类 LocalPlayer
- 所有已实现的接口:
CommandSource
,Attackable
,EntityAccess
,Nameable
,ICapabilityProvider
,ICapabilityProviderImpl<Entity>
,ICapabilitySerializable<CompoundTag>
,IForgeEntity
,IForgeLivingEntity
,IForgePlayer
,INBTSerializable<CompoundTag>
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.player.Player
Player.BedSleepingProblem
从类继承的嵌套类/接口 net.minecraft.world.entity.LivingEntity
LivingEntity.Fallsounds
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReason
从类继承的嵌套类/接口 net.minecraftforge.common.capabilities.CapabilityProvider
CapabilityProvider.AsField<B extends ICapabilityProviderImpl<B>>
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字段概要
字段修饰符和类型字段说明private final List<AmbientSoundHandler>
private boolean
private int
final ClientPacketListener
private boolean
private static final float
private boolean
private boolean
private float
private int
private boolean
static final org.slf4j.Logger
protected final Minecraft
private static final double
float
private int
private static final int
private int
private final ClientRecipeBook
private String
private boolean
float
protected int
private boolean
private final StatsCounter
private static final double
private InteractionHand
private boolean
private boolean
private boolean
private static final int
private static final float
private static final int
private int
float
float
private double
private float
float
float
private double
private float
private double
从类继承的字段 net.minecraft.client.player.AbstractClientPlayer
clientLevel, deltaMovementOnPreviousTick, elytraRotX, elytraRotY, elytraRotZ
从类继承的字段 net.minecraft.world.entity.player.Player
bob, containerMenu, CROUCH_BB_HEIGHT, DATA_PLAYER_MAIN_HAND, DATA_PLAYER_MODE_CUSTOMISATION, DATA_SHOULDER_LEFT, DATA_SHOULDER_RIGHT, DEFAULT_EYE_HEIGHT, defaultFlySpeed, enchantmentSeed, ENDER_SLOT_OFFSET, enderChestInventory, experienceLevel, experienceProgress, fishing, foodData, hurtDir, inventoryMenu, jumpTriggerTime, MAX_HEALTH, MAX_NAME_LENGTH, oBob, PERSISTED_NBT_TAG, SLEEP_DURATION, STANDING_DIMENSIONS, SWIMMING_BB_HEIGHT, SWIMMING_BB_WIDTH, takeXpDelay, totalExperience, WAKE_UP_DURATION, wasUnderwater, xCloak, xCloakO, yCloak, yCloakO, zCloak, zCloakO
从类继承的字段 net.minecraft.world.entity.LivingEntity
animStep, animStepO, ARMOR_SLOT_OFFSET, ARMOR_SLOTS, attackAnim, attackStrengthTicker, autoSpinAttackTicks, brain, DATA_LIVING_ENTITY_FLAGS, dead, DEATH_DURATION, deathScore, deathTime, DEFAULT_BASE_GRAVITY, EQUIPMENT_SLOT_OFFSET, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, fallFlyTicks, HAND_SLOTS, hurtDuration, hurtTime, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerTime, lerpHeadSteps, lerpSteps, lerpX, lerpXRot, lerpY, lerpYRot, lerpZ, LIVING_ENTITY_FLAG_IS_USING, LIVING_ENTITY_FLAG_OFF_HAND, LIVING_ENTITY_FLAG_SPIN_ATTACK, lyHeadRot, MIN_MOVEMENT_DISTANCE, noActionTime, oAttackAnim, oRun, PLAYER_HURT_EXPERIENCE_TIME, removeArrowTime, removeStingerTime, rotA, rotOffs, run, SLEEPING_DIMENSIONS, SWING_DURATION, swinging, swingingArm, swingTime, timeOffs, USE_ITEM_INTERVAL, useItem, useItemRemaining, walkAnimation, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zza
从类继承的字段 net.minecraft.world.entity.Entity
BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, BREATHING_DISTANCE_BELOW_EYES, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, isInsidePortal, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noCulling, noPhysics, PASSENGERS_TAG, portalEntrancePos, portalTime, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, walkDist, walkDistO, wasEyeInWater, wasInPowderSnow, wasOnFire, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld
从接口继承的字段 net.minecraft.commands.CommandSource
NULL
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构造器概要
构造器构造器说明LocalPlayer
