类 SetItemDamageFunction
java.lang.Object
net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
net.minecraft.world.level.storage.loot.functions.SetItemDamageFunction
- 所有已实现的接口:
BiFunction<ItemStack,
,LootContext, ItemStack> LootItemFunction
,LootContextUser
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嵌套类概要
嵌套类从类继承的嵌套类/接口 net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
LootItemConditionalFunction.Builder<T extends LootItemConditionalFunction.Builder<T>>, LootItemConditionalFunction.DummyBuilder
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字段概要
字段修饰符和类型字段说明(专用程序包) final boolean
(专用程序包) final NumberProvider
private static final org.slf4j.Logger
从类继承的字段 net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
predicates
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构造器概要
构造器构造器说明SetItemDamageFunction
(LootItemCondition[] pConditions, NumberProvider pDamageValue, boolean pAdd) -
方法概要
修饰符和类型方法说明Set<LootContextParam<?>>
getType()
run
(ItemStack pStack, LootContext pContext) static LootItemConditionalFunction.Builder<?>
setDamage
(NumberProvider pDamageValue) static LootItemConditionalFunction.Builder<?>
setDamage
(NumberProvider pDamageValue, boolean pAdd) 从类继承的方法 net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
apply, simpleBuilder, validate
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 java.util.function.BiFunction
andThen
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字段详细资料
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LOGGER
private static final org.slf4j.Logger LOGGER -
damage
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add
final boolean add
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构造器详细资料
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SetItemDamageFunction
SetItemDamageFunction(LootItemCondition[] pConditions, NumberProvider pDamageValue, boolean pAdd)
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方法详细资料
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getType
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getReferencedContextParams
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run
- 指定者:
run
在类中LootItemConditionalFunction
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setDamage
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setDamage
public static LootItemConditionalFunction.Builder<?> setDamage(NumberProvider pDamageValue, boolean pAdd)
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