类 SetBannerPatternFunction
java.lang.Object
net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
net.minecraft.world.level.storage.loot.functions.SetBannerPatternFunction
- 所有已实现的接口:
BiFunction<ItemStack,
,LootContext, ItemStack> LootItemFunction
,LootContextUser
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嵌套类概要
嵌套类修饰符和类型类说明static class
static class
从类继承的嵌套类/接口 net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
LootItemConditionalFunction.DummyBuilder
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字段概要
字段修饰符和类型字段说明(专用程序包) final boolean
(专用程序包) final List<com.mojang.datafixers.util.Pair<Holder<BannerPattern>,
DyeColor>> 从类继承的字段 net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
predicates
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构造器概要
构造器构造器说明SetBannerPatternFunction
(LootItemCondition[] pConditions, List<com.mojang.datafixers.util.Pair<Holder<BannerPattern>, DyeColor>> pPatterns, boolean pAppend) -
方法概要
修饰符和类型方法说明getType()
protected ItemStack
run
(ItemStack pStack, LootContext pContext) setBannerPattern
(boolean pAppend) 从类继承的方法 net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
apply, simpleBuilder, validate
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 java.util.function.BiFunction
andThen
从接口继承的方法 net.minecraft.world.level.storage.loot.LootContextUser
getReferencedContextParams
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字段详细资料
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patterns
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append
final boolean append
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构造器详细资料
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SetBannerPatternFunction
SetBannerPatternFunction(LootItemCondition[] pConditions, List<com.mojang.datafixers.util.Pair<Holder<BannerPattern>, DyeColor>> pPatterns, boolean pAppend)
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方法详细资料
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run
- 指定者:
run
在类中LootItemConditionalFunction
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getType
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setBannerPattern
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