类 DetectorRailBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseRailBlock
net.minecraft.world.level.block.DetectorRailBlock
- 所有已实现的接口:
FeatureElement
,BucketPickup
,LiquidBlockContainer
,SimpleWaterloggedBlock
,ItemLike
,IForgeBaseRailBlock
,IForgeBlock
,IForgeBucketPickup
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.BlockStatePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明static final BooleanProperty
private static final int
static final EnumProperty<RailShape>
从类继承的字段 net.minecraft.world.level.block.BaseRailBlock
FLAT_AABB, HALF_BLOCK_AABB, WATERLOGGED
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明private void
checkPressed
(Level pLevel, BlockPos pPos, BlockState pState) protected void
void
entityInside
(BlockState pState, Level pLevel, BlockPos pPos, Entity pEntity) int
getAnalogOutputSignal
(BlockState pBlockState, Level pLevel, BlockPos pPos) int
getDirectSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) private <T extends AbstractMinecart>
List<T>getInteractingMinecartOfType
(Level pLevel, BlockPos pPos, Class<T> pCartType, Predicate<Entity> pFilter) private AABB
getSearchBB
(BlockPos pPos) int
getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) boolean
hasAnalogOutputSignal
(BlockState pState) boolean
isSignalSource
(BlockState pState) mirror
(BlockState pState, Mirror pMirror) void
onPlace
(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pIsMoving) protected void
rotate
(BlockState pState, Rotation pRotation) void
tick
(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) protected void
updatePowerToConnected
(Level pLevel, BlockPos pPos, BlockState pState, boolean pPowered) 从类继承的方法 net.minecraft.world.level.block.BaseRailBlock
canSurvive, getFluidState, getRailDirection, getShape, getStateForPlacement, isFlexibleRail, isRail, isRail, isStraight, neighborChanged, onRemove, updateDir, updateShape, updateState, updateState
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDrops, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getVisualShape, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, onProjectileHit, randomTick, requiredFeatures, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, use, useShapeForLightOcclusion
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBaseRailBlock
canMakeSlopes, getRailMaxSpeed, isValidRailShape, onMinecartPass
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBucketPickup
getPickupSound
从接口继承的方法 net.minecraft.world.level.block.SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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字段详细资料
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SHAPE
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POWERED
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PRESSED_CHECK_PERIOD
private static final int PRESSED_CHECK_PERIOD- 另请参阅:
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构造器详细资料
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DetectorRailBlock
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方法详细资料
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registerDefaultState
protected void registerDefaultState() -
isSignalSource
- 覆盖:
isSignalSource
在类中BlockBehaviour
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entityInside
- 覆盖:
entityInside
在类中BlockBehaviour
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tick
- 覆盖:
tick
在类中BlockBehaviour
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getSignal
public int getSignal(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) - 覆盖:
getSignal
在类中BlockBehaviour
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getDirectSignal
public int getDirectSignal(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) - 覆盖:
getDirectSignal
在类中BlockBehaviour
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checkPressed
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updatePowerToConnected
protected void updatePowerToConnected(Level pLevel, BlockPos pPos, BlockState pState, boolean pPowered) -
onPlace
public void onPlace(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pIsMoving) - 覆盖:
onPlace
在类中BaseRailBlock
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getShapeProperty
- 指定者:
getShapeProperty
在类中BaseRailBlock
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hasAnalogOutputSignal
- 覆盖:
hasAnalogOutputSignal
在类中BlockBehaviour
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getAnalogOutputSignal
- 覆盖:
getAnalogOutputSignal
在类中BlockBehaviour
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getInteractingMinecartOfType
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getSearchBB
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rotate
- 覆盖:
rotate
在类中BlockBehaviour
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mirror
- 覆盖:
mirror
在类中BlockBehaviour
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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