接口 LevelData

所有已知子接口:
ServerLevelData, WritableLevelData
所有已知实现类:
ClientLevel.ClientLevelData, DerivedLevelData, PrimaryLevelData

public interface LevelData
  • 方法详细资料

    • getXSpawn

      int getXSpawn()
    • getYSpawn

      int getYSpawn()
    • getZSpawn

      int getZSpawn()
    • getSpawnAngle

      float getSpawnAngle()
    • getGameTime

      long getGameTime()
    • getDayTime

      long getDayTime()
    • isThundering

      boolean isThundering()
    • isRaining

      boolean isRaining()
    • setRaining

      void setRaining(boolean pRaining)
    • isHardcore

      boolean isHardcore()
    • getGameRules

      GameRules getGameRules()
    • getDifficulty

      Difficulty getDifficulty()
    • isDifficultyLocked

      boolean isDifficultyLocked()
    • fillCrashReportCategory

      default void fillCrashReportCategory(CrashReportCategory pCrashReportCategory, LevelHeightAccessor pLevel)