类 TrimMaterials
java.lang.Object
net.minecraft.world.item.armortrim.TrimMaterials
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字段概要
字段修饰符和类型字段说明static final ResourceKey<TrimMaterial>
static final ResourceKey<TrimMaterial>
static final ResourceKey<TrimMaterial>
static final ResourceKey<TrimMaterial>
static final ResourceKey<TrimMaterial>
static final ResourceKey<TrimMaterial>
static final ResourceKey<TrimMaterial>
static final ResourceKey<TrimMaterial>
static final ResourceKey<TrimMaterial>
static final ResourceKey<TrimMaterial>
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static void
bootstrap
(BootstapContext<TrimMaterial> pContext) static Optional<Holder.Reference<TrimMaterial>>
getFromIngredient
(RegistryAccess pRegistryAccess, ItemStack pIngredient) private static void
register
(BootstapContext<TrimMaterial> pContext, ResourceKey<TrimMaterial> pMaterialKey, Item pIngredient, Style pStyle, float pItemModelIndex) private static void
register
(BootstapContext<TrimMaterial> pContext, ResourceKey<TrimMaterial> pMaterialKey, Item pIngredient, Style pStyle, float pItemModelIndex, Map<ArmorMaterials, String> pOverrideArmorMaterials) private static ResourceKey<TrimMaterial>
registryKey
(String pKey)
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字段详细资料
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QUARTZ
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IRON
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NETHERITE
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REDSTONE
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COPPER
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GOLD
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EMERALD
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DIAMOND
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LAPIS
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AMETHYST
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构造器详细资料
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TrimMaterials
public TrimMaterials()
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方法详细资料
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bootstrap
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getFromIngredient
public static Optional<Holder.Reference<TrimMaterial>> getFromIngredient(RegistryAccess pRegistryAccess, ItemStack pIngredient) -
register
private static void register(BootstapContext<TrimMaterial> pContext, ResourceKey<TrimMaterial> pMaterialKey, Item pIngredient, Style pStyle, float pItemModelIndex) -
register
private static void register(BootstapContext<TrimMaterial> pContext, ResourceKey<TrimMaterial> pMaterialKey, Item pIngredient, Style pStyle, float pItemModelIndex, Map<ArmorMaterials, String> pOverrideArmorMaterials) -
registryKey
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