接口 VibrationSystem
- 所有已知实现类:
Allay
,CalibratedSculkSensorBlockEntity
,SculkSensorBlockEntity
,SculkShriekerBlockEntity
,Warden
public interface VibrationSystem
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嵌套类概要
嵌套类修饰符和类型接口说明static final class
static class
static interface
static interface
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字段概要
字段 -
方法概要
修饰符和类型方法说明static int
getGameEventFrequency
(GameEvent pGameEvent) static int
getRedstoneStrengthForDistance
(float pDistance, int pMaxDistance) static GameEvent
getResonanceEventByFrequency
(int pFrequency)
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字段详细资料
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RESONANCE_EVENTS
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VIBRATION_FREQUENCY_FOR_EVENT
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方法详细资料
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getVibrationData
VibrationSystem.Data getVibrationData() -
getVibrationUser
VibrationSystem.User getVibrationUser() -
getGameEventFrequency
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getResonanceEventByFrequency
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getRedstoneStrengthForDistance
static int getRedstoneStrengthForDistance(float pDistance, int pMaxDistance)
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