类 Axolotl
java.lang.Object
net.minecraftforge.common.capabilities.CapabilityProvider<Entity>
net.minecraft.world.entity.Entity
net.minecraft.world.entity.LivingEntity
net.minecraft.world.entity.Mob
net.minecraft.world.entity.PathfinderMob
net.minecraft.world.entity.AgeableMob
net.minecraft.world.entity.animal.Animal
net.minecraft.world.entity.animal.axolotl.Axolotl
- 所有已实现的接口:
CommandSource
,Bucketable
,Attackable
,LerpingModel
,Targeting
,VariantHolder<Axolotl.Variant>
,EntityAccess
,Nameable
,ICapabilityProvider
,ICapabilityProviderImpl<Entity>
,ICapabilitySerializable<CompoundTag>
,IForgeEntity
,IForgeLivingEntity
,INBTSerializable<CompoundTag>
public class Axolotl
extends Animal
implements LerpingModel, VariantHolder<Axolotl.Variant>, Bucketable
-
嵌套类概要
嵌套类修饰符和类型类说明static class
(专用程序包) class
(专用程序包) static class
static enum
从类继承的嵌套类/接口 net.minecraft.world.entity.AgeableMob
AgeableMob.AgeableMobGroupData
从类继承的嵌套类/接口 net.minecraft.world.entity.LivingEntity
LivingEntity.Fallsounds
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReason
从类继承的嵌套类/接口 net.minecraftforge.common.capabilities.CapabilityProvider
CapabilityProvider.AsField<B extends ICapabilityProviderImpl<B>>
-
字段概要
字段修饰符和类型字段说明private static final int
private static final EntityDataAccessor<Boolean>
private static final EntityDataAccessor<Integer>
private static final EntityDataAccessor<Boolean>
protected static final com.google.common.collect.ImmutableList<? extends MemoryModuleType<?>>
static final double
static final int
private static final int
private static final int
private static final int
protected static final com.google.common.collect.ImmutableList<? extends SensorType<? extends Sensor<? super Axolotl>>>
static final int
static final String
从类继承的字段 net.minecraft.world.entity.animal.Animal
PARENT_AGE_AFTER_BREEDING
从类继承的字段 net.minecraft.world.entity.AgeableMob
age, BABY_START_AGE, forcedAge, forcedAgeTimer
从类继承的字段 net.minecraft.world.entity.PathfinderMob
DEFAULT_WALK_TARGET_VALUE
从类继承的字段 net.minecraft.world.entity.Mob
ambientSoundTime, armorDropChances, DEFAULT_EQUIPMENT_DROP_CHANCE, goalSelector, handDropChances, jumpControl, LEASH_TAG, lookControl, MAX_ENCHANTED_ARMOR_CHANCE, MAX_ENCHANTED_WEAPON_CHANCE, MAX_PICKUP_LOOT_CHANCE, MAX_WEARING_ARMOR_CHANCE, moveControl, navigation, PICKUP_REACH, PRESERVE_ITEM_DROP_CHANCE, targetSelector, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, xpReward
从类继承的字段 net.minecraft.world.entity.LivingEntity
animStep, animStepO, ARMOR_SLOT_OFFSET, ARMOR_SLOTS, attackAnim, attackStrengthTicker, autoSpinAttackTicks, brain, DATA_LIVING_ENTITY_FLAGS, dead, DEATH_DURATION, deathScore, deathTime, DEFAULT_BASE_GRAVITY, DEFAULT_EYE_HEIGHT, EQUIPMENT_SLOT_OFFSET, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, fallFlyTicks, HAND_SLOTS, hurtDuration, hurtTime, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerTime, lerpHeadSteps, lerpSteps, lerpX, lerpXRot, lerpY, lerpYRot, lerpZ, LIVING_ENTITY_FLAG_IS_USING, LIVING_ENTITY_FLAG_OFF_HAND, LIVING_ENTITY_FLAG_SPIN_ATTACK, lyHeadRot, MIN_MOVEMENT_DISTANCE, noActionTime, oAttackAnim, oRun, PLAYER_HURT_EXPERIENCE_TIME, removeArrowTime, removeStingerTime, rotA, rotOffs, run, SLEEPING_DIMENSIONS, SWING_DURATION, swinging, swingingArm, swingTime, timeOffs, USE_ITEM_INTERVAL, useItem, useItemRemaining, walkAnimation, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zza
从类继承的字段 net.minecraft.world.entity.Entity
BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, BREATHING_DISTANCE_BELOW_EYES, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, isInsidePortal, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noCulling, noPhysics, PASSENGERS_TAG, portalEntrancePos, portalTime, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, walkDist, walkDistO, wasEyeInWater, wasInPowderSnow, wasOnFire, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld
从接口继承的字段 net.minecraft.commands.CommandSource
NULL
-
构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
addAdditionalSaveData
(CompoundTag pCompound) void
applySupportingEffects
(Player pPlayer) void
baseTick()
protected Brain.Provider<Axolotl>
boolean
canBeLeashed
(Player pPlayer) boolean
boolean
static boolean
checkAxolotlSpawnRules
(EntityType<? extends LivingEntity> pAxolotl, ServerLevelAccessor pLevel, MobSpawnType pSpawnType, BlockPos pPos, RandomSource pRandom) boolean
checkSpawnObstruction
(LevelReader pLevel) static AttributeSupplier.Builder
protected PathNavigation
createNavigation
(Level pLevel) protected void
protected void
boolean
doHurtTarget
(Entity pEntity) finalizeSpawn
(ServerLevelAccessor pLevel, DifficultyInstance pDifficulty, MobSpawnType pReason, SpawnGroupData pSpawnData, CompoundTag pDataTag) Forge: Override-Only, call via ForgeEventFactory.onFinalizeSpawn.
Overrides are allowed.boolean
protected SoundEvent
getBrain()
getBreedOffspring
(ServerLevel pLevel, AgeableMob pOtherParent) protected SoundEvent
protected SoundEvent
getHurtSound
(DamageSource pDamageSource) int
int
int
double
getMeleeAttackRangeSqr
(LivingEntity pEntity) protected float
getStandingEyeHeight
(Pose pPose, EntityDimensions pDimensions) protected SoundEvent
protected SoundEvent
float
getWalkTargetValue
(BlockPos pPos, LevelReader pLevel) protected void
handleAirSupply
(int pAirSupply) boolean
hurt
(DamageSource pSource, float pAmount) boolean
boolean
boolean
void
loadFromBucketTag
(CompoundTag pTag) protected Brain<?>
makeBrain
(com.mojang.serialization.Dynamic<?> pDynamic) mobInteract
(Player pPlayer, InteractionHand pHand) static void
onStopAttacking
(Axolotl pAxolotl, LivingEntity pTarget) void
void
readAdditionalSaveData
(CompoundTag pCompound) void
boolean
removeWhenFarAway
(double pDistanceToClosestPlayer) boolean
void
saveToBucketTag
(ItemStack pStack) protected void
void
setFromBucket
(boolean pFromBucket) void
setPlayingDead
(boolean pPlayingDead) void
setVariant
(Axolotl.Variant pVariant) void
protected void
usePlayerItem
(Player pPlayer, InteractionHand pHand, ItemStack pStack) private static boolean
useRareVariant
(RandomSource pRandom) 从类继承的方法 net.minecraft.world.entity.animal.Animal
aiStep, canFallInLove, canMate, checkAnimalSpawnRules, finalizeSpawnChildFromBreeding, getAmbientSoundInterval, getExperienceReward, getInLoveTime, getLoveCause, getMyRidingOffset, handleEntityEvent, isBrightEnoughToSpawn, isInLove, resetLove, setInLove, setInLoveTime, spawnChildFromBreeding
从类继承的方法 net.minecraft.world.entity.AgeableMob
ageBoundaryReached, ageUp, ageUp, canBreed, getAge, getSpeedUpSecondsWhenFeeding, isBaby, onSyncedDataUpdated, setAge, setBaby
从类继承的方法 net.minecraft.world.entity.PathfinderMob
checkSpawnRules, followLeashSpeed, getWalkTargetValue, isPathFinding, onLeashDistance, shouldStayCloseToLeashHolder, tickLeash
从类继承的方法 net.minecraft.world.entity.Mob
