类 AbstractMinecartContainer
java.lang.Object
net.minecraftforge.common.capabilities.CapabilityProvider<Entity>
net.minecraft.world.entity.Entity
net.minecraft.world.entity.vehicle.AbstractMinecart
net.minecraft.world.entity.vehicle.AbstractMinecartContainer
- 所有已实现的接口:
CommandSource
,Clearable
,Container
,ContainerEntity
,MenuConstructor
,EntityAccess
,MenuProvider
,Nameable
,ICapabilityProvider
,ICapabilityProviderImpl<Entity>
,ICapabilitySerializable<CompoundTag>
,IForgeAbstractMinecart
,IForgeEntity
,INBTSerializable<CompoundTag>
- 直接已知子类:
MinecartChest
,MinecartHopper
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.vehicle.AbstractMinecart
AbstractMinecart.Type
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReason
从类继承的嵌套类/接口 net.minecraftforge.common.capabilities.CapabilityProvider
CapabilityProvider.AsField<B extends ICapabilityProviderImpl<B>>
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字段概要
字段修饰符和类型字段说明private LazyOptional<?>
private NonNullList<ItemStack>
private ResourceLocation
private long
从类继承的字段 net.minecraft.world.entity.vehicle.AbstractMinecart
WATER_SLOWDOWN_FACTOR
从类继承的字段 net.minecraft.world.entity.Entity
BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, BREATHING_DISTANCE_BELOW_EYES, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, isInsidePortal, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noCulling, noPhysics, PASSENGERS_TAG, portalEntrancePos, portalTime, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, walkDist, walkDistO, wasEyeInWater, wasInPowderSnow, wasOnFire, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld
从接口继承的字段 net.minecraft.commands.CommandSource
NULL
从接口继承的字段 net.minecraft.world.Container
DEFAULT_DISTANCE_LIMIT, LARGE_MAX_STACK_SIZE
从接口继承的字段 net.minecraftforge.common.extensions.IForgeAbstractMinecart
DEFAULT_AIR_DRAG, DEFAULT_MAX_SPEED_AIR_LATERAL, DEFAULT_MAX_SPEED_AIR_VERTICAL
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构造器概要
构造器限定符构造器说明protected
AbstractMinecartContainer
(EntityType<?> pEntityType, double pX, double pY, double pZ, Level pLevel) protected
AbstractMinecartContainer
(EntityType<?> pEntityType, Level pLevel) -
方法概要
修饰符和类型方法说明protected void
addAdditionalSaveData
(CompoundTag pCompound) protected void
void
void
protected abstract AbstractContainerMenu
createMenu
(int pContainerId, Inventory pPlayerInventory) createMenu
(int pContainerId, Inventory pPlayerInventory, Player pPlayer) void
destroy
(DamageSource pSource) <T> LazyOptional<T>
getCapability
(Capability<T> capability, Direction facing) Retrieves the Optional handler for the capability requested on the specific side.getItem
(int pIndex) long
getSlot
(int pSlot) interact
(Player pPlayer, InteractionHand pHand) void
protected void
readAdditionalSaveData
(CompoundTag pCompound) void
remove
(Entity.RemovalReason pReason) removeItem
(int pIndex, int pCount) removeItemNoUpdate
(int pIndex) void
void
void
void
setLootTable
(ResourceLocation pLootTable) void
setLootTable
(ResourceLocation pLootTable, long pLootTableSeed) void
setLootTableSeed
(long pLootTableSeed) boolean
stillValid
(Player pPlayer) 从类继承的方法 net.minecraft.world.entity.vehicle.AbstractMinecart
activateMinecart, animateHurt, canCollideWith, canUseRail, comeOffTrack, createMinecart, defineSynchedData, getBlockSpeedFactor, getBoundingBoxForCulling, getCollisionHandler, getCurrentCartSpeedCapOnRail, getDamage, getDefaultDisplayBlockState, getDefaultDisplayOffset, getDismountLocationForPassenger, getDisplayBlockState, getDisplayOffset, getDragAir, getDropItem, getHurtDir, getHurtTime, getMaxSpeed, getMaxSpeedAirLateral, getMaxSpeedAirVertical, getMaxSpeedWithRail, getMinecartType, getMotionDirection, getMovementEmission, getPassengersRidingOffset, getPickResult, getPos, getPosOffs, getRelativePortalPosition, hasCustomDisplay, hurt, isOnRails, isPickable, isPushable, lerpMotion, lerpTo, moveAlongTrack, moveMinecartOnRail, push, registerCollisionHandler, setCanUseRail, setCurrentCartSpeedCapOnRail, setCustomDisplay, setDamage, setDisplayBlockState, setDisplayOffset, setDragAir, setHurtDir, setHurtTime, setMaxSpeedAirLateral, setMaxSpeedAirVertical, tick
