类 SignBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseEntityBlock
net.minecraft.world.level.block.SignBlock
- 所有已实现的接口:
FeatureElement
,BucketPickup
,EntityBlock
,LiquidBlockContainer
,SimpleWaterloggedBlock
,ItemLike
,IForgeBlock
,IForgeBucketPickup
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.BlockStatePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明protected static final float
protected static final VoxelShape
private final WoodType
static final BooleanProperty
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明getFluidState
(BlockState pState) getShape
(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) <T extends BlockEntity>
BlockEntityTicker<T>getTicker
(Level pLevel, BlockState pState, BlockEntityType<T> pBlockEntityType) static WoodType
getWoodType
(Block pBlock) abstract float
getYRotationDegrees
(BlockState pState) private boolean
hasEditableText
(Player pPlayer, SignBlockEntity pSignEntity, boolean pIsFrontText) boolean
isPossibleToRespawnInThis
(BlockState pState) newBlockEntity
(BlockPos pPos, BlockState pState) void
openTextEdit
(Player pPlayer, SignBlockEntity pSignEntity, boolean pIsFrontText) private boolean
otherPlayerIsEditingSign
(Player pPlayer, SignBlockEntity pSignEntity) type()
updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) use
(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, InteractionHand pHand, BlockHitResult pHit) 从类继承的方法 net.minecraft.world.level.block.BaseEntityBlock
createTickerHelper, getMenuProvider, getRenderShape, triggerEvent
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, createBlockStateDefinition, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getOcclusionShape, getSeed, getShadeBrightness, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isSignalSource, mirror, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, requiredFeatures, rotate, skipRendering, spawnAfterBreak, tick, updateIndirectNeighbourShapes, useShapeForLightOcclusion
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.EntityBlock
getListener
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBucketPickup
getPickupSound
从接口继承的方法 net.minecraft.world.level.block.SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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字段详细资料
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WATERLOGGED
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AABB_OFFSET
protected static final float AABB_OFFSET- 另请参阅:
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SHAPE
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type
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构造器详细资料
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SignBlock
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方法详细资料
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updateShape
public BlockState updateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) - 覆盖:
updateShape
在类中BlockBehaviour
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getShape
public VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - 覆盖:
getShape
在类中BlockBehaviour
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isPossibleToRespawnInThis
- 覆盖:
isPossibleToRespawnInThis
在类中Block
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newBlockEntity
- 指定者:
newBlockEntity
在接口中EntityBlock
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use
public InteractionResult use(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, InteractionHand pHand, BlockHitResult pHit) - 覆盖:
use
在类中BlockBehaviour
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hasEditableText
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getYRotationDegrees
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getSignHitboxCenterPosition
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getFluidState
- 覆盖:
getFluidState
在类中BlockBehaviour
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type
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getWoodType
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openTextEdit
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otherPlayerIsEditingSign
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getTicker
@Nullable public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level pLevel, BlockState pState, BlockEntityType<T> pBlockEntityType) - 指定者:
getTicker
在接口中EntityBlock
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