类 TransientEntitySectionManager<T extends EntityAccess>
java.lang.Object
net.minecraft.world.level.entity.TransientEntitySectionManager<T>
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嵌套类概要
嵌套类 -
字段概要
字段修饰符和类型字段说明(专用程序包) final LevelCallback<T>
private final LevelEntityGetter<T>
(专用程序包) final EntityLookup<T>
(专用程序包) static final org.slf4j.Logger
(专用程序包) final EntitySectionStorage<T>
private final it.unimi.dsi.fastutil.longs.LongSet
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
int
count()
(专用程序包) void
removeSectionIfEmpty
(long pSection, EntitySection<T> pEntitySection) void
startTicking
(ChunkPos pPos) void
stopTicking
(ChunkPos pPos)
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字段详细资料
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LOGGER
static final org.slf4j.Logger LOGGER -
callbacks
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entityStorage
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sectionStorage
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tickingChunks
private final it.unimi.dsi.fastutil.longs.LongSet tickingChunks -
entityGetter
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构造器详细资料
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TransientEntitySectionManager
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方法详细资料
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startTicking
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stopTicking
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getEntityGetter
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addEntity
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count
public int count() -
removeSectionIfEmpty
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gatherStats
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