ate, canAttackType, canFireProjectileWeapon, canHoldItem, canPickUpLoot, canReplaceCurrentItem, canReplaceEqualItem, canTakeItem, checkDespawn, checkMobSpawnRules, clearRestriction, convertTo, createBodyControl, createMobAttributes, dropCustomDeathLoot, dropFromLootTable, dropLeash, enchantSpawnedArmor, enchantSpawnedWeapon, equipItemIfPossible, getArmorSlots, getControllingPassenger, getDefaultLootTable, getEquipmentDropChance, getEquipmentForSlot, getHandSlots, getHeadRotSpeed, getItemBySlot, getJumpControl, getLeashHolder, getLookControl, getLootTable, getLootTableSeed, getMainArm, getMaxFallDistance, getMaxSpawnClusterSize, getMoveControl, getNavigation, getPathfindingMalus, getPerceivedTargetDistanceSquareForMeleeAttack, getPickResult, getPickupReach, getRestrictCenter, getRestrictRadius, getSensing, getSpawnType, getTarget, hasRestriction, interact, isAggressive, isEffectiveAi, isLeashed, isLeftHanded, isMaxGroupSizeReached, isNoAi, isPersistenceRequired, isSpawnCancelled, isSunBurnTick, isWithinMeleeAttackRange, isWithinRestriction, isWithinRestriction, jumpInFluid, jumpInLiquid, lookAt, onOffspringSpawnedFromEgg, onPathfindingDone, onPathfindingStart, pickUpItem, playHurtSound, populateDefaultEquipmentEnchantments, populateDefaultEquipmentSlots, registerGoals, removeAfterChangingDimensions, removeAllGoals, removeFreeWill, restrictTo, serverAiStep, setAggressive, setCanPickUpLoot, setDelayedLeashHolderId, setDropChance, setGuaranteedDrop, setItemSlot, setItemSlotAndDropWhenKilled, setLeashedTo, setLeftHanded, setNoAi, setPathfindingMalus, setPersistenceRequired, setSpawnCancelled, setSpeed, setTarget, setXxa, setYya, setZza, shouldDespawnInPeaceful, shouldPassengersInheritMalus, spawnAnim, startRiding, tick, tickHeadTurn, updateControlFlags, wantsToPickUp
从类继承的方法 net.minecraft.world.entity.LivingEntity
actuallyHurt, addEffect, addEffect, animateHurt, areAllEffectsAmbient, attackable, blockedByShield, blockUsingShield, broadcastBreakEvent, broadcastBreakEvent, calculateEntityAnimation, calculateFallDamage, canAttack, canAttack, canBeAffected, canBeSeenByAnyone, canChangeDimensions, canDisableShield, canFreeze, canSpawnSoulSpeedParticle, canStandOnFluid, causeFallDamage, checkAutoSpinAttack, checkFallDamage, clearSleepingPos, completeUsingItem, createLivingAttributes, createWitherRose, curePotionEffects, decreaseAirSupply, die, doAutoAttackOnTouch, doesEmitEquipEvent, doPush, dropAllDeathLoot, dropEquipment, dropExperience, eat, equipmentHasChanged, forceAddEffect, getAbsorptionAmount, getActiveEffects, getActiveEffectsMap, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributeBaseValue, getAttributes, getAttributeValue, getAttributeValue, getBedOrientation, getBlockSpeedFactor, getBoundingBoxForCulling, getCapability, getCombatTracker, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDimensions, getDismountPoses, getDrinkingSound, getEatingSound, getEffect, getEquipmentSlotForItem, getEyeHeight, getFallFlyingTicks, getFallSounds, getFluidFallingAdjustedMovement, getFlyingSpeed, getHealth, getHurtDir, getItemInHand, getJumpBoostPower, getJumpPower, getKillCredit, getLastAttacker, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getMainHandItem, getMaxHealth, getMeleeAttackReferencePosition, getNoActionTime, getOffhandItem, getProjectile, getRandom, getRelativePortalPosition, getRiddenInput, getRiddenSpeed, getScale, getSleepingPos, getSlot, getSoundVolume, getSpeed, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVisualRotationYInDegrees, getVoicePitch, getWaterSlowDown, getYHeadRot, goDownInWater, handleDamageEvent, handleRelativeFrictionAndCalculateMovement, hasEffect, hasItemInSlot, hasLineOfSight, heal, hurtArmor, hurtCurrentlyUsedShield, hurtHelmet, increaseAirSupply, indicateDamage, invalidateCaps, isAffectedByFluids, isAffectedByPotions, isAlive, isAlwaysExperienceDropper, isAutoSpinAttack, isBlocking, isCurrentlyGlowing, isDamageSourceBlocked, isDeadOrDying, isFallFlying, isHolding, isHolding, isImmobile, isInvertedHealAndHarm, isInWall, isPickable, isPushable