类 RuinedPortalStructure
java.lang.Object
net.minecraft.world.level.levelgen.structure.Structure
net.minecraft.world.level.levelgen.structure.structures.RuinedPortalStructure
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嵌套类概要
嵌套类从类继承的嵌套类/接口 net.minecraft.world.level.levelgen.structure.Structure
Structure.GenerationContext, Structure.GenerationStub, Structure.StructureSettings
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字段概要
字段修饰符和类型字段说明static final com.mojang.serialization.Codec<RuinedPortalStructure>
private static final int
private static final float
private final List<RuinedPortalStructure.Setup>
private static final String[]
private static final String[]
从类继承的字段 net.minecraft.world.level.levelgen.structure.Structure
DIRECT_CODEC
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构造器概要
构造器构造器说明RuinedPortalStructure
(Structure.StructureSettings p_229260_, List<RuinedPortalStructure.Setup> p_229261_) RuinedPortalStructure
(Structure.StructureSettings pSettings, RuinedPortalStructure.Setup pSetup) -
方法概要
修饰符和类型方法说明private static int
findSuitableY
(RandomSource pRandom, ChunkGenerator pChunkGenerator, RuinedPortalPiece.VerticalPlacement pVerticalPlacement, boolean pAirPocket, int pHeight, int pBlockCountY, BoundingBox pBox, LevelHeightAccessor p_229274_, RandomState p_229275_) private static int
getRandomWithinInterval
(RandomSource pRandom, int pMin, int pMax) private static boolean
private static boolean
sample
(WorldgenRandom pRandom, float pThreshold) type()
从类继承的方法 net.minecraft.world.level.levelgen.structure.Structure
adjustBoundingBox, afterPlace, biomes, findValidGenerationPoint, generate, getLowestY, getLowestY, getLowestYIn5by5BoxOffset7Blocks, getModifiedStructureSettings, modifiableStructureInfo, onTopOfChunkCenter, settingsCodec, simpleCodec, spawnOverrides, step, terrainAdaptation
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字段详细资料
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构造器详细资料
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RuinedPortalStructure
public RuinedPortalStructure(Structure.StructureSettings p_229260_, List<RuinedPortalStructure.Setup> p_229261_) -
RuinedPortalStructure
public RuinedPortalStructure(Structure.StructureSettings pSettings, RuinedPortalStructure.Setup pSetup)
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方法详细资料
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findGenerationPoint
- 指定者:
findGenerationPoint
在类中Structure
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sample
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isCold
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findSuitableY
private static int findSuitableY(RandomSource pRandom, ChunkGenerator pChunkGenerator, RuinedPortalPiece.VerticalPlacement pVerticalPlacement, boolean pAirPocket, int pHeight, int pBlockCountY, BoundingBox pBox, LevelHeightAccessor p_229274_, RandomState p_229275_) -
getRandomWithinInterval
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type
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