类 FakePlayer
- 所有已实现的接口:
CommandSource
,Attackable
,EntityAccess
,Nameable
,ICapabilityProvider
,ICapabilityProviderImpl<Entity>
,ICapabilitySerializable<CompoundTag>
,IForgeEntity
,IForgeLivingEntity
,IForgePlayer
,INBTSerializable<CompoundTag>
A basic fake server player implementation that can be used to simulate player actions.
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嵌套类概要
嵌套类从类继承的嵌套类/接口 net.minecraft.world.entity.player.Player
Player.BedSleepingProblem
从类继承的嵌套类/接口 net.minecraft.world.entity.LivingEntity
LivingEntity.Fallsounds
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReason
从类继承的嵌套类/接口 net.minecraftforge.common.capabilities.CapabilityProvider
CapabilityProvider.AsField<B extends ICapabilityProviderImpl<B>>
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字段概要
从类继承的字段 net.minecraft.server.level.ServerPlayer
connection, containerCounter, gameMode, latency, server, wonGame
从类继承的字段 net.minecraft.world.entity.player.Player
bob, containerMenu, CROUCH_BB_HEIGHT, DATA_PLAYER_MAIN_HAND, DATA_PLAYER_MODE_CUSTOMISATION, DATA_SHOULDER_LEFT, DATA_SHOULDER_RIGHT, DEFAULT_EYE_HEIGHT, defaultFlySpeed, enchantmentSeed, ENDER_SLOT_OFFSET, enderChestInventory, experienceLevel, experienceProgress, fishing, foodData, hurtDir, inventoryMenu, jumpTriggerTime, MAX_HEALTH, MAX_NAME_LENGTH, oBob, PERSISTED_NBT_TAG, SLEEP_DURATION, STANDING_DIMENSIONS, SWIMMING_BB_HEIGHT, SWIMMING_BB_WIDTH, takeXpDelay, totalExperience, WAKE_UP_DURATION, wasUnderwater, xCloak, xCloakO, yCloak, yCloakO, zCloak, zCloakO
从类继承的字段 net.minecraft.world.entity.LivingEntity
animStep, animStepO, ARMOR_SLOT_OFFSET, ARMOR_SLOTS, attackAnim, attackStrengthTicker, autoSpinAttackTicks, brain, DATA_LIVING_ENTITY_FLAGS, dead, DEATH_DURATION, deathScore, deathTime, DEFAULT_BASE_GRAVITY, EQUIPMENT_SLOT_OFFSET, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, fallFlyTicks, HAND_SLOTS, hurtDuration, hurtTime, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerTime, lerpHeadSteps, lerpSteps, lerpX, lerpXRot, lerpY, lerpYRot, lerpZ, LIVING_ENTITY_FLAG_IS_USING, LIVING_ENTITY_FLAG_OFF_HAND, LIVING_ENTITY_FLAG_SPIN_ATTACK, lyHeadRot, MIN_MOVEMENT_DISTANCE, noActionTime, oAttackAnim, oRun, PLAYER_HURT_EXPERIENCE_TIME, removeArrowTime, removeStingerTime, rotA, rotOffs, run, SLEEPING_DIMENSIONS, SWING_DURATION, swinging, swingingArm, swingTime, timeOffs, USE_ITEM_INTERVAL, useItem, useItemRemaining, walkAnimation, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zza
从类继承的字段 net.minecraft.world.entity.Entity
BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, BREATHING_DISTANCE_BELOW_EYES, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, isInsidePortal, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noCulling, noPhysics, PASSENGERS_TAG, portalEntrancePos, portalTime, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, walkDist, walkDistO, wasEyeInWater, wasInPowderSnow, wasOnFire, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld
从接口继承的字段 net.minecraft.commands.CommandSource
NULL
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
boolean
canHarmPlayer
(Player player) void
die
(DamageSource source) void
displayClientMessage
(Component chatComponent, boolean actionBar) @Nullable MinecraftServer
boolean
isInvulnerableTo
(DamageSource source) void
tick()
void
从类继承的方法 net.minecraft.server.level.ServerPlayer
addAdditionalSaveData, allowsListing, attack, awardKillScore, awardRecipes, awardRecipesByKey, broadcastToPlayer, canChatInColor, changeDimension, checkFallDamage, closeContainer, completeUsingItem, createItemCooldowns, crit, disconnect, dismountTo, doCheckFallDamage, doCloseContainer, doTick, drop, drop, findDimensionEntryPoint, getAddEntityPacket, getAdvancements, getCamera, getChatSession, getChatVisibility, getExitPortal, getIpAddress, getLanguage, getLastActionTime, getLastSectionPos, getPermissionLevel, getRecipeBook, getRespawnAngle, getRespawnDimension, getRespawnPosition, getStats, getTabListDisplayName, getTabListFooter, getTabListHeader, getTextFilter, getWardenSpawnTracker, giveExperienceLevels, giveExperiencePoints, hasChangedDimension, hasDisconnected, hurt, indicateDamage, initInventoryMenu, initMenu, isChangingDimension, isCreative, isRespawnForced, isSpectator, isTextFilteringEnabled, loadGameTypes, lookAt, lookAt, magicCrit, mayInteract, moveTo, nextContainerCounter, onChangedBlock, onEffectAdded, onEffectRemoved, onEffectUpdated, onEnchantmentPerformed, onEnterCombat, onInsideBlock, onItemPickup, onLeaveCombat, onUpdateAbilities, openCommandBlock, openHorseInventory, openItemGui, openMenu, openTextEdit, playNotifySound, processPortalCooldown, readAdditionalSaveData, refreshTabListName, resetFallDistance, resetLastActionTime, resetRecipes, resetSentInfo, resetStat, restoreFrom, sendChatMessage, sendMerchantOffers, sendServerStatus, sendSystemMessage, sendSystemMessage, sendTexturePack, serverLevel, setCamera, setChatSession, setExperienceLevels, setExperiencePoints, setGameMode, setLastSectionPos, setPlayerInput, setRespawnPosition, setServerLevel, setTabListFooter, setTabListHeader, setTabListHeaderFooter, shouldFilterMessageTo, startRiding, startSleepInBed, startSleeping, stopRiding, stopSleepInBed, swing, take, teleportRelative, teleportTo, teleportTo, teleportTo, trackChunk, trackEnteredOrExitedLavaOnVehicle, trackStartFallingPosition, triggerRecipeCrafted, untrackChunk, updateInvisibilityStatus, updateUsingItem
从类继承的方法 net.minecraft.world.entity.player.Player
actuallyHurt, addItem, aiStep, animateHurt, awardStat, awardStat, awardStat, blockActionRestricted, blockUsingShield, canBeHitByProjectile, canBeSeenAsEnemy, canEat, canSprint, canTakeItem, canUseGameMasterBlocks, causeFallDamage, causeFoodExhaustion, checkMovementStatistics, createAttributes, defineSynchedData, destroyVanishingCursedItems, disableShield, doAutoAttackOnTouch, doesEmitEquipEvent, doWaterSplashEffect, drop, dropEquipment, eat, findRespawnPositionAndUseSpawnBlock, freeAt, getAbilities, getAbsorptionAmount, getArmorSlots, getAttackStrengthScale, getBlockSpeedFactor, getCapability, getCooldowns, getCurrentItemAttackStrengthDelay, getDeathSound, getDestroySpeed, getDigSpeed, getDimensionChangingDelay, getDimensions, getDismountPoses, getDisplayName, getEnchantmentSeed, getEnderChestInventory, getExperienceReward, getFallSounds, getFireImmuneTicks, getFlyingSpeed, getFoodData, getForcedPose, getGameProfile, getHandSlots, getHurtDir, getHurtSound, getInventory, getItemBySlot, getLastDeathLocation, getLuck, getMainArm, getMovementEmission, getMyRidingOffset, getName, getPortalWaitTime, getPrefixes, getProjectile, getRopeHoldPosition, getScore, getScoreboard, getScoreboardName, getShoulderEntityLeft, getShoulderEntityRight, getSleepTimer, getSlot, getSoundSource, getSpeed, getStandingEyeHeight, getSuffixes, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getXpNeededForNextLevel, handleEntityEvent, hasContainerOpen, hasCorrectToolForDrops, hurtArmor, hurtCurrentlyUsedShield, hurtHelmet, increaseScore, interactOn, isAffectedByFluids, isAlwaysExperienceDropper, isAlwaysTicking, isHurt, isImmobile, isLocalPlayer, isModelPartShown, isPushedByFluid, isReducedDebugInfo, isScoping, isSecondaryUseActive, isSleepingLongEnough, isStayingOnGroundSurface, isSwimming, jumpFromGround, killedEntity, makeStuckInBlock, maybeBackOffFromEdge, mayBuild, mayUseItemAt, onSoulSpeedBlock, openJigsawBlock, openMinecartCommandBlock, openStructureBlock, playSound, playStepSound, refreshDisplayName, remove, removeEntitiesOnShoulder, removeVehicle, resetAttackStrengthTicker, respawn, rideTick, serverAiStep, setAbsorptionAmount, setEntityOnShoulder, setForcedPose, setItemSlot, setLastDeathLocation, setMainArm, setReducedDebugInfo, setRemainingFireTicks, setScore, setShoulderEntityLeft, setShoulderEntityRight, shouldBeSaved, shouldRemoveSoulSpeed, shouldShowName, startAutoSpinAttack, startFallFlying, stopFallFlying, stopSleeping, sweepAttack, travel, tryToStartFallFlying, updateIsUnderwater, updatePlayerPose, updateSwimming, updateTutorialInventoryAction, wantsToStopRiding
从类继承的方法 net.minecraft.world.entity.LivingEntity