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isUsingItem, isVisuallySwimming, jumpFromGround, kill, knockback, lerpHeadTo, lerpTo, lookAt, maxUpStep, onBelowWorld, onChangedBlock, onClimbable, onEffectAdded, onEffectRemoved, onEffectUpdated, onEnterCombat, onEquipItem, onItemPickup, onLeaveCombat, onSoulSpeedBlock, playBlockFallSound, push, pushEntities, randomTeleport, recreateFromPacket, releaseUsingItem, remove, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeFrost, removeSoulSpeed, resetForwardDirectionOfRelativePortalPosition, reviveCaps, rideTick, sendEffectToPassengers, setAbsorptionAmount, setArrowCount, setDiscardFriction, setHealth, setItemInHand, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setRecordPlayingNearby, setSleepingPos, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDiscardFriction, shouldDropExperience, shouldDropLoot, shouldRemoveSoulSpeed, shouldRiderFaceForward, shouldShowName, skipDropExperience, spawnSoulSpeedParticle, startSleeping, startUsingItem, stopRiding, stopSleeping, stopUsingItem, swing, swing, take, tickDeath, tickEffects, tickRidden, triggerItemUseEffects, tryAddFrost, tryAddSoulSpeed, updateEffectVisibility, updateInvisibilityStatus, updateSwingTime, updateUsingItem, updateWalkAnimation, verifyEquippedItem, wasExperienceConsumed
从类继承的方法 net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, acceptsFailure, acceptsSuccess, addDeltaMovement, addPassenger, addTag, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canCollideWith, canEnterPose, canRide, canSpawnSprintParticle, canSprint, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, checkBelowWorld, checkInsideBlocks, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, copyPosition, couldAcceptPassenger, createCommandSourceStack, createHoverEvent, damageSources, dampensVibrations, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doEnchantDamageEffects, doWaterSplashEffect, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, findDimensionEntryPoint, fireImmune, fixupDimensions, gameEvent, gameEvent, getAddEntityPacket, getAirSupply, getAllSlots, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getBoundingBoxForPose, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getCustomName, getDeltaMovement, getDimensionChangingDelay, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getExitPortal, getEyeHeight, getEyeHeight, getEyeHeightAccess, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFeetBlockState, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getHandHoldingItemAngle, getId, getIndirectPassengers, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxHeightFluidType, getMotionDirection, getMovementEmission, getName, getNameTagOffsetY, getOnPos, getOnPos, getOnPosLegacy, getPassengers, getPassengersAndSelf, getPassengersRidingOffset, getPercentFrozen, getPermissionLevel, getPersistentData, getPickRadius, getPistonPushReaction, getPortalCooldown, getPortalWaitTime, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getViewScale, getViewVector, getViewXRot, getX, getX, getXRot, getY, getY, getYRot, getZ, getZ, handleInsidePortal, handleNetherPortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPermissions, hasPose, ignoreExplosion, interactAt, is, isAddedToWorld, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isColliding, isControlledByLocalInstance, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, killedEntity, lavaHurt, lerpMotion, level, limitPistonMovement, load, makeBoundingBox, makeStuckInBlock, markHurt, maybeBackOffFromEdge, mayInteract, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToWorld, onClientRemoval, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromWorld, onSyncedDataUpdated, pick, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, reapplyPosition, refreshDimensions, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, sendSystemMessage, setAirSupply, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setMaxUpStep, setNoGravity, setOldPosAndRot, setOnGround, setOnGroundWithKnownMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRot, setSecondsOnFire, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYRot, shouldBeSaved, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, syncPacketPositionCodec, teleportRelative, teleportTo, teleportTo, teleportToWithTicket, thunderHit, toString, touchingUnloadedChunk, trackingPosition, tryCheckInsideBlocks, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound
从类继承的方法 net.minecraftforge.common.capabilities.CapabilityProvider
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, serializeCaps
从接口继承的方法 net.minecraft.commands.CommandSource
alwaysAccepts
从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability
从接口继承的方法 net.minecraftforge.common.extensions.IForgeEntity
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, deserializeNBT, getClassification, getEyeInFluidType, getFluidFallDistanceModifier, getFluidMotionScale, getFluidTypeHeight, getMaxHeightFluidType, getParts, getPersistentData, getPickedResult, getSoundFromFluidType, getStepHeight, hasCustomOutlineRendering, isAddedToWorld, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, onAddedToWorld, onRemovedFromWorld, revive, serializeNBT, shouldRiderSit
从接口继承的方法 net.minecraftforge.common.extensions.IForgeLivingEntity
canDrownInFluidType, canSwimInFluidType, moveInFluid, self, sinkInFluid
-
字段详细资料
-
TOTAL_PLAYDEAD_TIME
public static final int TOTAL_PLAYDEAD_TIME- 另请参阅:
-
SENSOR_TYPES
protected static final com.google.common.collect.ImmutableList<? extends SensorType<? extends Sensor<? super Axolotl>>> SENSOR_TYPES -
MEMORY_TYPES
protected static final com.google.common.collect.ImmutableList<? extends MemoryModuleType<?>> MEMORY_TYPES -
DATA_VARIANT
-
DATA_PLAYING_DEAD
-
FROM_BUCKET
-
PLAYER_REGEN_DETECTION_RANGE
public static final double PLAYER_REGEN_DETECTION_RANGE- 另请参阅:
-
RARE_VARIANT_CHANCE
public static final int RARE_VARIANT_CHANCE- 另请参阅:
-
AXOLOTL_TOTAL_AIR_SUPPLY
private static final int AXOLOTL_TOTAL_AIR_SUPPLY- 另请参阅:
-
VARIANT_TAG
- 另请参阅:
-
REHYDRATE_AIR_SUPPLY
private static final int REHYDRATE_AIR_SUPPLY- 另请参阅:
-
REGEN_BUFF_MAX_DURATION
private static final int REGEN_BUFF_MAX_DURATION- 另请参阅:
-
modelRotationValues
-
REGEN_BUFF_BASE_DURATION
private static final int REGEN_BUFF_BASE_DURATION- 另请参阅:
-
-
构造器详细资料
-
Axolotl
-
-
方法详细资料
-
getModelRotationValues
- 指定者:
getModelRotationValues
在接口中LerpingModel
-
getWalkTargetValue
- 覆盖:
getWalkTargetValue
在类中Animal
-
defineSynchedData
protected void defineSynchedData()- 覆盖:
defineSynchedData
在类中AgeableMob
-
addAdditionalSaveData
- 覆盖:
addAdditionalSaveData
在类中Animal
-
readAdditionalSaveData
- 覆盖:
readAdditionalSaveData
在类中Animal
-
playAmbientSound
public void playAmbientSound()- 覆盖:
playAmbientSound
在类中Mob
-
finalizeSpawn
public SpawnGroupData finalizeSpawn(ServerLevelAccessor pLevel, DifficultyInstance pDifficulty, MobSpawnType pReason, @Nullable SpawnGroupData pSpawnData, @Nullable CompoundTag pDataTag) 从类复制的说明:Mob
Forge: Override-Only, call via ForgeEventFactory.onFinalizeSpawn.
Overrides are allowed. Do not wrap super calls within override (as that will cause stack overflows).
Vanilla calls are replaced with a transformer, and are not visible in source.
