类 EmptyLevelChunk
java.lang.Object
net.minecraft.world.level.chunk.ChunkAccess
net.minecraft.world.level.chunk.LevelChunk
net.minecraft.world.level.chunk.EmptyLevelChunk
- 所有已实现的接口:
BiomeManager.NoiseBiomeSource
,BlockGetter
,LightChunk
,StructureAccess
,LevelHeightAccessor
,ICapabilityProvider
,ICapabilityProviderImpl<LevelChunk>
,IForgeBlockGetter
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.chunk.LevelChunk
LevelChunk.BoundTickingBlockEntity<T extends BlockEntity>, LevelChunk.EntityCreationType, LevelChunk.PostLoadProcessor, LevelChunk.RebindableTickingBlockEntityWrapper
从类继承的嵌套类/接口 net.minecraft.world.level.chunk.ChunkAccess
ChunkAccess.TicksToSave
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字段概要
字段从类继承的字段 net.minecraft.world.level.chunk.LevelChunk
level, LOGGER
从类继承的字段 net.minecraft.world.level.chunk.ChunkAccess
blendingData, blockEntities, chunkPos, heightmaps, levelHeightAccessor, NO_FILLED_SECTION, noiseChunk, pendingBlockEntities, postProcessing, sections, skyLightSources, unsaved, upgradeData
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
addAndRegisterBlockEntity
(BlockEntity pBlockEntity) getBlockEntity
(BlockPos pPos, LevelChunk.EntityCreationType pCreationType) getBlockState
(BlockPos pPos) getFluidState
(BlockPos pPos) int
getLightEmission
(BlockPos pPos) getNoiseBiome
(int pX, int pY, int pZ) boolean
isEmpty()
boolean
isYSpaceEmpty
(int pStartY, int pEndY) void
removeBlockEntity
(BlockPos pPos) void
setBlockEntity
(BlockEntity pBlockEntity) setBlockState
(BlockPos pPos, BlockState pState, boolean pIsMoving) 从类继承的方法 net.minecraft.world.level.chunk.LevelChunk
addEntity, areCapsCompatible, areCapsCompatible, clearAllBlockEntities, getBlockEntities, getBlockEntity, getBlockEntityNbtForSaving, getBlockTicks, getCapability, getFluidState, getFluidTicks, getLevel, getListenerRegistry, getStatus, getTicksForSerialization, getWorldForge, invalidateCaps, isTicking, postProcessGeneration, readCapsFromNBT, registerAllBlockEntitiesAfterLevelLoad, registerTickContainerInLevel, replaceBiomes, replaceWithPacketData, reviveCaps, runPostLoad, setFullStatus, setLoaded, unpackTicks, unregisterTickContainerFromLevel, writeCapsToNBT
从类继承的方法 net.minecraft.world.level.chunk.ChunkAccess
addPackedPostProcess, addReferenceForStructure, carverBiome, fillBiomesFromNoise, findBlockLightSources, findBlocks, findBlocks, getAllReferences, getAllStarts, getBelowZeroRetrogen, getBlendingData, getBlockEntitiesPos, getBlockEntityNbt, getHeight, getHeight, getHeightAccessorForGeneration, getHeightmaps, getHighestFilledSectionIndex, getHighestGeneratedStatus, getHighestSectionPosition, getInhabitedTime, getMinBuildHeight, getOrCreateHeightmapUnprimed, getOrCreateNoiseChunk, getOrCreateOffsetList, getPos, getPostProcessing, getReferencesForStructure, getSection, getSections, getSkyLightSources, getStartForStructure, getUpgradeData, hasAnyStructureReferences, hasPrimedHeightmap, incrementInhabitedTime, initializeLightSources, isLightCorrect, isOldNoiseGeneration, isUnsaved, isUpgrading, markPosForPostprocessing, setAllReferences, setAllStarts, setBlendingData, setBlockEntityNbt, setHeightmap, setInhabitedTime, setLightCorrect, setStartForStructure, setUnsaved
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.BlockGetter
clip, clipWithInteractionOverride, getBlockEntity, getBlockFloorHeight, getBlockFloorHeight, getBlockStates, getMaxLightLevel, isBlockInLine
从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlockGetter
getExistingBlockEntity, getModelDataManager
从接口继承的方法 net.minecraft.world.level.LevelHeightAccessor
getMaxBuildHeight, getMaxSection, getMinSection, getSectionIndex, getSectionIndexFromSectionY, getSectionsCount, getSectionYFromSectionIndex, isOutsideBuildHeight, isOutsideBuildHeight
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字段详细资料
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biome
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构造器详细资料
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EmptyLevelChunk
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方法详细资料
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getBlockState
- 指定者:
getBlockState
在接口中BlockGetter
- 覆盖:
getBlockState
在类中LevelChunk
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setBlockState
- 覆盖:
setBlockState
在类中LevelChunk
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getFluidState
- 指定者:
getFluidState
在接口中BlockGetter
- 覆盖:
getFluidState
在类中LevelChunk
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getLightEmission
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getBlockEntity
@Nullable public BlockEntity getBlockEntity(BlockPos pPos, LevelChunk.EntityCreationType pCreationType) - 覆盖:
getBlockEntity
在类中LevelChunk
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addAndRegisterBlockEntity
- 覆盖:
addAndRegisterBlockEntity
在类中LevelChunk
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setBlockEntity
- 覆盖:
setBlockEntity
在类中LevelChunk
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removeBlockEntity
- 覆盖:
removeBlockEntity
在类中LevelChunk
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isEmpty
public boolean isEmpty()- 覆盖:
isEmpty
在类中LevelChunk
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isYSpaceEmpty
public boolean isYSpaceEmpty(int pStartY, int pEndY) - 覆盖:
isYSpaceEmpty
在类中ChunkAccess
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getFullStatus
- 覆盖:
getFullStatus
在类中LevelChunk
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getNoiseBiome
- 指定者:
getNoiseBiome
在接口中BiomeManager.NoiseBiomeSource
- 覆盖:
getNoiseBiome
在类中ChunkAccess
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