类 VegetationPatchFeature
java.lang.Object
net.minecraft.world.level.levelgen.feature.Feature<VegetationPatchConfiguration>
net.minecraft.world.level.levelgen.feature.VegetationPatchFeature
-
字段概要
从类继承的字段 net.minecraft.world.level.levelgen.feature.Feature
BAMBOO, BASALT_COLUMNS, BASALT_PILLAR, BLOCK_COLUMN, BLOCK_PILE, BLUE_ICE, BONUS_CHEST, CHORUS_PLANT, CORAL_CLAW, CORAL_MUSHROOM, CORAL_TREE, DELTA_FEATURE, DESERT_WELL, DISK, DRIPSTONE_CLUSTER, END_GATEWAY, END_ISLAND, END_SPIKE, FILL_LAYER, FLOWER, FOREST_ROCK, FOSSIL, FREEZE_TOP_LAYER, GEODE, GLOWSTONE_BLOB, HUGE_BROWN_MUSHROOM, HUGE_FUNGUS, HUGE_RED_MUSHROOM, ICE_SPIKE, ICEBERG, KELP, LAKE, LARGE_DRIPSTONE, MONSTER_ROOM, MULTIFACE_GROWTH, NETHER_FOREST_VEGETATION, NO_BONEMEAL_FLOWER, NO_OP, ORE, POINTED_DRIPSTONE, RANDOM_BOOLEAN_SELECTOR, RANDOM_PATCH, RANDOM_SELECTOR, REPLACE_BLOBS, REPLACE_SINGLE_BLOCK, ROOT_SYSTEM, SCATTERED_ORE, SCULK_PATCH, SEA_PICKLE, SEAGRASS, SIMPLE_BLOCK, SIMPLE_RANDOM_SELECTOR, SPRING, TREE, TWISTING_VINES, UNDERWATER_MAGMA, VEGETATION_PATCH, VINES, VOID_START_PLATFORM, WATERLOGGED_VEGETATION_PATCH, WEEPING_VINES
-
构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected void
distributeVegetation
(FeaturePlaceContext<VegetationPatchConfiguration> pContext, WorldGenLevel pLevel, VegetationPatchConfiguration pConfig, RandomSource pRandom, Set<BlockPos> pPossiblePositions, int pXRadius, int pZRadius) boolean
place
(FeaturePlaceContext<VegetationPatchConfiguration> pContext) protected boolean
placeGround
(WorldGenLevel pLevel, VegetationPatchConfiguration pConfig, Predicate<BlockState> pReplaceableblocks, RandomSource pRandom, BlockPos.MutableBlockPos pMutablePos, int pMaxDistance) placeGroundPatch
(WorldGenLevel pLevel, VegetationPatchConfiguration pConfig, RandomSource pRandom, BlockPos pPos, Predicate<BlockState> pState, int pXRadius, int pZRadius) protected boolean
placeVegetation
(WorldGenLevel pLevel, VegetationPatchConfiguration pConfig, ChunkGenerator pChunkGenerator, RandomSource pRandom, BlockPos pPos) 从类继承的方法 net.minecraft.world.level.levelgen.feature.Feature
checkNeighbors, configuredCodec, isAdjacentToAir, isDirt, isGrassOrDirt, isReplaceable, isStone, markAboveForPostProcessing, place, safeSetBlock, setBlock
-
构造器详细资料
-
VegetationPatchFeature
-
-
方法详细资料
-
place
- 指定者:
place
在类中Feature<VegetationPatchConfiguration>
-
placeGroundPatch
protected Set<BlockPos> placeGroundPatch(WorldGenLevel pLevel, VegetationPatchConfiguration pConfig, RandomSource pRandom, BlockPos pPos, Predicate<BlockState> pState, int pXRadius, int pZRadius) -
distributeVegetation
protected void distributeVegetation(FeaturePlaceContext<VegetationPatchConfiguration> pContext, WorldGenLevel pLevel, VegetationPatchConfiguration pConfig, RandomSource pRandom, Set<BlockPos> pPossiblePositions, int pXRadius, int pZRadius) -
placeVegetation
protected boolean placeVegetation(WorldGenLevel pLevel, VegetationPatchConfiguration pConfig, ChunkGenerator pChunkGenerator, RandomSource pRandom, BlockPos pPos) -
placeGround
protected boolean placeGround(WorldGenLevel pLevel, VegetationPatchConfiguration pConfig, Predicate<BlockState> pReplaceableblocks, RandomSource pRandom, BlockPos.MutableBlockPos pMutablePos, int pMaxDistance)
-