在类中LivingEntity
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ignoreExplosion
public boolean ignoreExplosion()- 覆盖:
ignoreExplosion
在类中Entity
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getPistonPushReaction
- 覆盖:
getPistonPushReaction
在类中Entity
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isIgnoringBlockTriggers
public boolean isIgnoringBlockTriggers()- 覆盖:
isIgnoringBlockTriggers
在类中Entity
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setSmall
private void setSmall(boolean pSmall) -
isSmall
public boolean isSmall() -
setShowArms
public void setShowArms(boolean pShowArms) -
isShowArms
public boolean isShowArms() -
setNoBasePlate
public void setNoBasePlate(boolean pNoBasePlate) -
isNoBasePlate
public boolean isNoBasePlate() -
setMarker
private void setMarker(boolean pMarker) -
isMarker
public boolean isMarker() -
setBit
private byte setBit(byte pOldBit, int pOffset, boolean pValue) -
setHeadPose
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setBodyPose
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setLeftArmPose
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setRightArmPose
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setLeftLegPose
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setRightLegPose
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getHeadPose
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getBodyPose
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getLeftArmPose
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getRightArmPose
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getLeftLegPose
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getRightLegPose
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isPickable
public boolean isPickable()- 覆盖:
isPickable
在类中LivingEntity
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skipAttackInteraction
- 覆盖:
skipAttackInteraction
在类中Entity
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getMainArm
- 指定者:
getMainArm
在类中LivingEntity
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getFallSounds
- 覆盖:
getFallSounds
在类中LivingEntity
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getHurtSound
- 覆盖:
getHurtSound
在类中LivingEntity
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getDeathSound
- 覆盖:
getDeathSound
在类中LivingEntity
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thunderHit
- 覆盖:
thunderHit
在类中Entity
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isAffectedByPotions
public boolean isAffectedByPotions()- 覆盖:
isAffectedByPotions
在类中LivingEntity
-
onSyncedDataUpdated
- 覆盖:
onSyncedDataUpdated
在类中LivingEntity
-
attackable
public boolean attackable()- 覆盖:
attackable
在类中LivingEntity
-
getDimensions
- 覆盖:
getDimensions
在类中LivingEntity
-
getDimensionsMarker
-
getLightProbePosition
- 覆盖:
getLightProbePosition
在类中Entity
-
getPickResult
- 覆盖:
getPickResult
在类中Entity
-
canBeSeenByAnyone
public boolean canBeSeenByAnyone()- 覆盖:
canBeSeenByAnyone
在类中LivingEntity
-