接口 VibrationSystem

所有已知实现类:
Allay, CalibratedSculkSensorBlockEntity, SculkSensorBlockEntity, SculkShriekerBlockEntity, Warden

public interface VibrationSystem
  • 字段详细资料

    • RESONANCE_EVENTS

      static final GameEvent[] RESONANCE_EVENTS
    • VIBRATION_FREQUENCY_FOR_EVENT

      static final ToIntFunction<GameEvent> VIBRATION_FREQUENCY_FOR_EVENT
  • 方法详细资料

    • getVibrationData

      VibrationSystem.Data getVibrationData()
    • getVibrationUser

      VibrationSystem.User getVibrationUser()
    • getGameEventFrequency

      static int getGameEventFrequency(GameEvent pGameEvent)
    • getResonanceEventByFrequency

      static GameEvent getResonanceEventByFrequency(int pFrequency)
    • getRedstoneStrengthForDistance

      static int getRedstoneStrengthForDistance(float pDistance, int pMaxDistance)