类 FakePlayer.FakePlayerNetHandler
java.lang.Object
net.minecraft.server.network.ServerGamePacketListenerImpl
net.minecraftforge.common.util.FakePlayer.FakePlayerNetHandler
- 所有已实现的接口:
PacketListener
,ServerGamePacketListener
,ServerPacketListener
,TickablePacketListener
,ServerPlayerConnection
- 封闭类:
- FakePlayer
@ParametersAreNonnullByDefault
private static class FakePlayer.FakePlayerNetHandler
extends ServerGamePacketListenerImpl
-
字段概要
字段从类继承的字段 net.minecraft.server.network.ServerGamePacketListenerImpl
connection, MAX_INTERACTION_DISTANCE, player
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
ackBlockChangesUpTo
(int sequence) void
addPendingMessage
(PlayerChatMessage message) void
disconnect
(Component message) void
void
handleAnimate
(ServerboundSwingPacket packet) void
void
void
handleChat
(ServerboundChatPacket packet) void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
void
onDisconnect
(Component message) void
void
void
send
(Packet<?> packet, @Nullable PacketSendListener sendListener) void
sendDisguisedChatMessage
(Component content, ChatType.Bound boundChatType) void
sendPlayerChatMessage
(PlayerChatMessage message, ChatType.Bound boundChatType) void
teleport
(double x, double y, double z, float yaw, float pitch) void
teleport
(double x, double y, double z, float yaw, float pitch, Set<RelativeMovement> relativeSet) void
tick()
从类继承的方法 net.minecraft.server.network.ServerGamePacketListenerImpl
getPlayer, getRemoteAddress, handlePong, isAcceptingMessages
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.game.ServerPacketListener
shouldPropagateHandlingExceptions
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字段详细资料
-
DUMMY_CONNECTION
-
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构造器详细资料
-
FakePlayerNetHandler
-
-
方法详细资料
-
tick
public void tick()- 指定者:
tick
在接口中TickablePacketListener
- 覆盖:
tick
在类中ServerGamePacketListenerImpl
-
resetPosition
public void resetPosition() -
disconnect
-
handlePlayerInput
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handleMoveVehicle
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handleAcceptTeleportPacket
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handleRecipeBookSeenRecipePacket
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handleRecipeBookChangeSettingsPacket
-
handleSeenAdvancements
-
handleCustomCommandSuggestions
-
handleSetCommandBlock
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handleSetCommandMinecart
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handlePickItem
- 指定者:
handlePickItem
在接口中ServerGamePacketListener
- 覆盖:
handlePickItem
在类中ServerGamePacketListenerImpl
-
handleRenameItem
- 指定者:
handleRenameItem
在接口中ServerGamePacketListener
- 覆盖:
handleRenameItem
在类中ServerGamePacketListenerImpl
-
handleSetBeaconPacket
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handleSetStructureBlock
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handleSetJigsawBlock
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handleJigsawGenerate
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handleSelectTrade
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handleEditBook
- 指定者:
handleEditBook
在接口中ServerGamePacketListener
- 覆盖:
handleEditBook
在类中ServerGamePacketListenerImpl
-
handleEntityTagQuery
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handleBlockEntityTagQuery
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handleMovePlayer
- 指定者:
handleMovePlayer
在接口中ServerGamePacketListener
- 覆盖:
handleMovePlayer
在类中ServerGamePacketListenerImpl
-
teleport
public void teleport(double x, double y, double z, float yaw, float pitch) - 覆盖:
teleport
在类中ServerGamePacketListenerImpl
-
handlePlayerAction
-
handleUseItemOn
- 指定者:
handleUseItemOn
在接口中ServerGamePacketListener
- 覆盖:
handleUseItemOn
在类中ServerGamePacketListenerImpl
-
handleUseItem
- 指定者:
handleUseItem
在接口中ServerGamePacketListener
- 覆盖:
handleUseItem
在类中ServerGamePacketListenerImpl
-
handleTeleportToEntityPacket
-
handleResourcePackResponse
-
handlePaddleBoat
- 指定者:
handlePaddleBoat
在接口中ServerGamePacketListener
- 覆盖:
handlePaddleBoat
在类中ServerGamePacketListenerImpl
-
onDisconnect
- 指定者:
onDisconnect
在接口中PacketListener
- 覆盖:
onDisconnect
在类中ServerGamePacketListenerImpl
-
send
- 指定者:
send
在接口中ServerPlayerConnection
- 覆盖:
send
在类中ServerGamePacketListenerImpl
-
send
- 覆盖:
send
在类中ServerGamePacketListenerImpl
-
handleSetCarriedItem
-
handleChat
- 指定者:
handleChat
在接口中ServerGamePacketListener
- 覆盖:
handleChat
在类中ServerGamePacketListenerImpl
-
handleAnimate
- 指定者:
handleAnimate
在接口中ServerGamePacketListener
- 覆盖:
handleAnimate
在类中ServerGamePacketListenerImpl
-
handlePlayerCommand
-
handleInteract
- 指定者:
handleInteract
在接口中ServerGamePacketListener
- 覆盖:
handleInteract
在类中ServerGamePacketListenerImpl
-
handleClientCommand
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handleContainerClose
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handleContainerClick
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handlePlaceRecipe
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handleContainerButtonClick
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handleSetCreativeModeSlot
-
handleSignUpdate
- 指定者:
handleSignUpdate
在接口中ServerGamePacketListener
- 覆盖:
handleSignUpdate
在类中ServerGamePacketListenerImpl
-
handleKeepAlive
- 指定者:
handleKeepAlive
在接口中ServerGamePacketListener
- 覆盖:
handleKeepAlive
在类中ServerGamePacketListenerImpl
-
handlePlayerAbilities
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handleClientInformation
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handleCustomPayload
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handleChangeDifficulty
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handleLockDifficulty
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teleport
public void teleport(double x, double y, double z, float yaw, float pitch, Set<RelativeMovement> relativeSet) - 覆盖:
teleport
在类中ServerGamePacketListenerImpl
-
ackBlockChangesUpTo
public void ackBlockChangesUpTo(int sequence) -
handleChatCommand
-
handleChatAck
- 指定者:
handleChatAck
在接口中ServerGamePacketListener
- 覆盖:
handleChatAck
在类中ServerGamePacketListenerImpl
-
addPendingMessage
-
sendPlayerChatMessage
-
sendDisguisedChatMessage
-
handleChatSessionUpdate
-