类 LootItem.Serializer
java.lang.Object
net.minecraft.world.level.storage.loot.entries.LootPoolEntryContainer.Serializer<T>
net.minecraft.world.level.storage.loot.entries.LootPoolSingletonContainer.Serializer<LootItem>
net.minecraft.world.level.storage.loot.entries.LootItem.Serializer
- 所有已实现的接口:
Serializer<LootItem>
- 封闭类:
- LootItem
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected LootItem
deserialize
(com.google.gson.JsonObject pObject, com.google.gson.JsonDeserializationContext pContext, int pWeight, int pQuality, LootItemCondition[] pConditions, LootItemFunction[] pFunctions) void
serializeCustom
(com.google.gson.JsonObject pObject, LootItem pContext, com.google.gson.JsonSerializationContext pConditions) 从类继承的方法 net.minecraft.world.level.storage.loot.entries.LootPoolSingletonContainer.Serializer
deserializeCustom
从类继承的方法 net.minecraft.world.level.storage.loot.entries.LootPoolEntryContainer.Serializer
deserialize, serialize
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构造器详细资料
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Serializer
public Serializer()
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方法详细资料
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serializeCustom
public void serializeCustom(com.google.gson.JsonObject pObject, LootItem pContext, com.google.gson.JsonSerializationContext pConditions) -
deserialize
protected LootItem deserialize(com.google.gson.JsonObject pObject, com.google.gson.JsonDeserializationContext pContext, int pWeight, int pQuality, LootItemCondition[] pConditions, LootItemFunction[] pFunctions)
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