(Minecraft pMinecraft, ClientLevel pClientLevel, ClientPacketListener pConnection, StatsCounter pStats, ClientRecipeBook pRecipeBook, boolean pWasShiftKeyDown, boolean pWasSprinting) -
方法概要
修饰符和类型方法说明protected void
actuallyHurt
(DamageSource pDamageSrc, float pDamageAmount) void
aiStep()
private boolean
boolean
boolean
private boolean
void
void
void
void
displayClientMessage
(Component pChatComponent, boolean pActionBar) boolean
drop
(boolean pFullStack) float
float
int
getRopeHoldPosition
(float pPartialTick) getStats()
float
getViewXRot
(float pPartialTick) float
getViewYRot
(float pPartialTick) float
float
void
handleEntityEvent
(byte pId) private void
private boolean
private boolean
void
heal
(float pHealAmount) boolean
hurt
(DamageSource pSource, float pAmount) void
hurtTo
(float pHealth) boolean
protected boolean
boolean
boolean
boolean
protected boolean
isHorizontalCollisionMinor
(Vec3 pDeltaMovement) boolean
private boolean
isMoving()
boolean
boolean
boolean
boolean
boolean
boolean
void
void
private void
moveTowardsClosestSpace
(double pX, double pZ) void
onGameModeChanged
(GameType pGameMode) void
onSyncedDataUpdated
(EntityDataAccessor<?> pKey) void
void
openCommandBlock
(CommandBlockEntity pCommandBlock) void
openItemGui
(ItemStack pStack, InteractionHand pHand) void
openJigsawBlock
(JigsawBlockEntity pJigsawBlockEntity) void
openMinecartCommandBlock
(BaseCommandBlock pCommandBlock) void
openStructureBlock
(StructureBlockEntity pStructure) void
openTextEdit
(SignBlockEntity pSignEntity, boolean pIsFrontText) void
playNotifySound
(SoundEvent pSound, SoundSource pSource, float pVolume, float pPitch) void
playSound
(SoundEvent pSound, float pVolume, float pPitch) removeEffectNoUpdate
(MobEffect pMobEffect) void
removeRecipeHighlight
(Recipe<?> pRecipe) void
void
resetPos()
void
respawn()
void
rideTick()
private void
void
private void
protected void
void
sendSystemMessage
(Component pComponent) void
void
setExperienceValues
(float pCurrentXP, int pMaxXP, int pLevel) void
setPermissionLevel
(int pPermissionLevel) void
setServerBrand
(String pServerBrand) void
setShowDeathScreen
(boolean pShow) boolean
boolean
startRiding
(Entity pEntity, boolean pForce) void
startUsingItem
(InteractionHand pHand) void
private boolean
suffocatesAt
(BlockPos pPos) void
swing
(InteractionHand pHand) void
tick()
protected void
protected void
updateAutoJump
(float pMovementX, float pMovementZ) protected boolean
void
void
updateTutorialInventoryAction
(ItemStack pCarried, ItemStack pClicked, ClickAction pAction) private boolean
vehicleCanSprint
(Entity pVehicle) 从类继承的方法 net.minecraft.client.player.AbstractClientPlayer
getCloakTextureLocation, getDeltaMovementLerped, getElytraTextureLocation, getFieldOfViewModifier, getModelName, getPlayerInfo, getSkinLocation, getSkinTextureLocation, isCapeLoaded, isCreative, isElytraLoaded, isSkinLoaded, isSpectator, registerSkinTexture
从类继承的方法 net.minecraft.world.entity.player.Player
addAdditionalSaveData, addItem, animateHurt, attack, awardRecipes, awardRecipesByKey, awardStat, awardStat, awardStat, awardStat, blockActionRestricted, blockUsingShield, canBeHitByProjectile, canBeSeenAsEnemy, canEat, canHarmPlayer, canSprint, canTakeItem, canUseGameMasterBlocks, causeFallDamage, causeFoodExhaustion, checkMovementStatistics, createAttributes, createItemCooldowns, defineSynchedData, destroyVanishingCursedItems, die, disableShield, doAutoAttackOnTouch, doCloseContainer, doesEmitEquipEvent, doWaterSplashEffect, drop, drop, dropEquipment, eat, findRespawnPositionAndUseSpawnBlock, freeAt, getAbilities, getAbsorptionAmount, getArmorSlots, getAttackStrengthScale, getBlockSpeedFactor, getCapability, getCooldowns, getCurrentItemAttackStrengthDelay, getDeathSound, getDestroySpeed, getDigSpeed, getDimensionChangingDelay, getDimensions, getDismountPoses, getDisplayName, getEnchantmentSeed, getEnderChestInventory, getExperienceReward, getFallSounds, getFireImmuneTicks, getFlyingSpeed, getFoodData, getForcedPose, getGameProfile, getHandSlots, getHurtDir, getHurtSound, getInventory, getItemBySlot, getLastDeathLocation, getLuck, getMainArm, getMovementEmission, getMyRidingOffset, getName, getPortalWaitTime, getPrefixes, getProjectile, getScore, getScoreboard, getScoreboardName, getShoulderEntityLeft, getShoulderEntityRight, getSleepTimer, getSlot, getSoundSource, getSpeed, getStandingEyeHeight, getSuffixes, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getWardenSpawnTracker, getXpNeededForNextLevel, giveExperienceLevels, giveExperiencePoints, hasContainerOpen, hasCorrectToolForDrops, hurtArmor, hurtCurrentlyUsedShield, hurtHelmet, increaseScore, interactOn, isAffectedByFluids, isAlwaysExperienceDropper, isAlwaysTicking, isHurt, isImmobile, isInvulnerableTo, isModelPartShown, isPushedByFluid, isReducedDebugInfo, isScoping, isSecondaryUseActive, isSleepingLongEnough, isStayingOnGroundSurface, isSwimming, jumpFromGround, killedEntity, makeStuckInBlock, maybeBackOffFromEdge, mayBuild, mayUseItemAt, onEnchantmentPerformed, onSoulSpeedBlock, openHorseInventory, openMenu, playStepSound, readAdditionalSaveData, refreshDisplayName, remove, removeEntitiesOnShoulder, resetAttackStrengthTicker, resetRecipes, resetStat, sendMerchantOffers, setAbsorptionAmount, setEntityOnShoulder, setForcedPose, setItemSlot, setLastDeathLocation, setMainArm, setReducedDebugInfo, setRemainingFireTicks, setScore, setShoulderEntityLeft, setShoulderEntityRight, shouldBeSaved, shouldRemoveSoulSpeed, shouldShowName, startAutoSpinAttack, startFallFlying, startSleepInBed, stopFallFlying, stopSleepInBed, stopSleeping, sweepAttack, travel, triggerRecipeCrafted, tryToStartFallFlying, updatePlayerPose, updateSwimming, wantsToStopRiding
从类继承的方法 net.minecraft.world.entity.LivingEntity
addEffect, addEffect, areAllEffectsAmbient, attackable, baseTick, blockedByShield, brainProvider, broadcastBreakEvent, broadcastBreakEvent, calculateEntityAnimation, calculateFallDamage, canAttack, canAttack, canAttackType, canBeAffected, canBeSeenByAnyone, canBreatheUnderwater, canChangeDimensions, canDisableShield, canFreeze, canStandOnFluid, checkAutoSpinAttack, checkFallDamage, clearSleepingPos, completeUsingItem, createLivingAttributes, createWitherRose, curePotionEffects, decreaseAirSupply, doHurtTarget, doPush, dropAllDeathLoot, dropCustomDeathLoot, dropExperience, dropFromLootTable, equipmentHasChanged, forceAddEffect, getActiveEffects, getActiveEffectsMap, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributeBaseValue, getAttributes, getAttributeValue, getAttributeValue, getBedOrientation, getBoundingBoxForCulling, getBrain, getCombatTracker, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDrinkingSound, getEatingSound, getEffect, getEquipmentSlotForItem, getEyeHeight, getFallFlyingTicks, getFluidFallingAdjustedMovement, getHealth, getItemInHand, getJumpBoostPower, getJumpPower, getKillCredit, getLastAttacker, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getLootTable, getLootTableSeed, getMainHandItem, getMaxHealth, getMeleeAttackReferencePosition, getMobType, getNoActionTime, getOffhandItem, getRandom, getRelativePortalPosition, getRiddenInput, getRiddenSpeed, getScale, getSleepingPos, getSoundVolume, getStingerCount, getSwimAmount, getTicksUsingItem, getUseItem, getUseItemRemainingTicks, getVisibilityPercent, getVoicePitch, getWaterSlowDown, getYHeadRot, goDownInWater, handleDamageEvent, handleRelativeFrictionAndCalculateMovement, hasEffect, hasItemInSlot, hasLineOfSight, increaseAirSupply, indicateDamage, invalidateCaps, isAffectedByPotions, isAlive, isAutoSpinAttack, isBaby, isBlocking, isCurrentlyGlowing, isDamageSourceBlocked, isDeadOrDying, isFallFlying, isHolding, isHolding, isInvertedHealAndHarm, isInWall, isPickable, isPushable, isSensitiveToWater, isSleeping, isVisuallySwimming, jumpInLiquid, kill, knockback, lerpHeadTo, lerpTo, lookAt, makeBrain, maxUpStep, onBelowWorld, onChangedBlock, onClimbable, onEffectAdded, onEffectRemoved, onEffectUpdated, onEnterCombat, onEquipItem, onItemPickup, onLeaveCombat, playBlockFallSound, playHurtSound, push, pushEntities, randomTeleport, recreateFromPacket, releaseUsingItem, removeAllEffects, removeEffect, removeEffectParticles, removeFrost, removeSoulSpeed, resetForwardDirectionOfRelativePortalPosition, reviveCaps, sendEffectToPassengers, setArrowCount, setDiscardFriction, setHealth, setItemInHand, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setRecordPlayingNearby, setSleepingPos, setSpeed, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDiscardFriction, shouldDropExperience, shouldDropLoot, shouldRiderFaceForward, skipDropExperience, spawnSoulSpeedParticle, startSleeping, stopRiding, swing, take, tickEffects, tickHeadTurn, tickRidden, triggerItemUseEffects, tryAddFrost, tryAddSoulSpeed, updateEffectVisibility, updateInvisibilityStatus, updateSwingTime, updateUsingItem, updateWalkAnimation, verifyEquippedItem, wasExperienceConsumed
从类继承的方法 net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, acceptsFailure, acceptsSuccess, addDeltaMovement, addPassenger, addTag, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canCollideWith, canEnterPose, canRide, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, checkBelowWorld, checkDespawn, checkInsideBlocks, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, copyPosition, couldAcceptPassenger, createCommandSourceStack, createHoverEvent, damageSources, dampensVibrations, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doEnchantDamageEffects, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, findDimensionEntryPoint, fireImmune, fixupDimensions, gameEvent, gameEvent, getAddEntityPacket, getAirSupply, getAllSlots, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getBoundingBoxForPose, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getControllingPassenger, getCustomName, getDeltaMovement, getDirection, getDismountLocationForPassenger, getEncodeId, getEntityData, getExitPortal, getEyeHeight, getEyeHeight, getEyeHeightAccess, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFeetBlockState, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getHandHoldingItemAngle, getId, getIndirectPassengers, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxFallDistance, getMaxHeightFluidType, getMotionDirection, getNameTagOffsetY, getOnPos, getOnPos, getOnPosLegacy, getPassengers, getPassengersAndSelf, getPassengersRidingOffset, getPercentFrozen, getPersistentData, getPickRadius, getPickResult, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRotationVector, getSelfAndPassengers, getServer, getSharedFlag, getStringUUID, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getViewScale, getViewVector, getX, getX, getXRot, getY, getY, getYRot, getZ, getZ, handleInsidePortal, handleNetherPortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPermissions, hasPose, ignoreExplosion, interact, interactAt, is, isAddedToWorld, isAlliedTo, isAlliedTo, isAttackable, isColliding, isControlledByLocalInstance, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInvisible, isInvisibleTo, isInvulnerable, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isRemoved, isSilent, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isVehicle, isVisuallyCrawling, lavaHurt, lerpMotion, level, limitPistonMovement, load, makeBoundingBox, markHurt, mayInteract, mirror, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToWorld, onClientRemoval, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromWorld, onSyncedDataUpdated, pick, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, reapplyPosition, refreshDimensions, removeAfterChangingDimensions, removePassenger, removeTag, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, setAirSupply, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setMaxUpStep, setNoGravity, setOldPosAndRot, setOnGround, setOnGroundWithKnownMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemoved, setRot, setSecondsOnFire, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYRot, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, syncPacketPositionCodec, teleportRelative, teleportTo, teleportTo, teleportToWithTicket, thunderHit, toString, touchingUnloadedChunk, trackingPosition, tryCheckInsideBlocks, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, waterSwimSound
从类继承的方法 net.minecraftforge.common.capabilities.CapabilityProvider
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, serializeCaps
从接口继承的方法 net.minecraft.commands.CommandSource
alwaysAccepts
从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability
从接口继承的方法 net.minecraftforge.common.extensions.IForgeEntity
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, deserializeNBT, getClassification, getEyeInFluidType, getFluidFallDistanceModifier, getFluidMotionScale, getFluidTypeHeight, getMaxHeightFluidType, getParts, getPersistentData, getPickedResult, getSoundFromFluidType, getStepHeight, hasCustomOutlineRendering, isAddedToWorld, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, onAddedToWorld, onRemovedFromWorld, revive, serializeNBT, shouldRiderSit
从接口继承的方法 net.minecraftforge.common.extensions.IForgeLivingEntity
canDrownInFluidType, canSwimInFluidType, jumpInFluid, moveInFluid, self, sinkInFluid
从接口继承的方法 net.minecraftforge.common.extensions.IForgePlayer
canReach, canReach, canReach, getBlockReach, getEntityReach, isCloseEnough
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字段详细资料
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LOGGER
public static final org.slf4j.Logger LOGGER -
POSITION_REMINDER_INTERVAL
private static final int POSITION_REMINDER_INTERVAL- 另请参阅:
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WATER_VISION_MAX_TIME
private static final int WATER_VISION_MAX_TIME- 另请参阅:
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WATER_VISION_QUICK_TIME
private static final int WATER_VISION_QUICK_TIME- 另请参阅:
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WATER_VISION_QUICK_PERCENT
private static final float WATER_VISION_QUICK_PERCENT- 另请参阅:
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SUFFOCATING_COLLISION_CHECK_SCALE
private static final double SUFFOCATING_COLLISION_CHECK_SCALE- 另请参阅:
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MINOR_COLLISION_ANGLE_THRESHOLD_RADIAN
private static final double MINOR_COLLISION_ANGLE_THRESHOLD_RADIAN- 另请参阅:
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DEFAULT_SNEAKING_MOVEMENT_FACTOR
private static final float DEFAULT_SNEAKING_MOVEMENT_FACTOR- 另请参阅:
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connection
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stats
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recipeBook
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ambientSoundHandlers
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permissionLevel
private int permissionLevel -
xLast
private double xLast -
yLast1
private double yLast1 -
zLast
private double zLast -
yRotLast
private float yRotLast -
xRotLast
private float xRotLast -
lastOnGround
private boolean lastOnGround -
crouching
private boolean crouching -