addEffect, addEffect, areAllEffectsAmbient, attackable, baseTick, blockedByShield, brainProvider, broadcastBreakEvent, broadcastBreakEvent, calculateEntityAnimation, calculateFallDamage, canAttack, canAttack, canAttackType, canBeAffected, canBeSeenByAnyone, canBreatheUnderwater, canChangeDimensions, canDisableShield, canFreeze, canSpawnSoulSpeedParticle, canStandOnFluid, checkAutoSpinAttack, clearSleepingPos, createLivingAttributes, createWitherRose, curePotionEffects, decreaseAirSupply, doHurtTarget, doPush, dropAllDeathLoot, dropCustomDeathLoot, dropExperience, dropFromLootTable, equipmentHasChanged, forceAddEffect, getActiveEffects, getActiveEffectsMap, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributeBaseValue, getAttributes, getAttributeValue, getAttributeValue, getBedOrientation, getBoundingBoxForCulling, getBrain, getCombatTracker, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDrinkingSound, getEatingSound, getEffect, getEquipmentSlotForItem, getEyeHeight, getFallFlyingTicks, getFluidFallingAdjustedMovement, getHealth, getItemInHand, getJumpBoostPower, getJumpPower, getKillCredit, getLastAttacker, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getLootTable, getLootTableSeed, getMainHandItem, getMaxHealth, getMeleeAttackReferencePosition, getMobType, getNoActionTime, getOffhandItem, getRandom, getRelativePortalPosition, getRiddenInput, getRiddenSpeed, getScale, getSleepingPos, getSoundVolume, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVisualRotationYInDegrees, getVoicePitch, getWaterSlowDown, getYHeadRot, goDownInWater, handleDamageEvent, handleRelativeFrictionAndCalculateMovement, hasEffect, hasItemInSlot, hasLineOfSight, heal, increaseAirSupply, invalidateCaps, isAffectedByPotions, isAlive, isAutoSpinAttack, isBaby, isBlocking, isCurrentlyGlowing, isDamageSourceBlocked, isDeadOrDying, isFallFlying, isHolding, isHolding, isInvertedHealAndHarm, isInWall, isPickable, isPushable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isUsingItem, isVisuallySwimming, jumpInLiquid, kill, knockback, lerpHeadTo, lerpTo, makeBrain, maxUpStep, onBelowWorld, onClimbable, onEquipItem, onSyncedDataUpdated, playBlockFallSound, playHurtSound, push, pushEntities, randomTeleport, recreateFromPacket, releaseUsingItem, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeFrost, removeSoulSpeed, resetForwardDirectionOfRelativePortalPosition, reviveCaps, sendEffectToPassengers, setArrowCount, setDiscardFriction, setHealth, setItemInHand, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setRecordPlayingNearby, setSleepingPos, setSpeed, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDiscardFriction, shouldDropExperience, shouldDropLoot, shouldRiderFaceForward, skipDropExperience, spawnSoulSpeedParticle, startUsingItem, stopUsingItem, swing, tickDeath, tickEffects, tickHeadTurn, tickRidden, triggerItemUseEffects, tryAddFrost, tryAddSoulSpeed, updateEffectVisibility, updateSwingTime, updateWalkAnimation, verifyEquippedItem, wasExperienceConsumed
从类继承的方法 net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, acceptsFailure, acceptsSuccess, addDeltaMovement, addPassenger, addTag, blockPosition, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canCollideWith, canEnterPose, canRide, canSpawnSprintParticle, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, checkBelowWorld, checkDespawn, checkInsideBlocks, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, copyPosition, couldAcceptPassenger, createCommandSourceStack, createHoverEvent, damageSources, dampensVibrations, discard, dismountsUnderwater, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doEnchantDamageEffects, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, gameEvent, gameEvent, getAirSupply, getAllSlots, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getBoundingBoxForPose, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getControllingPassenger, getCustomName, getDeltaMovement, getDirection, getDismountLocationForPassenger, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeHeightAccess, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFeetBlockState, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getHandHoldingItemAngle, getId, getIndirectPassengers, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxFallDistance, getMaxHeightFluidType, getMotionDirection, getNameTagOffsetY, getOnPos, getOnPos, getOnPosLegacy, getPassengers, getPassengersAndSelf, getPassengersRidingOffset, getPercentFrozen, getPersistentData, getPickRadius, getPickResult, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRotationVector, getSelfAndPassengers, getSharedFlag, getStringUUID, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getViewScale, getViewVector, getViewXRot, getX, getX, getXRot, getY, getY, getYRot, getZ, getZ, handleInsidePortal, handleNetherPortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPermissions, hasPose, ignoreExplosion, interact, interactAt, is, isAddedToWorld, isAlliedTo, isAlliedTo, isAttackable, isColliding, isControlledByLocalInstance, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEffectiveAi, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInvisible, isInvisibleTo, isInvulnerable, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isRemoved, isShiftKeyDown, isSilent, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isUnderWater, isVehicle, isVisuallyCrawling, lavaHurt, lerpMotion, level, limitPistonMovement, load, makeBoundingBox, markHurt, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToWorld, onClientRemoval, onFlap, onGround, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromWorld, onSyncedDataUpdated, pick, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, push, reapplyPosition, refreshDimensions, removeAfterChangingDimensions, removePassenger, removeTag, repositionEntityAfterLoad, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, setAirSupply, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setMaxUpStep, setNoGravity, setOldPosAndRot, setOnGround, setOnGroundWithKnownMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemoved, setRot, setSecondsOnFire, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYRot, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, syncPacketPositionCodec, teleportToWithTicket, thunderHit, toString, touchingUnloadedChunk, trackingPosition, tryCheckInsideBlocks, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, waterSwimSound
从类继承的方法 net.minecraftforge.common.capabilities.CapabilityProvider
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, serializeCaps
从接口继承的方法 net.minecraft.commands.CommandSource
alwaysAccepts
从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability
从接口继承的方法 net.minecraftforge.common.extensions.IForgeEntity
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, deserializeNBT, getClassification, getEyeInFluidType, getFluidFallDistanceModifier, getFluidMotionScale, getFluidTypeHeight, getMaxHeightFluidType, getParts, getPersistentData, getPickedResult, getSoundFromFluidType, getStepHeight, hasCustomOutlineRendering, isAddedToWorld, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, onAddedToWorld, onRemovedFromWorld, revive, serializeNBT, shouldRiderSit
从接口继承的方法 net.minecraftforge.common.extensions.IForgeLivingEntity
canDrownInFluidType, canSwimInFluidType, jumpInFluid, moveInFluid, self, sinkInFluid
从接口继承的方法 net.minecraftforge.common.extensions.IForgePlayer
canReach, canReach, canReach, getBlockReach, getEntityReach, isCloseEnough
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构造器详细资料
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FakePlayer
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方法详细资料
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displayClientMessage
- 覆盖:
displayClientMessage
在类中ServerPlayer
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awardStat
- 覆盖:
awardStat
在类中ServerPlayer
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isInvulnerableTo
- 覆盖:
isInvulnerableTo
在类中ServerPlayer
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canHarmPlayer
- 覆盖:
canHarmPlayer
在类中ServerPlayer
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die
- 覆盖:
die
在类中ServerPlayer
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tick
public void tick()- 覆盖:
tick
在类中ServerPlayer
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updateOptions
- 覆盖:
updateOptions
在类中ServerPlayer
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getServer
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