类 LightningRodBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.DirectionalBlock
net.minecraft.world.level.block.RodBlock
net.minecraft.world.level.block.LightningRodBlock
- 所有已实现的接口:
FeatureElement
,BucketPickup
,LiquidBlockContainer
,SimpleWaterloggedBlock
,ItemLike
,IForgeBlock
,IForgeBucketPickup
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.BlockStatePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明private static final int
static final BooleanProperty
static final int
private static final int
static final BooleanProperty
从类继承的字段 net.minecraft.world.level.block.RodBlock
AABB_MAX, AABB_MIN, X_AXIS_AABB, Y_AXIS_AABB, Z_AXIS_AABB
从类继承的字段 net.minecraft.world.level.block.DirectionalBlock
FACING
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
animateTick
(BlockState pState, Level pLevel, BlockPos pPos, RandomSource pRandom) protected void
int
getDirectSignal
(BlockState pState, BlockGetter pLevel, BlockPos pPos, Direction pDirection) getFluidState
(BlockState pState) int
getSignal
(BlockState pState, BlockGetter pLevel, BlockPos pPos, Direction pDirection) getStateForPlacement
(BlockPlaceContext pContext) boolean
isSignalSource
(BlockState pState) void
onLightningStrike
(BlockState pState, Level pLevel, BlockPos pPos) void
onPlace
(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pMovedByPiston) void
onProjectileHit
(Level pLevel, BlockState pState, BlockHitResult pHit, Projectile pProjectile) void
onRemove
(BlockState pState, Level pLevel, BlockPos pPos, BlockState pNewState, boolean pMovedByPiston) void
tick
(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) private void
updateNeighbours
(BlockState pState, Level pLevel, BlockPos pPos) updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) 从类继承的方法 net.minecraft.world.level.block.RodBlock
getShape, isPathfindable, mirror, rotate
从类继承的方法 net.minecraft.world.level.block.Block
appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDrops, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, neighborChanged, randomTick, requiredFeatures, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, use, useShapeForLightOcclusion
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBucketPickup
getPickupSound
从接口继承的方法 net.minecraft.world.level.block.SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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字段详细资料
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构造器详细资料
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LightningRodBlock
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方法详细资料
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
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updateShape
public BlockState updateShape(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) - 覆盖:
updateShape
在类中BlockBehaviour
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getFluidState
- 覆盖:
getFluidState
在类中BlockBehaviour
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getSignal
- 覆盖:
getSignal
在类中BlockBehaviour
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getDirectSignal
public int getDirectSignal(BlockState pState, BlockGetter pLevel, BlockPos pPos, Direction pDirection) - 覆盖:
getDirectSignal
在类中BlockBehaviour
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onLightningStrike
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updateNeighbours
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tick
- 覆盖:
tick
在类中BlockBehaviour
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animateTick
- 覆盖:
animateTick
在类中Block
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onRemove
public void onRemove(BlockState pState, Level pLevel, BlockPos pPos, BlockState pNewState, boolean pMovedByPiston) - 覆盖:
onRemove
在类中BlockBehaviour
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onPlace
public void onPlace(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pMovedByPiston) - 覆盖:
onPlace
在类中BlockBehaviour
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onProjectileHit
public void onProjectileHit(Level pLevel, BlockState pState, BlockHitResult pHit, Projectile pProjectile) - 覆盖:
onProjectileHit
在类中BlockBehaviour
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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isSignalSource
- 覆盖:
isSignalSource
在类中BlockBehaviour
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