- 所有超级接口:
BlockGetter
, IForgeBlockAndTintGetter
, IForgeBlockGetter
, LevelHeightAccessor
- 所有已知子接口:
CommonLevelAccessor
, LevelAccessor
, LevelReader
, LevelTimeAccess
, ServerLevelAccessor
, WorldGenLevel
- 所有已知实现类:
ClientLevel
, Level
, RenderChunkRegion
, ServerLevel
, WorldGenRegion
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方法概要
default boolean
int
default int
default int
float
从接口继承的方法 net.minecraft.world.level.BlockGetter
clip, clipWithInteractionOverride, getBlockEntity, getBlockEntity, getBlockFloorHeight, getBlockFloorHeight, getBlockState, getBlockStates, getFluidState, getLightEmission, getMaxLightLevel, isBlockInLine
getHeight, getMaxBuildHeight, getMaxSection, getMinBuildHeight, getMinSection, getSectionIndex, getSectionIndexFromSectionY, getSectionsCount, getSectionYFromSectionIndex, isOutsideBuildHeight, isOutsideBuildHeight
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方法详细资料
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getShade
float getShade(Direction pDirection,
boolean pShade)
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getRawBrightness
default int getRawBrightness(BlockPos pBlockPos,
int pAmount)
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canSeeSky
default boolean canSeeSky(BlockPos pBlockPos)