从类继承的方法 net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, acceptsFailure, acceptsSuccess, addDeltaMovement, addPassenger, addTag, awardKillScore, baseTick, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canChangeDimensions, canEnterPose, canFreeze, canRide, canSpawnSprintParticle, canSprint, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, causeFallDamage, changeDimension, changeDimension, checkBelowWorld, checkDespawn, checkFallDamage, checkInsideBlocks, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, copyPosition, couldAcceptPassenger, createCommandSourceStack, createHoverEvent, damageSources, dampensVibrations, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doEnchantDamageEffects, doWaterSplashEffect, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, findDimensionEntryPoint, fireImmune, fixupDimensions, gameEvent, gameEvent, getAddEntityPacket, getAirSupply, getAllSlots, getArmorSlots, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getBoundingBoxForPose, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getControllingPassenger, getCustomName, getDeltaMovement, getDimensionChangingDelay, getDimensions, getDirection, getDisplayName, getEncodeId, getEntityData, getExitPortal, getEyeHeight, getEyeHeight, getEyeHeight, getEyeHeightAccess, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFeetBlockState, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getHandHoldingItemAngle, getHandSlots, getId, getIndirectPassengers, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxFallDistance, getMaxHeightFluidType, getMyRidingOffset, getName, getNameTagOffsetY, getOnPos, getOnPos, getOnPosLegacy, getPassengers, getPassengersAndSelf, getPercentFrozen, getPermissionLevel, getPersistentData, getPickRadius, getPistonPushReaction, getPortalCooldown, getPortalWaitTime, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getViewScale, getViewVector, getViewXRot, getViewYRot, getVisualRotationYInDegrees, getX, getX, getXRot, getY, getY, getYHeadRot, getYRot, getZ, getZ, handleDamageEvent, handleEntityEvent, handleInsidePortal, handleNetherPortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPermissions, hasPose, ignoreExplosion, interactAt, is, isAddedToWorld, isAlive, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isColliding, isControlledByLocalInstance, isCrouching, isCurrentlyGlowing, isCustomNameVisible, isDescending, isDiscrete, isEffectiveAi, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isInWall, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, isVisuallySwimming, kill, killedEntity, lavaHurt, lerpHeadTo, level, limitPistonMovement, load, lookAt, makeBoundingBox, makeStuckInBlock, markHurt, maxUpStep, maybeBackOffFromEdge, mayInteract, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToWorld, onBelowWorld, onClientRemoval, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromWorld, onSyncedDataUpdated, onSyncedDataUpdated, pick, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, reapplyPosition, recreateFromPacket, refreshDimensions, removeAfterChangingDimensions, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rideTick, rotate, save, saveAsPassenger, saveWithoutId, sendSystemMessage, setAirSupply, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setItemSlot, setLevel, setLevelCallback, setMaxUpStep, setNoGravity, setOldPosAndRot, setOnGround, setOnGroundWithKnownMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRot, setSecondsOnFire, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSprinting, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYBodyRot, setYHeadRot, setYRot, shouldBeSaved, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldRenderAtSqrDistance, shouldShowName, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startRiding, startSeenByPlayer, stopRiding, stopSeenByPlayer, syncPacketPositionCodec, teleportRelative, teleportTo, teleportTo, teleportToWithTicket, thunderHit, toString, touchingUnloadedChunk, trackingPosition, tryCheckInsideBlocks, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound
从类继承的方法 net.minecraftforge.common.capabilities.CapabilityProvider
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, serializeCaps
从接口继承的方法 net.minecraft.commands.CommandSource
alwaysAccepts
从接口继承的方法 net.minecraft.world.Container
canPlaceItem, canTakeItem, countItem, getContainerSize, getMaxStackSize, hasAnyMatching, hasAnyOf, startOpen, stopOpen
从接口继承的方法 net.minecraft.world.entity.vehicle.ContainerEntity
addChestVehicleSaveData, chestVehicleDestroyed, clearChestVehicleContent, getChestVehicleItem, getChestVehicleSlot, interactWithContainerVehicle, isChestVehicleEmpty, isChestVehicleStillValid, isEmpty, isRemoved, level, position, readChestVehicleSaveData, removeChestVehicleItem, removeChestVehicleItemNoUpdate, setChestVehicleItem, unpackChestVehicleLootTable
从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability
从接口继承的方法 net.minecraftforge.common.extensions.IForgeAbstractMinecart
canBeRidden, getComparatorLevel, getCurrentRailPosition, getMaxCartSpeedOnRail, getSlopeAdjustment, isPoweredCart, shouldDoRailFunctions
