类 FluidState
java.lang.Object
net.minecraft.world.level.block.state.StateHolder<Fluid,FluidState>
net.minecraft.world.level.material.FluidState
- 所有已实现的接口:
IForgeFluidState
-
字段概要
字段修饰符和类型字段说明static final int
static final int
static final com.mojang.serialization.Codec<FluidState>
从类继承的字段 net.minecraft.world.level.block.state.StateHolder
NAME_TAG, owner, PROPERTIES_TAG, propertiesCodec
-
构造器概要
构造器构造器说明FluidState
(Fluid pOwner, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>> pValues, com.mojang.serialization.MapCodec<FluidState> pPropertiesCodec) -
方法概要
修饰符和类型方法说明void
animateTick
(Level pLevel, BlockPos pPos, RandomSource pRandom) boolean
canBeReplacedWith
(BlockGetter pLevel, BlockPos pPos, Fluid pFluid, Direction pDirection) int
float
已过时。getFlow
(BlockGetter pLevel, BlockPos pPos) float
getHeight
(BlockGetter pLevel, BlockPos pPos) float
getShape
(BlockGetter pLevel, BlockPos pPos) getTags()
getType()
holder()
boolean
boolean
boolean
boolean
isEmpty()
boolean
boolean
isSource()
boolean
isSourceOfType
(Fluid pFluid) void
randomTick
(Level pLevel, BlockPos pPos, RandomSource pRandom) boolean
shouldRenderBackwardUpFace
(BlockGetter pLevel, BlockPos pPos) void
从类继承的方法 net.minecraft.world.level.block.state.StateHolder
codec, cycle, findNextInCollection, getOptionalValue, getProperties, getValue, getValues, hasProperty, populateNeighbours, setValue, toString, trySetValue
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraftforge.common.extensions.IForgeFluidState
canConvertToSource, canExtinguish, canHydrate, getAdjacentBlockPathType, getBlockPathType, getExplosionResistance, getFluidType, move, supportsBoating
-
字段详细资料
-
构造器详细资料
-
FluidState
public FluidState(Fluid pOwner, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>> pValues, com.mojang.serialization.MapCodec<FluidState> pPropertiesCodec)
-
-
方法详细资料
-
getType
-
isSource
public boolean isSource() -
isSourceOfType
-
isEmpty
public boolean isEmpty() -
getHeight
-
getOwnHeight
public float getOwnHeight() -
getAmount
public int getAmount() -
shouldRenderBackwardUpFace
-
tick
-
animateTick
-
isRandomlyTicking
public boolean isRandomlyTicking() -
randomTick
-
getFlow
-
createLegacyBlock
-
getDripParticle
-
is
-
is
-
is
-
getExplosionResistance
已过时。 -
canBeReplacedWith
public boolean canBeReplacedWith(BlockGetter pLevel, BlockPos pPos, Fluid pFluid, Direction pDirection) -
getShape
-
holder
-
getTags
-