类 EnderChestBlockEntity

所有已实现的接口:
LidBlockEntity, ICapabilityProvider, ICapabilityProviderImpl<BlockEntity>, ICapabilitySerializable<CompoundTag>, IForgeBlockEntity, INBTSerializable<CompoundTag>

public class EnderChestBlockEntity extends BlockEntity implements LidBlockEntity
  • 字段详细资料

  • 构造器详细资料

    • EnderChestBlockEntity

      public EnderChestBlockEntity(BlockPos pPos, BlockState pBlockState)
  • 方法详细资料

    • lidAnimateTick

      public static void lidAnimateTick(Level pLevel, BlockPos pPos, BlockState pState, EnderChestBlockEntity pBlockEntity)
    • triggerEvent

      public boolean triggerEvent(int pId, int pType)
      覆盖:
      triggerEvent 在类中 BlockEntity
    • startOpen

      public void startOpen(Player pPlayer)
    • stopOpen

      public void stopOpen(Player pPlayer)
    • stillValid

      public boolean stillValid(Player pPlayer)
    • recheckOpen

      public void recheckOpen()
    • getOpenNess

      public float getOpenNess(float pPartialTicks)
      指定者:
      getOpenNess 在接口中 LidBlockEntity