类 SetContainerLootTable
java.lang.Object
net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
net.minecraft.world.level.storage.loot.functions.SetContainerLootTable
- 所有已实现的接口:
BiFunction<ItemStack,
,LootContext, ItemStack> LootItemFunction
,LootContextUser
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嵌套类概要
嵌套类从类继承的嵌套类/接口 net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
LootItemConditionalFunction.Builder<T extends LootItemConditionalFunction.Builder<T>>, LootItemConditionalFunction.DummyBuilder
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字段概要
字段从类继承的字段 net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
predicates
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构造器概要
构造器构造器说明SetContainerLootTable
(LootItemCondition[] pConditions, ResourceLocation pName, long pSeed, BlockEntityType<?> pType) -
方法概要
修饰符和类型方法说明getType()
run
(ItemStack pStack, LootContext pContext) void
validate
(ValidationContext pContext) static LootItemConditionalFunction.Builder<?>
withLootTable
(BlockEntityType<?> pType, ResourceLocation pName) static LootItemConditionalFunction.Builder<?>
withLootTable
(BlockEntityType<?> pType, ResourceLocation pName, long pSeed) 从类继承的方法 net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
apply, simpleBuilder
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 java.util.function.BiFunction
andThen
从接口继承的方法 net.minecraft.world.level.storage.loot.LootContextUser
getReferencedContextParams
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字段详细资料
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name
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seed
final long seed -
type
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构造器详细资料
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SetContainerLootTable
SetContainerLootTable(LootItemCondition[] pConditions, ResourceLocation pName, long pSeed, BlockEntityType<?> pType)
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方法详细资料
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getType
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run
- 指定者:
run
在类中LootItemConditionalFunction
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validate
- 指定者:
validate
在接口中LootContextUser
- 覆盖:
validate
在类中LootItemConditionalFunction
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withLootTable
public static LootItemConditionalFunction.Builder<?> withLootTable(BlockEntityType<?> pType, ResourceLocation pName) -
withLootTable
public static LootItemConditionalFunction.Builder<?> withLootTable(BlockEntityType<?> pType, ResourceLocation pName, long pSeed)
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