类 LootItem
java.lang.Object
net.minecraft.world.level.storage.loot.entries.LootPoolEntryContainer
net.minecraft.world.level.storage.loot.entries.LootPoolSingletonContainer
net.minecraft.world.level.storage.loot.entries.LootItem
- 所有已实现的接口:
ComposableEntryContainer
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嵌套类概要
嵌套类从类继承的嵌套类/接口 net.minecraft.world.level.storage.loot.entries.LootPoolSingletonContainer
LootPoolSingletonContainer.Builder<T extends LootPoolSingletonContainer.Builder<T>>, LootPoolSingletonContainer.DummyBuilder, LootPoolSingletonContainer.EntryBase, LootPoolSingletonContainer.EntryConstructor
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字段概要
字段从类继承的字段 net.minecraft.world.level.storage.loot.entries.LootPoolSingletonContainer
compositeFunction, DEFAULT_QUALITY, DEFAULT_WEIGHT, functions, quality, weight
从类继承的字段 net.minecraft.world.level.storage.loot.entries.LootPoolEntryContainer
conditions
从接口继承的字段 net.minecraft.world.level.storage.loot.entries.ComposableEntryContainer
ALWAYS_FALSE, ALWAYS_TRUE
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构造器概要
构造器构造器说明LootItem
(Item pItem, int pWeight, int pQuality, LootItemCondition[] pConditions, LootItemFunction[] pFunctions) -
方法概要
修饰符和类型方法说明void
createItemStack
(Consumer<ItemStack> pStackConsumer, LootContext pLootContext) getType()
static LootPoolSingletonContainer.Builder<?>
lootTableItem
(ItemLike pItem) 从类继承的方法 net.minecraft.world.level.storage.loot.entries.LootPoolSingletonContainer
expand, simpleBuilder, validate
从类继承的方法 net.minecraft.world.level.storage.loot.entries.LootPoolEntryContainer
canRun
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.storage.loot.entries.ComposableEntryContainer
and, or
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字段详细资料
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item
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构造器详细资料
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LootItem
LootItem(Item pItem, int pWeight, int pQuality, LootItemCondition[] pConditions, LootItemFunction[] pFunctions)
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方法详细资料
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getType
- 指定者:
getType
在类中LootPoolEntryContainer
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createItemStack
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lootTableItem
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