wasShiftKeyDown
private boolean wasShiftKeyDown -
wasSprinting
private boolean wasSprinting -
positionReminder
private int positionReminder -
flashOnSetHealth
private boolean flashOnSetHealth -
serverBrand
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input
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minecraft
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sprintTriggerTime
protected int sprintTriggerTime -
yBob
public float yBob -
xBob
public float xBob -
yBobO
public float yBobO -
xBobO
public float xBobO -
jumpRidingTicks
private int jumpRidingTicks -
jumpRidingScale
private float jumpRidingScale -
spinningEffectIntensity
public float spinningEffectIntensity -
oSpinningEffectIntensity
public float oSpinningEffectIntensity -
startedUsingItem
private boolean startedUsingItem -
usingItemHand
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handsBusy
private boolean handsBusy -
autoJumpEnabled
private boolean autoJumpEnabled -
autoJumpTime
private int autoJumpTime -
wasFallFlying
private boolean wasFallFlying -
waterVisionTime
private int waterVisionTime -
showDeathScreen
private boolean showDeathScreen
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构造器详细资料
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LocalPlayer
public LocalPlayer(Minecraft pMinecraft, ClientLevel pClientLevel, ClientPacketListener pConnection, StatsCounter pStats, ClientRecipeBook pRecipeBook, boolean pWasShiftKeyDown, boolean pWasSprinting)
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方法详细资料
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hurt
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heal
public void heal(float pHealAmount) - 覆盖:
heal
在类中LivingEntity
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startRiding
- 覆盖:
startRiding
在类中Entity
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removeVehicle
public void removeVehicle()- 覆盖:
removeVehicle
在类中Player
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getViewXRot
public float getViewXRot(float pPartialTick) - 覆盖:
getViewXRot
在类中Entity
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getViewYRot
public float getViewYRot(float pPartialTick) - 覆盖:
getViewYRot
在类中LivingEntity
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tick
public void tick()- 覆盖:
tick
在类中AbstractClientPlayer
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getCurrentMood
public float getCurrentMood() -
sendPosition
private void sendPosition() -
sendIsSprintingIfNeeded
private void sendIsSprintingIfNeeded() -
drop
public boolean drop(boolean pFullStack) -
swing
- 覆盖:
swing
在类中LivingEntity
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respawn
public void respawn() -
actuallyHurt
- 覆盖:
actuallyHurt
在类中Player
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closeContainer
public void closeContainer()- 覆盖:
closeContainer
在类中Player
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clientSideCloseContainer
public void clientSideCloseContainer() -
hurtTo
public void hurtTo(float pHealth) -
onUpdateAbilities
public void onUpdateAbilities()- 覆盖:
onUpdateAbilities
在类中Player
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isLocalPlayer
public boolean isLocalPlayer()- 覆盖:
isLocalPlayer
在类中Player
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isSuppressingSlidingDownLadder
public boolean isSuppressingSlidingDownLadder() -
canSpawnSprintParticle
public boolean canSpawnSprintParticle()- 覆盖:
canSpawnSprintParticle
在类中Entity
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canSpawnSoulSpeedParticle
public boolean canSpawnSoulSpeedParticle() -
sendRidingJump
protected void sendRidingJump() -
sendOpenInventory
public void sendOpenInventory() -
setServerBrand
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getServerBrand
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getStats
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getRecipeBook
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removeRecipeHighlight
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getPermissionLevel
public int getPermissionLevel()- 覆盖:
getPermissionLevel
在类中Entity
-
setPermissionLevel
public void setPermissionLevel(int pPermissionLevel) -
displayClientMessage
- 覆盖:
displayClientMessage
在类中Player
-
moveTowardsClosestSpace
private void moveTowardsClosestSpace(double pX, double pZ) -
suffocatesAt
-
setExperienceValues
public void setExperienceValues(float pCurrentXP, int pMaxXP, int pLevel) -
sendSystemMessage
- 指定者:
sendSystemMessage
在接口中CommandSource
- 覆盖:
sendSystemMessage
在类中Entity
-
handleEntityEvent
public void handleEntityEvent(byte pId) - 覆盖:
handleEntityEvent
在类中Player
-
setShowDeathScreen
public void setShowDeathScreen(boolean pShow) -
shouldShowDeathScreen
public boolean shouldShowDeathScreen() -
playSound
-
playNotifySound
- 覆盖:
playNotifySound
在类中Player
-
isEffectiveAi
public boolean isEffectiveAi()- 覆盖:
isEffectiveAi
在类中Entity
-
startUsingItem
- 覆盖:
startUsingItem
在类中LivingEntity
-
isUsingItem
public boolean isUsingItem()- 覆盖:
isUsingItem
在类中LivingEntity
-
stopUsingItem
public void stopUsingItem()- 覆盖:
stopUsingItem
在类中LivingEntity
-
getUsedItemHand
- 覆盖:
getUsedItemHand
在类中LivingEntity
-
onSyncedDataUpdated
- 覆盖:
onSyncedDataUpdated
在类中LivingEntity
-
jumpableVehicle
-
getJumpRidingScale
public float getJumpRidingScale() -
isTextFilteringEnabled
public boolean isTextFilteringEnabled()- 覆盖:
isTextFilteringEnabled
在类中Player
-
openTextEdit
- 覆盖:
openTextEdit
在类中Player
-
openMinecartCommandBlock
- 覆盖:
openMinecartCommandBlock
在类中Player
-
openCommandBlock
- 覆盖:
openCommandBlock
在类中Player
-
openStructureBlock
- 覆盖:
openStructureBlock
在类中Player
-
openJigsawBlock
- 覆盖:
openJigsawBlock
在类中Player
-
openItemGui
- 覆盖:
openItemGui
在类中Player
-
crit
-
magicCrit
-
isShiftKeyDown
public boolean isShiftKeyDown()- 覆盖:
isShiftKeyDown
在类中Entity
-
isCrouching
public boolean isCrouching()- 覆盖:
isCrouching
在类中Entity
-
isMovingSlowly
public boolean isMovingSlowly() -
serverAiStep
public void serverAiStep()- 覆盖:
serverAiStep
在类中Player
-
isControlledCamera
protected boolean isControlledCamera() -
resetPos
public void resetPos() -
aiStep
public void aiStep() -
tickDeath
protected void tickDeath()- 覆盖:
tickDeath
在类中LivingEntity
-
handleNetherPortalClient
private void handleNetherPortalClient() -
rideTick
public void rideTick() -
isHandsBusy
public boolean isHandsBusy() -
removeEffectNoUpdate
- 覆盖:
removeEffectNoUpdate
在类中LivingEntity
-
move
-
isAutoJumpEnabled
public boolean isAutoJumpEnabled() -
updateAutoJump
protected void updateAutoJump(float pMovementX, float pMovementZ) -
isHorizontalCollisionMinor
- 覆盖:
isHorizontalCollisionMinor
在类中Entity
-
canAutoJump
private boolean canAutoJump() -
isMoving
private boolean isMoving() -
canStartSprinting
private boolean canStartSprinting() -
vehicleCanSprint
-
hasEnoughImpulseToStartSprinting
private boolean hasEnoughImpulseToStartSprinting() -
hasEnoughFoodToStartSprinting
private boolean hasEnoughFoodToStartSprinting() -
getWaterVision
public float getWaterVision() -
onGameModeChanged
-
isUnderWater
public boolean isUnderWater()- 覆盖:
isUnderWater
在类中Entity
-
updateIsUnderwater
protected boolean updateIsUnderwater()- 覆盖:
updateIsUnderwater
在类中Player
-
getRopeHoldPosition
- 覆盖:
getRopeHoldPosition
在类中Player
-
updateSyncFields
-
updateTutorialInventoryAction
public void updateTutorialInventoryAction(ItemStack pCarried, ItemStack pClicked, ClickAction pAction) - 覆盖:
updateTutorialInventoryAction
在类中Player
-
getVisualRotationYInDegrees
public float getVisualRotationYInDegrees()
-