Be certain to either call super.finalizeSpawn or set the
Mob.spawnType
field from within your override.- 覆盖:
finalizeSpawn
在类中AgeableMob
-
baseTick
public void baseTick() -
handleAirSupply
protected void handleAirSupply(int pAirSupply) -
rehydrate
public void rehydrate() -
getMaxAirSupply
public int getMaxAirSupply()- 覆盖:
getMaxAirSupply
在类中Entity
-
getVariant
- 指定者:
getVariant
在接口中VariantHolder<Axolotl.Variant>
-
setVariant
- 指定者:
setVariant
在接口中VariantHolder<Axolotl.Variant>
-
useRareVariant
-
checkSpawnObstruction
- 覆盖:
checkSpawnObstruction
在类中Mob
-
canBreatheUnderwater
public boolean canBreatheUnderwater()- 覆盖:
canBreatheUnderwater
在类中LivingEntity
-
isPushedByFluid
public boolean isPushedByFluid()- 覆盖:
isPushedByFluid
在类中Entity
-
getMobType
- 覆盖:
getMobType
在类中LivingEntity
-
setPlayingDead
public void setPlayingDead(boolean pPlayingDead) -
isPlayingDead
public boolean isPlayingDead() -
fromBucket
public boolean fromBucket()- 指定者:
fromBucket
在接口中Bucketable
-
setFromBucket
public void setFromBucket(boolean pFromBucket) - 指定者:
setFromBucket
在接口中Bucketable
-
getBreedOffspring
- 指定者:
getBreedOffspring
在类中AgeableMob
-
getMeleeAttackRangeSqr
- 覆盖:
getMeleeAttackRangeSqr
在类中Mob
-
isFood
-
canBeLeashed
- 覆盖:
canBeLeashed
在类中Mob
-
customServerAiStep
protected void customServerAiStep()- 覆盖:
customServerAiStep
在类中Animal
-
createAttributes
-
doHurtTarget
- 覆盖:
doHurtTarget
在类中Mob
-
hurt
-
getStandingEyeHeight
- 覆盖:
getStandingEyeHeight
在类中LivingEntity
-
getMaxHeadXRot
public int getMaxHeadXRot()- 覆盖:
getMaxHeadXRot
在类中Mob
-
getMaxHeadYRot
public int getMaxHeadYRot()- 覆盖:
getMaxHeadYRot
在类中Mob
-
mobInteract
- 覆盖:
mobInteract
在类中Animal
-
saveToBucketTag
- 指定者:
saveToBucketTag
在接口中Bucketable
-
loadFromBucketTag
- 指定者:
loadFromBucketTag
在接口中Bucketable
-
getBucketItemStack
- 指定者:
getBucketItemStack
在接口中Bucketable
-
getPickupSound
- 指定者:
getPickupSound
在接口中Bucketable
-
canBeSeenAsEnemy
public boolean canBeSeenAsEnemy()- 覆盖:
canBeSeenAsEnemy
在类中LivingEntity
-
onStopAttacking
-
applySupportingEffects
-
requiresCustomPersistence
public boolean requiresCustomPersistence()- 覆盖:
requiresCustomPersistence
在类中Mob
-
getHurtSound
- 覆盖:
getHurtSound
在类中LivingEntity
-
getDeathSound
- 覆盖:
getDeathSound
在类中LivingEntity
-
getAmbientSound
- 覆盖:
getAmbientSound
在类中Mob
-
getSwimSplashSound
- 覆盖:
getSwimSplashSound
在类中Entity
-
getSwimSound
- 覆盖:
getSwimSound
在类中Entity
-
brainProvider
- 覆盖:
brainProvider
在类中LivingEntity
-
makeBrain
- 覆盖:
makeBrain
在类中LivingEntity
-
getBrain
- 覆盖:
getBrain
在类中LivingEntity
-
sendDebugPackets
protected void sendDebugPackets()- 覆盖:
sendDebugPackets
在类中Mob
-
travel
- 覆盖:
travel
在类中LivingEntity
-
usePlayerItem
- 覆盖:
usePlayerItem
在类中Animal
-
removeWhenFarAway
public boolean removeWhenFarAway(double pDistanceToClosestPlayer) - 覆盖:
removeWhenFarAway
在类中Animal
-
checkAxolotlSpawnRules
public static boolean checkAxolotlSpawnRules(EntityType<? extends LivingEntity> pAxolotl, ServerLevelAccessor pLevel, MobSpawnType pSpawnType, BlockPos pPos, RandomSource pRandom)
-