接口 WritableLevelData
- 所有超级接口:
LevelData
- 所有已知子接口:
ServerLevelData
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方法概要
从接口继承的方法 net.minecraft.world.level.storage.LevelData
fillCrashReportCategory, getDayTime, getDifficulty, getGameRules, getGameTime, getSpawnAngle, getXSpawn, getYSpawn, getZSpawn, isDifficultyLocked, isHardcore, isRaining, isThundering, setRaining
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方法详细资料
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setXSpawn
void setXSpawn(int pXSpawn) -
setYSpawn
void setYSpawn(int pYSpawn) -
setZSpawn
void setZSpawn(int pZSpawn) -
setSpawnAngle
void setSpawnAngle(float pSpawnAngle) -
setSpawn
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