类 StrongholdPieces.StairsDown
java.lang.Object
net.minecraft.world.level.levelgen.structure.StructurePiece
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StairsDown
- 直接已知子类:
StrongholdPieces.StartPiece
- 封闭类:
- StrongholdPieces
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
StrongholdPieces.StrongholdPiece.SmallDoorType
从类继承的嵌套类/接口 net.minecraft.world.level.levelgen.structure.StructurePiece
StructurePiece.BlockSelector
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字段概要
字段修饰符和类型字段说明private static final int
private static final int
private final boolean
private static final int
从类继承的字段 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
entryDoor
从类继承的字段 net.minecraft.world.level.levelgen.structure.StructurePiece
boundingBox, CAVE_AIR, genDepth
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构造器概要
构造器构造器说明StairsDown
(int pGenDepth, RandomSource pRandom, BoundingBox pBox, Direction pOrientation) StairsDown
(CompoundTag pTag) StairsDown
(StructurePieceType pType, int pGenDepth, int pX, int pZ, Direction pOrientation) StairsDown
(StructurePieceType pType, CompoundTag pTag) -
方法概要
修饰符和类型方法说明protected void
addAdditionalSaveData
(StructurePieceSerializationContext pContext, CompoundTag pTag) void
addChildren
(StructurePiece pPiece, StructurePieceAccessor pPieces, RandomSource pRandom) static StrongholdPieces.StairsDown
createPiece
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) void
postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) 从类继承的方法 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
generateSmallDoor, generateSmallDoorChildForward, generateSmallDoorChildLeft, generateSmallDoorChildRight, isOkBox, randomSmallDoor
从类继承的方法 net.minecraft.world.level.levelgen.structure.StructurePiece
canBeReplaced, createBoundingBox, createChest, createChest, createDispenser, createTag, fillColumnDown, findCollisionPiece, generateAirBox, generateBox, generateBox, generateBox, generateBox, generateMaybeBox, generateUpperHalfSphere, getBlock, getBoundingBox, getGenDepth, getLocatorPosition, getMirror, getOrientation, getRandomHorizontalDirection, getRotation, getType, getWorldPos, getWorldX, getWorldY, getWorldZ, isCloseToChunk, isInterior, isReplaceableByStructures, makeBoundingBox, maybeGenerateBlock, move, placeBlock, reorient, setGenDepth, setOrientation
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字段详细资料
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构造器详细资料
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StairsDown
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StairsDown
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StairsDown
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StairsDown
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方法详细资料
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addAdditionalSaveData
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addChildren
public void addChildren(StructurePiece pPiece, StructurePieceAccessor pPieces, RandomSource pRandom) - 覆盖:
addChildren
在类中StructurePiece
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createPiece
public static StrongholdPieces.StairsDown createPiece(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) -
postProcess
public void postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) - 指定者:
postProcess
在类中StructurePiece
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