类 BaseRailBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseRailBlock
- 所有已实现的接口:
FeatureElement
,BucketPickup
,LiquidBlockContainer
,SimpleWaterloggedBlock
,ItemLike
,IForgeBaseRailBlock
,IForgeBlock
,IForgeBucketPickup
- 直接已知子类:
DetectorRailBlock
,PoweredRailBlock
,RailBlock
public abstract class BaseRailBlock
extends Block
implements SimpleWaterloggedBlock, IForgeBaseRailBlock
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.BlockStatePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明protected static final VoxelShape
protected static final VoxelShape
private final boolean
static final BooleanProperty
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明boolean
canSurvive
(BlockState pState, LevelReader pLevel, BlockPos pPos) getFluidState
(BlockState pState) getRailDirection
(BlockState state, BlockGetter world, BlockPos pos, AbstractMinecart cart) Return the rail's direction.getShape
(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) 已过时。getStateForPlacement
(BlockPlaceContext pContext) boolean
isFlexibleRail
(BlockState state, BlockGetter world, BlockPos pos) Return true if the rail can make corners.static boolean
isRail
(BlockState pState) static boolean
boolean
void
neighborChanged
(BlockState pState, Level pLevel, BlockPos pPos, Block pBlock, BlockPos pFromPos, boolean pIsMoving) void
onPlace
(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pIsMoving) void
onRemove
(BlockState pState, Level pLevel, BlockPos pPos, BlockState pNewState, boolean pIsMoving) private static boolean
shouldBeRemoved
(BlockPos pPos, Level pLevel, RailShape pShape) protected BlockState
updateDir
(Level pLevel, BlockPos pPos, BlockState pState, boolean pAlwaysPlace) updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) protected BlockState
updateState
(BlockState pState, Level pLevel, BlockPos pPos, boolean pMovedByPiston) protected void
updateState
(BlockState pState, Level pLevel, BlockPos pPos, Block pNeighborBlock) 从类继承的方法 net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, createBlockStateDefinition, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isSignalSource, mirror, onProjectileHit, randomTick, requiredFeatures, rotate, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, use, useShapeForLightOcclusion
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBaseRailBlock
canMakeSlopes, getRailMaxSpeed, isValidRailShape, onMinecartPass
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBucketPickup
getPickupSound
从接口继承的方法 net.minecraft.world.level.block.SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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字段详细资料
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FLAT_AABB
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HALF_BLOCK_AABB
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WATERLOGGED
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isStraight
private final boolean isStraight
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构造器详细资料
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BaseRailBlock
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方法详细资料
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isRail
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isRail
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isStraight
public boolean isStraight() -
getShape
public VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - 覆盖:
getShape
在类中BlockBehaviour
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canSurvive
- 覆盖:
canSurvive
在类中BlockBehaviour
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onPlace
public void onPlace(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pIsMoving) - 覆盖:
onPlace
在类中BlockBehaviour
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updateState
protected BlockState updateState(BlockState pState, Level pLevel, BlockPos pPos, boolean pMovedByPiston) -
neighborChanged
public void neighborChanged(BlockState pState, Level pLevel, BlockPos pPos, Block pBlock, BlockPos pFromPos, boolean pIsMoving) - 覆盖:
neighborChanged
在类中BlockBehaviour
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shouldBeRemoved
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updateState
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updateDir
protected BlockState updateDir(Level pLevel, BlockPos pPos, BlockState pState, boolean pAlwaysPlace) -
onRemove
public void onRemove(BlockState pState, Level pLevel, BlockPos pPos, BlockState pNewState, boolean pIsMoving) - 覆盖:
onRemove
在类中BlockBehaviour
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
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getShapeProperty
已过时。Forge: UsegetRailDirection(BlockState, BlockGetter, BlockPos, net.minecraft.world.entity.vehicle.AbstractMinecart)
for enhanced ability If you do change this property be aware that other functions in this/subclasses may break as they can make assumptions about this property -
updateShape
public BlockState updateShape(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) - 覆盖:
updateShape
在类中BlockBehaviour
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getFluidState
- 覆盖:
getFluidState
在类中BlockBehaviour
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isFlexibleRail
从接口复制的说明:IForgeBaseRailBlock
Return true if the rail can make corners. Used by placement logic.- 指定者:
isFlexibleRail
在接口中IForgeBaseRailBlock
world
- The level.pos
- Block's position in level- 返回:
- True if the rail can make corners.
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getRailDirection
public RailShape getRailDirection(BlockState state, BlockGetter world, BlockPos pos, @Nullable AbstractMinecart cart) 从接口复制的说明:IForgeBaseRailBlock
Return the rail's direction. Can be used to make the cart think the rail is a different shape, for example when making diamond junctions or switches. The cart parameter will often be null unless it it called from EntityMinecart.- 指定者:
getRailDirection
在接口中IForgeBaseRailBlock
- 参数:
state
- The BlockStateworld
- The level.pos
- Block's position in levelcart
- The cart asking for the metadata, null if it is not called by EntityMinecart.- 返回:
- The direction.
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getRailDirection(BlockState, BlockGetter, BlockPos, net.minecraft.world.entity.vehicle.AbstractMinecart)
for enhanced ability If you do change this property be aware that other functions in this/subclasses may break as they can make assumptions about this property