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  • 概要: 
  • 嵌套 | 
  • 字段 | 
  • 构造器 | 
  • 方法
  • 详细资料: 
  • 字段 | 
  • 构造器 | 
  • 方法
程序包 net.minecraft.client.renderer.entity.layers

类 CapeLayer

java.lang.Object
net.minecraft.client.renderer.entity.layers.RenderLayer<AbstractClientPlayer,PlayerModel<AbstractClientPlayer>>
net.minecraft.client.renderer.entity.layers.CapeLayer

public class CapeLayer extends RenderLayer<AbstractClientPlayer,PlayerModel<AbstractClientPlayer>>
  • 构造器概要

    构造器
    构造器
    说明
    CapeLayer(RenderLayerParent<AbstractClientPlayer,PlayerModel<AbstractClientPlayer>> pRenderer)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    void
    render(PoseStack pMatrixStack, MultiBufferSource pBuffer, int pPackedLight, AbstractClientPlayer pLivingEntity, float pLimbSwing, float pLimbSwingAmount, float pPartialTicks, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch)
     

    从类继承的方法 net.minecraft.client.renderer.entity.layers.RenderLayer

    coloredCutoutModelCopyLayerRender, getParentModel, getTextureLocation, renderColoredCutoutModel

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • 构造器详细资料

    • CapeLayer

      public CapeLayer(RenderLayerParent<AbstractClientPlayer,PlayerModel<AbstractClientPlayer>> pRenderer)
  • 方法详细资料

    • render

      public void render(PoseStack pMatrixStack, MultiBufferSource pBuffer, int pPackedLight, AbstractClientPlayer pLivingEntity, float pLimbSwing, float pLimbSwingAmount, float pPartialTicks, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch)
      指定者:
      render 在类中 RenderLayer<AbstractClientPlayer,PlayerModel<AbstractClientPlayer>>