从接口继承的方法 net.minecraftforge.common.extensions.IForgeEntity
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canSwimInFluidType, deserializeNBT, getClassification, getFluidFallDistanceModifier, getFluidMotionScale, getParts, getPickedResult, getSoundFromFluidType, getStepHeight, hasCustomOutlineRendering, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, serializeNBT, shouldRiderSit
从接口继承的方法 net.minecraft.world.MenuProvider
getDisplayName
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字段详细资料
-
itemStacks
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lootTable
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lootTableSeed
private long lootTableSeed -
itemHandler
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构造器详细资料
-
AbstractMinecartContainer
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AbstractMinecartContainer
protected AbstractMinecartContainer(EntityType<?> pEntityType, double pX, double pY, double pZ, Level pLevel)
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方法详细资料
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destroy
- 覆盖:
destroy
在类中AbstractMinecart
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getItem
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removeItem
- 指定者:
removeItem
在接口中Container
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removeItemNoUpdate
- 指定者:
removeItemNoUpdate
在接口中Container
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setItem
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getSlot
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setChanged
public void setChanged()- 指定者:
setChanged
在接口中Container
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stillValid
- 指定者:
stillValid
在接口中Container
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remove
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addAdditionalSaveData
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readAdditionalSaveData
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interact
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applyNaturalSlowdown
protected void applyNaturalSlowdown()- 覆盖:
applyNaturalSlowdown
在类中AbstractMinecart
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clearContent
public void clearContent()- 指定者:
clearContent
在接口中Clearable
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setLootTable
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createMenu
@Nullable public AbstractContainerMenu createMenu(int pContainerId, Inventory pPlayerInventory, Player pPlayer) - 指定者:
createMenu
在接口中MenuConstructor
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createMenu
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getCapability
从接口复制的说明:ICapabilityProvider
Retrieves the Optional handler for the capability requested on the specific side. The return value CAN be the same for multiple faces. Modders are encouraged to cache this value, using the listener capabilities of the Optional to be notified if the requested capability get lost.- 指定者:
getCapability
在接口中ICapabilityProvider
- 覆盖:
getCapability
在类中CapabilityProvider<Entity>
- 参数:
capability
- The capability to checkfacing
- The Side to check from, CAN BE NULL. Null is defined to represent 'internal' or 'self'- 返回:
- The requested an optional holding the requested capability.
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invalidateCaps
public void invalidateCaps()- 指定者:
invalidateCaps
在接口中ICapabilityProviderImpl<Entity>
- 覆盖:
invalidateCaps
在类中CapabilityProvider<Entity>
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reviveCaps
public void reviveCaps()- 指定者:
reviveCaps
在接口中ICapabilityProviderImpl<Entity>
- 覆盖:
reviveCaps
在类中CapabilityProvider<Entity>
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getLootTable
- 指定者:
getLootTable
在接口中ContainerEntity
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setLootTable
- 指定者:
setLootTable
在接口中ContainerEntity
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getLootTableSeed
public long getLootTableSeed()- 指定者:
getLootTableSeed
在接口中ContainerEntity
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setLootTableSeed
public void setLootTableSeed(long pLootTableSeed) - 指定者:
setLootTableSeed
在接口中ContainerEntity
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getItemStacks
- 指定者:
getItemStacks
在接口中ContainerEntity
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clearItemStacks
public void clearItemStacks()- 指定者:
clearItemStacks
在接口中ContainerEntity
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