Enum Class Raid.RaiderType

java.lang.Object
java.lang.Enum<Raid.RaiderType>
net.minecraft.world.entity.raid.Raid.RaiderType
所有已实现的接口:
Serializable, Comparable<Raid.RaiderType>, Constable, IExtensibleEnum
封闭类:
Raid

public static enum Raid.RaiderType extends Enum<Raid.RaiderType> implements IExtensibleEnum
  • 枚举常量详细资料

  • 字段详细资料

    • VALUES

      static Raid.RaiderType[] VALUES
    • entityType

      final EntityType<? extends Raider> entityType
    • spawnsPerWaveBeforeBonus

      final int[] spawnsPerWaveBeforeBonus
  • 构造器详细资料

    • RaiderType

      private RaiderType(EntityType<? extends Raider> pEntityType, int[] pSpawnsPerWaveBeforeBonus)
  • 方法详细资料

    • values

      public static Raid.RaiderType[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      返回:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static Raid.RaiderType valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      参数:
      name - 要返回的枚举常量的名称。
      返回:
      返回带有指定名称的枚举常量
      抛出:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - 如果参数为空值
    • create

      public static Raid.RaiderType create(String name, EntityType<? extends Raider> typeIn, int[] waveCountsIn)
      The waveCountsIn integer decides how many entities of the EntityType defined in typeIn will spawn in each wave. For example, one ravager will always spawn in wave 3.
    • init

      @Deprecated public void init()
      已过时。
      从接口复制的说明: IExtensibleEnum
      Called by generated factory code to do any post-constructor setup required by the enum. Should not be called manually.
      指定者:
      init 在接口中 IExtensibleEnum